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CodeBlocksPortable/Borland/BCC55/Include/Rw/iotraits.h

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#ifndef __IOTRAITS_H
#define __IOTRAITS_H
#pragma option push -b -a8 -pc -Vx- -Ve- -w-inl -w-aus -w-sig
// -*- C++ -*-
#ifndef __RWSTD_IOTRAITS
#define __RWSTD_IOTRAITS
/***************************************************************************
*
* iotraits - Declarations for traits
*
***************************************************************************
*
* Copyright (c) 1994-1999 Rogue Wave Software, Inc. All Rights Reserved.
*
* This computer software is owned by Rogue Wave Software, Inc. and is
* protected by U.S. copyright laws and other laws and by international
* treaties. This computer software is furnished by Rogue Wave Software,
* Inc. pursuant to a written license agreement and may be used, copied,
* transmitted, and stored only in accordance with the terms of such
* license and with the inclusion of the above copyright notice. This
* computer software or any other copies thereof may not be provided or
* otherwise made available to any other person.
*
* U.S. Government Restricted Rights. This computer software is provided
* with Restricted Rights. Use, duplication, or disclosure by the
* Government is subject to restrictions as set forth in subparagraph (c)
* (1) (ii) of The Rights in Technical Data and Computer Software clause
* at DFARS 252.227-7013 or subparagraphs (c) (1) and (2) of the
* Commercial Computer Software <EFBFBD> Restricted Rights at 48 CFR 52.227-19,
* as applicable. Manufacturer is Rogue Wave Software, Inc., 5500
* Flatiron Parkway, Boulder, Colorado 80301 USA.
*
**************************************************************************/
#include <iosfwd>
#ifndef _RWSTD_NO_NAMESPACE
namespace std {
#endif
/*
* Class mbstate_t
*/
#ifdef _RWSTD_NO_MBSTATE_T
struct _RWSTDExport mbstate_t
{
mbstate_t( long state=0 )
: __mbstate(state) { ; }
mbstate_t(const mbstate_t& state)
: __mbstate(state.__mbstate) { ; }
mbstate_t& operator=(const mbstate_t& state)
{
if ( &state != this )
__mbstate= state.__mbstate;
return *this;
}
mbstate_t& operator=(const long state)
{
__mbstate= state;
return *this;
}
bool operator==(const mbstate_t& state) const
{
return ( __mbstate == state.__mbstate );
}
bool operator!=(const mbstate_t& state) const
{
return ( !(__mbstate == state.__mbstate) );
}
long __mbstate;
};
#endif // _RWSTD_NO_MBSTATE_T
/*
* Class fpos
*/
/* It maintains all the information necessary to restore an arbitrary
* sequence, controlled by the Standard C++ library, to a previous stream
* position and conversion state.
*/
template <class stateT>
class _RWSTDExportTemplate fpos
{
public:
//
// Types:
//
typedef stateT state_type;
inline fpos(long off = 0);
#ifdef _RWSTD_NO_MBSTATE_T
inline _EXPLICIT fpos(state_type);
#endif
inline operator long() const;
inline fpos(const fpos<stateT>&);
inline fpos<stateT>& operator= (const fpos<stateT>&);
inline state_type state () const;
inline state_type state (state_type);
inline fpos<stateT>& operator+=(const fpos<stateT> &off);
inline fpos<stateT> operator+(const fpos<stateT> &off) const;
inline fpos<stateT>& operator-=(const fpos<stateT> &off);
inline fpos<stateT> operator-(const fpos<stateT> &off) const;
inline fpos<stateT>& operator+=(int off);
inline fpos<stateT> operator+(int off) const;
inline fpos<stateT>& operator-=(int off);
inline fpos<stateT> operator-(int off) const;
inline fpos<stateT>& operator+=(long off);
inline fpos<stateT> operator+(long off) const;
inline fpos<stateT>& operator-=(long off);
inline fpos<stateT> operator-(long off) const;
inline bool operator==(const fpos<stateT>& rhs) const;
inline bool operator!=(const fpos<stateT>& rhs) const;
inline bool operator< (const fpos<stateT>& rhs) const;
inline bool operator> (const fpos<stateT>& rhs) const;
inline bool operator<= (const fpos<stateT>& rhs) const;
inline bool operator>= (const fpos<stateT>& rhs) const;
inline bool operator==(const int& rhs) const;
inline bool operator!=(const int& rhs) const;
inline bool operator< (const int& rhs) const;
inline bool operator> (const int& rhs) const;
inline bool operator<= (const int& rhs) const;
inline bool operator>= (const int& rhs) const;
inline bool operator==(const long& rhs) const;
inline bool operator!=(const long& rhs) const;
inline bool operator< (const long& rhs) const;
inline bool operator> (const long& rhs) const;
inline bool operator<= (const long& rhs) const;
inline bool operator>= (const long& rhs) const;
private:
long __pos; // signed displacement
state_type __state; // conversion state
bool __status; // status
};
/*
* Class fpos member functions
*/
/*
* fpos(long)
*/
template <class stateT>
inline
fpos<stateT>::fpos(long off)
: __pos(off)
, __state(stateT())
, __status(true)
{
if ( off == -1 ) __status = false;
}
/*
* fpos(stateT)
*/
#ifdef _RWSTD_NO_MBSTATE_T
template <class stateT>
inline
fpos<stateT>::fpos(stateT state)
: __pos(0)
, __state(state)
, __status(true)
{;}
#endif // _RWSTD_NO_MBSTATE_T
/*
* fpos(const fpos&)
*/
template <class stateT>
inline
fpos<stateT>::fpos(const fpos<stateT>& str_pos)
{
__pos = str_pos.__pos;
__state = str_pos.__state;
__status = str_pos.__status;
}
/*
* state_type state(state_type)
*/
template <class stateT>
inline _TYPENAME fpos<stateT>::state_type
fpos<stateT>::state(state_type state)
{
state_type var=__state;
__state = state;
return var;
}
/*
* operator long ( )
*/
template <class stateT>
inline fpos<stateT>::operator long() const
{
return (long) __pos;
}
/*
* fpos& operator=(const fpos&)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator=(const fpos<stateT>& str_pos)
{
if ( &str_pos != this )
{
__pos = str_pos.__pos;
__state = str_pos.__state;
__status = str_pos.__status;
}
return *this;
}
/*
* state_type state() const
*/
template <class stateT>
inline _TYPENAME fpos<stateT>::state_type
fpos<stateT>::state() const
{
return __state;
}
/*
* fpos& operator+=(const fpos&)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator+=(const fpos<stateT>& off)
{
__pos += off.__pos;
return *this;
}
/*
* fpos operator+(const fpos&) const
*/
template <class stateT>
inline fpos<stateT>
fpos<stateT>::operator+(const fpos<stateT>& off) const
{
fpos<stateT> temp(*this);
temp.__pos += off.__pos;
return temp;
}
/*
* fpos operator-(const fpos<stateT>& off) const
*/
template <class stateT>
inline fpos<stateT>
fpos<stateT>::operator-(const fpos<stateT>& off) const
{
fpos<stateT> temp(*this);
temp.__pos -= off.__pos;
return temp;
}
/*
* fpos& operator-=(const fpos&)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator-=(const fpos<stateT>& off)
{
__pos -= off.__pos;
return *this;
}
/*
* fpos& operator+=(int)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator+=(int off)
{
__pos += off;
return *this;
}
/*
* fpos operator+(int) const
*/
template <class stateT>
inline fpos<stateT>
fpos<stateT>::operator+(int off) const
{
fpos<stateT> temp(*this);
temp.__pos += off;
return temp;
}
/*
* fpos operator-(int off) const
*/
template <class stateT>
inline fpos<stateT>
fpos<stateT>::operator-(int off) const
{
fpos<stateT> temp(*this);
temp.__pos -= off;
return temp;
}
/*
* fpos& operator-=(int)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator-=(int off)
{
__pos -= off;
return *this;
}
/*
* fpos& operator-=(long)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator-=(long off)
{
__pos -= off;
return *this;
}
/*
* fpos operator-(long off) const
*/
template <class stateT>
inline fpos<stateT>
fpos<stateT>::operator-(long off) const
{
fpos<stateT> temp(*this);
temp.__pos -= off;
return temp;
}
/*
* fpos& operator+=(long)
*/
template <class stateT>
inline fpos<stateT>&
fpos<stateT>::operator+=(long off)
{
__pos += off;
return *this;
}
/*
* fpos operator+(long) const
*/
template <class stateT>
inline fpos<stateT>
fpos<stateT>::operator+(long off) const
{
fpos<stateT> temp(*this);
temp.__pos += off;
return temp;
}
/*
* bool operator==(const fpos&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator==(const fpos<stateT>& pos) const
{
if ( !(__status || pos.__status) ) return true;
return ( ( __pos == pos.__pos )
#ifndef _RWSTD_NO_MBSTATE_COMPARE
&& ( __state == pos.__state )
#endif
&& ( __status == pos.__status ) );
}
/*
* bool operator!=(const fpos&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator!=(const fpos<stateT>& pos) const
{
return !(*this == pos);
}
/*
* bool operator< (const fpos&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator< (const fpos<stateT>& pos) const
{
return ( __pos < pos.__pos );
}
/*
* bool operator> (const fpos&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator> (const fpos<stateT>& pos) const
{
return ( __pos > pos.__pos );
}
/*
* bool operator<= (const fpos&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator<= (const fpos<stateT>& pos) const
{
return ( __pos <= pos.__pos );
}
/*
* bool operator>= (const fpos&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator>= (const fpos<stateT>& pos) const
{
return ( __pos >= pos.__pos );
}
/*
* bool operator==(const int&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator==(const int& pos) const
{
return ( __pos == pos );
}
/*
* bool operator!=(const int&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator!=(const int& pos) const
{
return !(*this == pos);
}
/*
* bool operator< (const int&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator< (const int& pos) const
{
return ( __pos < pos );
}
/*
* bool operator> (const int&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator> (const int& pos) const
{
return ( __pos > pos );
}
/*
* bool operator<= (const int&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator<= (const int& pos) const
{
return ( __pos <= pos );
}
/*
* bool operator>= (const int&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator>= (const int& pos) const
{
return ( __pos >= pos );
}
/*
* bool operator==(const long&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator==(const long& pos) const
{
return ( __pos == pos );
}
/*
* bool operator!=(const long&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator!=(const long& pos) const
{
return !(*this == pos);
}
/*
* bool operator< (const long&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator< (const long& pos) const
{
return ( __pos < pos );
}
/*
* bool operator> (const long&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator> (const long& pos) const
{
return ( __pos > pos );
}
/*
* bool operator<= (const long&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator<= (const long& pos) const
{
return ( __pos >= pos );
}
/*
* bool operator>= (const long&) const
*/
template <class stateT>
inline bool
fpos<stateT>::operator>= (const long& pos) const
{
return ( __pos <= pos );
}
#ifndef _RWSTD_NO_NAMESPACE
}
#endif
#endif // __RWSTD_IOTRAITS
#pragma option pop
#endif /* __IOTRAITS_H */