73 lines
2 KiB
C
73 lines
2 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: busyinfo.h
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// Purpose: interface of wxBusyInfo
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxBusyInfo
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This class makes it easy to tell your user that the program is temporarily busy.
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Just create a wxBusyInfo object on the stack, and within the current scope,
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a message window will be shown.
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For example:
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@code
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wxBusyInfo wait("Please wait, working...");
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for (int i = 0; i < 100000; i++)
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{
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DoACalculation();
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}
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@endcode
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It works by creating a window in the constructor, and deleting it
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in the destructor.
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You may also want to call wxTheApp->Yield() to refresh the window
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periodically (in case it had been obscured by other windows, for
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example) like this:
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@code
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wxWindowDisabler disableAll;
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wxBusyInfo wait("Please wait, working...");
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for (int i = 0; i < 100000; i++)
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{
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DoACalculation();
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if ( !(i % 1000) )
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wxTheApp->Yield();
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}
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@endcode
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but take care to not cause undesirable reentrancies when doing it (see
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wxApp::Yield for more details). The simplest way to do it is to use
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wxWindowDisabler class as illustrated in the above example.
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Note that a wxBusyInfo is always built with the @c wxSTAY_ON_TOP window style
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(see wxFrame window styles for more info).
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@library{wxcore}
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@category{cmndlg}
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*/
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class wxBusyInfo
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{
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public:
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/**
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Constructs a busy info window as child of @a parent and displays @e msg in it.
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@note If @a parent is not @NULL you must ensure that it is not
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closed while the busy info is shown.
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*/
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wxBusyInfo(const wxString& msg, wxWindow* parent = NULL);
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/**
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Hides and closes the window containing the information text.
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*/
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virtual ~wxBusyInfo();
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};
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