79 lines
3.5 KiB
C
79 lines
3.5 KiB
C
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// Name: font.h
|
||
|
// Purpose: topic overview
|
||
|
// Author: wxWidgets team
|
||
|
// Licence: wxWindows licence
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
/**
|
||
|
|
||
|
@page overview_font wxFont Overview
|
||
|
|
||
|
@tableofcontents
|
||
|
|
||
|
A font is an object which determines the appearance of text, primarily when
|
||
|
drawing text to a window or device context. A font is determined by the
|
||
|
following parameters (not all of them have to be specified, of course):
|
||
|
|
||
|
@beginDefList
|
||
|
@itemdef{Point size, This is the standard way of referring to text size.}
|
||
|
@itemdef{Family,
|
||
|
Supported families are:
|
||
|
@b wxDEFAULT, @b wxDECORATIVE, @b wxROMAN, @b wxSCRIPT, @b wxSWISS, @b wxMODERN.
|
||
|
@b wxMODERN is a fixed pitch font; the others are either fixed or variable pitch.}
|
||
|
@itemdef{Style, The value can be @b wxNORMAL, @b wxSLANT or @b wxITALIC.}
|
||
|
@itemdef{Weight, The value can be @b wxNORMAL, @b wxLIGHT or @b wxBOLD.}
|
||
|
@itemdef{Underlining, The value can be @true or @false.}
|
||
|
@itemdef{Face name,
|
||
|
An optional string specifying the actual typeface to be used. If @NULL,
|
||
|
a default typeface will chosen based on the family.}
|
||
|
@itemdef{Encoding,
|
||
|
The font encoding (see @b wxFONTENCODING_XXX
|
||
|
constants and the @ref overview_fontencoding for more details)}
|
||
|
@endDefList
|
||
|
|
||
|
Specifying a family, rather than a specific typeface name, ensures a degree of
|
||
|
portability across platforms because a suitable font will be chosen for the
|
||
|
given font family, however it doesn't allow to choose a font precisely as the
|
||
|
parameters above don't suffice, in general, to identify all the available fonts
|
||
|
and this is where using the native font descriptions may be helpful - see
|
||
|
below.
|
||
|
|
||
|
Under Windows, the face name can be one of the installed fonts on the user's
|
||
|
system. Since the choice of fonts differs from system to system, either choose
|
||
|
standard Windows fonts, or if allowing the user to specify a face name, store
|
||
|
the family name with any file that might be transported to a different Windows
|
||
|
machine or other platform.
|
||
|
|
||
|
@see wxFont, wxFontDialog
|
||
|
|
||
|
@note There is currently a difference between the appearance of fonts on the
|
||
|
two platforms, if the mapping mode is anything other than wxMM_TEXT.
|
||
|
Under X, font size is always specified in points. Under MS Windows, the
|
||
|
unit for text is points but the text is scaled according to the current
|
||
|
mapping mode. However, user scaling on a device context will also scale
|
||
|
fonts under both environments.
|
||
|
|
||
|
|
||
|
|
||
|
@section overview_font_nativeinfo Native Font Information
|
||
|
|
||
|
An alternative way of choosing fonts is to use the native font description.
|
||
|
This is the only acceptable solution if the user is allowed to choose the font
|
||
|
using the wxFontDialog because the selected font cannot
|
||
|
be described using only the family name and so, if only family name is stored
|
||
|
permanently, the user would almost surely see a different font in the program
|
||
|
later.
|
||
|
|
||
|
Instead, you should store the value returned by wxFont::GetNativeFontInfoDesc and pass
|
||
|
it to wxFont::SetNativeFontInfo later to recreate exactly the same font.
|
||
|
|
||
|
Note that the contents of this string depends on the platform and shouldn't be
|
||
|
used for any other purpose (in particular, it is not meant to be shown to the
|
||
|
user). Also please note that although the native font information is currently
|
||
|
implemented for Windows and Unix (GTK+ and Motif) ports only, all the methods
|
||
|
are available for all the ports and should be used to make your program work
|
||
|
correctly when they are implemented later.
|
||
|
|
||
|
*/
|