743 lines
20 KiB
Ada
743 lines
20 KiB
Ada
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------------------------------------------------------------------------------
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-- --
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-- GNAT RUN-TIME COMPONENTS --
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-- --
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-- A D A . S T R I N G S . W I D E _ M A P S --
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-- --
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-- B o d y --
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-- --
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-- Copyright (C) 1992-2015, Free Software Foundation, Inc. --
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-- --
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-- GNAT is free software; you can redistribute it and/or modify it under --
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-- terms of the GNU General Public License as published by the Free Soft- --
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-- ware Foundation; either version 3, or (at your option) any later ver- --
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-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
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-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
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-- or FITNESS FOR A PARTICULAR PURPOSE. --
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-- --
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-- As a special exception under Section 7 of GPL version 3, you are granted --
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-- additional permissions described in the GCC Runtime Library Exception, --
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-- version 3.1, as published by the Free Software Foundation. --
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-- --
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-- You should have received a copy of the GNU General Public License and --
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-- a copy of the GCC Runtime Library Exception along with this program; --
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-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
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-- <http://www.gnu.org/licenses/>. --
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-- --
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-- GNAT was originally developed by the GNAT team at New York University. --
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-- Extensive contributions were provided by Ada Core Technologies Inc. --
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-- --
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------------------------------------------------------------------------------
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with Ada.Unchecked_Deallocation;
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package body Ada.Strings.Wide_Maps is
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---------
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-- "-" --
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---------
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function "-"
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(Left, Right : Wide_Character_Set) return Wide_Character_Set
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is
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LS : constant Wide_Character_Ranges_Access := Left.Set;
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RS : constant Wide_Character_Ranges_Access := Right.Set;
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Result : Wide_Character_Ranges (1 .. LS'Last + RS'Last);
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-- Each range on the right can generate at least one more range in
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-- the result, by splitting one of the left operand ranges.
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N : Natural := 0;
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R : Natural := 1;
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L : Natural := 1;
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Left_Low : Wide_Character;
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-- Left_Low is lowest character of the L'th range not yet dealt with
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begin
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if LS'Last = 0 or else RS'Last = 0 then
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return Left;
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end if;
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Left_Low := LS (L).Low;
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while R <= RS'Last loop
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-- If next right range is below current left range, skip it
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if RS (R).High < Left_Low then
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R := R + 1;
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-- If next right range above current left range, copy remainder
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-- of the left range to the result
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elsif RS (R).Low > LS (L).High then
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N := N + 1;
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Result (N).Low := Left_Low;
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Result (N).High := LS (L).High;
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L := L + 1;
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exit when L > LS'Last;
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Left_Low := LS (L).Low;
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else
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-- Next right range overlaps bottom of left range
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if RS (R).Low <= Left_Low then
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-- Case of right range complete overlaps left range
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if RS (R).High >= LS (L).High then
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L := L + 1;
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exit when L > LS'Last;
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Left_Low := LS (L).Low;
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-- Case of right range eats lower part of left range
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else
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Left_Low := Wide_Character'Succ (RS (R).High);
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R := R + 1;
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end if;
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-- Next right range overlaps some of left range, but not bottom
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else
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N := N + 1;
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Result (N).Low := Left_Low;
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Result (N).High := Wide_Character'Pred (RS (R).Low);
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-- Case of right range splits left range
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if RS (R).High < LS (L).High then
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Left_Low := Wide_Character'Succ (RS (R).High);
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R := R + 1;
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-- Case of right range overlaps top of left range
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else
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L := L + 1;
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exit when L > LS'Last;
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Left_Low := LS (L).Low;
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end if;
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end if;
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end if;
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end loop;
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-- Copy remainder of left ranges to result
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if L <= LS'Last then
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N := N + 1;
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Result (N).Low := Left_Low;
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Result (N).High := LS (L).High;
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loop
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L := L + 1;
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exit when L > LS'Last;
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N := N + 1;
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Result (N) := LS (L);
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end loop;
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end if;
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return (AF.Controlled with
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Set => new Wide_Character_Ranges'(Result (1 .. N)));
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end "-";
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---------
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-- "=" --
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---------
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-- The sorted, discontiguous form is canonical, so equality can be used
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function "=" (Left, Right : Wide_Character_Set) return Boolean is
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begin
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return Left.Set.all = Right.Set.all;
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end "=";
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-----------
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-- "and" --
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-----------
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function "and"
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(Left, Right : Wide_Character_Set) return Wide_Character_Set
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is
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LS : constant Wide_Character_Ranges_Access := Left.Set;
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RS : constant Wide_Character_Ranges_Access := Right.Set;
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Result : Wide_Character_Ranges (1 .. LS'Last + RS'Last);
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N : Natural := 0;
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L, R : Natural := 1;
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begin
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-- Loop to search for overlapping character ranges
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while L <= LS'Last and then R <= RS'Last loop
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if LS (L).High < RS (R).Low then
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L := L + 1;
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elsif RS (R).High < LS (L).Low then
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R := R + 1;
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-- Here we have LS (L).High >= RS (R).Low
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-- and RS (R).High >= LS (L).Low
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-- so we have an overlapping range
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else
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N := N + 1;
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Result (N).Low := Wide_Character'Max (LS (L).Low, RS (R).Low);
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Result (N).High :=
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Wide_Character'Min (LS (L).High, RS (R).High);
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if RS (R).High = LS (L).High then
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L := L + 1;
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R := R + 1;
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elsif RS (R).High < LS (L).High then
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R := R + 1;
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else
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L := L + 1;
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end if;
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end if;
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end loop;
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return (AF.Controlled with
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Set => new Wide_Character_Ranges'(Result (1 .. N)));
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end "and";
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-----------
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-- "not" --
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-----------
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function "not"
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(Right : Wide_Character_Set) return Wide_Character_Set
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is
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RS : constant Wide_Character_Ranges_Access := Right.Set;
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Result : Wide_Character_Ranges (1 .. RS'Last + 1);
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N : Natural := 0;
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begin
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if RS'Last = 0 then
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N := 1;
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Result (1) := (Low => Wide_Character'First,
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High => Wide_Character'Last);
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else
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if RS (1).Low /= Wide_Character'First then
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N := N + 1;
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Result (N).Low := Wide_Character'First;
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Result (N).High := Wide_Character'Pred (RS (1).Low);
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end if;
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for K in 1 .. RS'Last - 1 loop
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N := N + 1;
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Result (N).Low := Wide_Character'Succ (RS (K).High);
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Result (N).High := Wide_Character'Pred (RS (K + 1).Low);
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end loop;
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if RS (RS'Last).High /= Wide_Character'Last then
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N := N + 1;
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Result (N).Low := Wide_Character'Succ (RS (RS'Last).High);
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Result (N).High := Wide_Character'Last;
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end if;
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end if;
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return (AF.Controlled with
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Set => new Wide_Character_Ranges'(Result (1 .. N)));
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end "not";
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----------
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-- "or" --
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----------
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function "or"
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(Left, Right : Wide_Character_Set) return Wide_Character_Set
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is
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LS : constant Wide_Character_Ranges_Access := Left.Set;
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RS : constant Wide_Character_Ranges_Access := Right.Set;
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Result : Wide_Character_Ranges (1 .. LS'Last + RS'Last);
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N : Natural;
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L, R : Natural;
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begin
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N := 0;
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L := 1;
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R := 1;
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-- Loop through ranges in output file
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loop
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-- If no left ranges left, copy next right range
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if L > LS'Last then
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exit when R > RS'Last;
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N := N + 1;
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Result (N) := RS (R);
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R := R + 1;
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-- If no right ranges left, copy next left range
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elsif R > RS'Last then
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N := N + 1;
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Result (N) := LS (L);
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L := L + 1;
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else
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-- We have two ranges, choose lower one
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N := N + 1;
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if LS (L).Low <= RS (R).Low then
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Result (N) := LS (L);
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L := L + 1;
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else
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Result (N) := RS (R);
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R := R + 1;
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end if;
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-- Loop to collapse ranges into last range
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loop
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-- Collapse next length range into current result range
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-- if possible.
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if L <= LS'Last
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and then LS (L).Low <= Wide_Character'Succ (Result (N).High)
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then
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Result (N).High :=
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Wide_Character'Max (Result (N).High, LS (L).High);
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L := L + 1;
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-- Collapse next right range into current result range
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-- if possible
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elsif R <= RS'Last
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and then RS (R).Low <=
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Wide_Character'Succ (Result (N).High)
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then
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Result (N).High :=
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Wide_Character'Max (Result (N).High, RS (R).High);
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R := R + 1;
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-- If neither range collapses, then done with this range
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else
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exit;
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end if;
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end loop;
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end if;
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end loop;
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return (AF.Controlled with
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Set => new Wide_Character_Ranges'(Result (1 .. N)));
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end "or";
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-----------
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-- "xor" --
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-----------
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function "xor"
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(Left, Right : Wide_Character_Set) return Wide_Character_Set
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is
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begin
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return (Left or Right) - (Left and Right);
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end "xor";
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------------
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-- Adjust --
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------------
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procedure Adjust (Object : in out Wide_Character_Mapping) is
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begin
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Object.Map := new Wide_Character_Mapping_Values'(Object.Map.all);
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end Adjust;
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procedure Adjust (Object : in out Wide_Character_Set) is
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begin
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Object.Set := new Wide_Character_Ranges'(Object.Set.all);
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end Adjust;
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--------------
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-- Finalize --
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--------------
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procedure Finalize (Object : in out Wide_Character_Mapping) is
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procedure Free is new Ada.Unchecked_Deallocation
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(Wide_Character_Mapping_Values,
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Wide_Character_Mapping_Values_Access);
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begin
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if Object.Map /= Null_Map'Unrestricted_Access then
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Free (Object.Map);
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end if;
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end Finalize;
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procedure Finalize (Object : in out Wide_Character_Set) is
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procedure Free is new Ada.Unchecked_Deallocation
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(Wide_Character_Ranges,
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Wide_Character_Ranges_Access);
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begin
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if Object.Set /= Null_Range'Unrestricted_Access then
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Free (Object.Set);
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end if;
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end Finalize;
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----------------
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-- Initialize --
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----------------
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procedure Initialize (Object : in out Wide_Character_Mapping) is
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begin
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Object := Identity;
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end Initialize;
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procedure Initialize (Object : in out Wide_Character_Set) is
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begin
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Object := Null_Set;
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end Initialize;
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-----------
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-- Is_In --
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-----------
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function Is_In
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(Element : Wide_Character;
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Set : Wide_Character_Set) return Boolean
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is
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L, R, M : Natural;
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SS : constant Wide_Character_Ranges_Access := Set.Set;
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begin
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L := 1;
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R := SS'Last;
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-- Binary search loop. The invariant is that if Element is in any of
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-- of the constituent ranges it is in one between Set (L) and Set (R).
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loop
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if L > R then
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return False;
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else
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M := (L + R) / 2;
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if Element > SS (M).High then
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L := M + 1;
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elsif Element < SS (M).Low then
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R := M - 1;
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else
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return True;
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end if;
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end if;
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end loop;
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end Is_In;
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||
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|
||
|
---------------
|
||
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-- Is_Subset --
|
||
|
---------------
|
||
|
|
||
|
function Is_Subset
|
||
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(Elements : Wide_Character_Set;
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Set : Wide_Character_Set) return Boolean
|
||
|
is
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ES : constant Wide_Character_Ranges_Access := Elements.Set;
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||
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SS : constant Wide_Character_Ranges_Access := Set.Set;
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||
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S : Positive := 1;
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E : Positive := 1;
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||
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begin
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||
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loop
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-- If no more element ranges, done, and result is true
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||
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|
||
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if E > ES'Last then
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return True;
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||
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||
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-- If more element ranges, but no more set ranges, result is false
|
||
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||
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elsif S > SS'Last then
|
||
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return False;
|
||
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|
||
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-- Remove irrelevant set range
|
||
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||
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elsif SS (S).High < ES (E).Low then
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||
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S := S + 1;
|
||
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|
||
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-- Get rid of element range that is properly covered by set
|
||
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|
||
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elsif SS (S).Low <= ES (E).Low
|
||
|
and then ES (E).High <= SS (S).High
|
||
|
then
|
||
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E := E + 1;
|
||
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|
||
|
-- Otherwise we have a non-covered element range, result is false
|
||
|
|
||
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else
|
||
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return False;
|
||
|
end if;
|
||
|
end loop;
|
||
|
end Is_Subset;
|
||
|
|
||
|
---------------
|
||
|
-- To_Domain --
|
||
|
---------------
|
||
|
|
||
|
function To_Domain
|
||
|
(Map : Wide_Character_Mapping) return Wide_Character_Sequence
|
||
|
is
|
||
|
begin
|
||
|
return Map.Map.Domain;
|
||
|
end To_Domain;
|
||
|
|
||
|
----------------
|
||
|
-- To_Mapping --
|
||
|
----------------
|
||
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|
||
|
function To_Mapping
|
||
|
(From, To : Wide_Character_Sequence) return Wide_Character_Mapping
|
||
|
is
|
||
|
Domain : Wide_Character_Sequence (1 .. From'Length);
|
||
|
Rangev : Wide_Character_Sequence (1 .. To'Length);
|
||
|
N : Natural := 0;
|
||
|
|
||
|
begin
|
||
|
if From'Length /= To'Length then
|
||
|
raise Translation_Error;
|
||
|
|
||
|
else
|
||
|
pragma Warnings (Off); -- apparent uninit use of Domain
|
||
|
|
||
|
for J in From'Range loop
|
||
|
for M in 1 .. N loop
|
||
|
if From (J) = Domain (M) then
|
||
|
raise Translation_Error;
|
||
|
elsif From (J) < Domain (M) then
|
||
|
Domain (M + 1 .. N + 1) := Domain (M .. N);
|
||
|
Rangev (M + 1 .. N + 1) := Rangev (M .. N);
|
||
|
Domain (M) := From (J);
|
||
|
Rangev (M) := To (J);
|
||
|
goto Continue;
|
||
|
end if;
|
||
|
end loop;
|
||
|
|
||
|
Domain (N + 1) := From (J);
|
||
|
Rangev (N + 1) := To (J);
|
||
|
|
||
|
<<Continue>>
|
||
|
N := N + 1;
|
||
|
end loop;
|
||
|
|
||
|
pragma Warnings (On);
|
||
|
|
||
|
return (AF.Controlled with
|
||
|
Map => new Wide_Character_Mapping_Values'(
|
||
|
Length => N,
|
||
|
Domain => Domain (1 .. N),
|
||
|
Rangev => Rangev (1 .. N)));
|
||
|
end if;
|
||
|
end To_Mapping;
|
||
|
|
||
|
--------------
|
||
|
-- To_Range --
|
||
|
--------------
|
||
|
|
||
|
function To_Range
|
||
|
(Map : Wide_Character_Mapping) return Wide_Character_Sequence
|
||
|
is
|
||
|
begin
|
||
|
return Map.Map.Rangev;
|
||
|
end To_Range;
|
||
|
|
||
|
---------------
|
||
|
-- To_Ranges --
|
||
|
---------------
|
||
|
|
||
|
function To_Ranges
|
||
|
(Set : Wide_Character_Set) return Wide_Character_Ranges
|
||
|
is
|
||
|
begin
|
||
|
return Set.Set.all;
|
||
|
end To_Ranges;
|
||
|
|
||
|
-----------------
|
||
|
-- To_Sequence --
|
||
|
-----------------
|
||
|
|
||
|
function To_Sequence
|
||
|
(Set : Wide_Character_Set) return Wide_Character_Sequence
|
||
|
is
|
||
|
SS : constant Wide_Character_Ranges_Access := Set.Set;
|
||
|
N : Natural := 0;
|
||
|
Count : Natural := 0;
|
||
|
|
||
|
begin
|
||
|
for J in SS'Range loop
|
||
|
Count :=
|
||
|
Count + (Wide_Character'Pos (SS (J).High) -
|
||
|
Wide_Character'Pos (SS (J).Low) + 1);
|
||
|
end loop;
|
||
|
|
||
|
return Result : Wide_String (1 .. Count) do
|
||
|
for J in SS'Range loop
|
||
|
for K in SS (J).Low .. SS (J).High loop
|
||
|
N := N + 1;
|
||
|
Result (N) := K;
|
||
|
end loop;
|
||
|
end loop;
|
||
|
end return;
|
||
|
end To_Sequence;
|
||
|
|
||
|
------------
|
||
|
-- To_Set --
|
||
|
------------
|
||
|
|
||
|
-- Case of multiple range input
|
||
|
|
||
|
function To_Set
|
||
|
(Ranges : Wide_Character_Ranges) return Wide_Character_Set
|
||
|
is
|
||
|
Result : Wide_Character_Ranges (Ranges'Range);
|
||
|
N : Natural := 0;
|
||
|
J : Natural;
|
||
|
|
||
|
begin
|
||
|
-- The output of To_Set is required to be sorted by increasing Low
|
||
|
-- values, and discontiguous, so first we sort them as we enter them,
|
||
|
-- using a simple insertion sort.
|
||
|
|
||
|
pragma Warnings (Off);
|
||
|
-- Kill bogus warning on Result being uninitialized
|
||
|
|
||
|
for J in Ranges'Range loop
|
||
|
for K in 1 .. N loop
|
||
|
if Ranges (J).Low < Result (K).Low then
|
||
|
Result (K + 1 .. N + 1) := Result (K .. N);
|
||
|
Result (K) := Ranges (J);
|
||
|
goto Continue;
|
||
|
end if;
|
||
|
end loop;
|
||
|
|
||
|
Result (N + 1) := Ranges (J);
|
||
|
|
||
|
<<Continue>>
|
||
|
N := N + 1;
|
||
|
end loop;
|
||
|
|
||
|
pragma Warnings (On);
|
||
|
|
||
|
-- Now collapse any contiguous or overlapping ranges
|
||
|
|
||
|
J := 1;
|
||
|
while J < N loop
|
||
|
if Result (J).High < Result (J).Low then
|
||
|
N := N - 1;
|
||
|
Result (J .. N) := Result (J + 1 .. N + 1);
|
||
|
|
||
|
elsif Wide_Character'Succ (Result (J).High) >= Result (J + 1).Low then
|
||
|
Result (J).High :=
|
||
|
Wide_Character'Max (Result (J).High, Result (J + 1).High);
|
||
|
|
||
|
N := N - 1;
|
||
|
Result (J + 1 .. N) := Result (J + 2 .. N + 1);
|
||
|
|
||
|
else
|
||
|
J := J + 1;
|
||
|
end if;
|
||
|
end loop;
|
||
|
|
||
|
if N > 0 and then Result (N).High < Result (N).Low then
|
||
|
N := N - 1;
|
||
|
end if;
|
||
|
|
||
|
return (AF.Controlled with
|
||
|
Set => new Wide_Character_Ranges'(Result (1 .. N)));
|
||
|
end To_Set;
|
||
|
|
||
|
-- Case of single range input
|
||
|
|
||
|
function To_Set
|
||
|
(Span : Wide_Character_Range) return Wide_Character_Set
|
||
|
is
|
||
|
begin
|
||
|
if Span.Low > Span.High then
|
||
|
return Null_Set;
|
||
|
-- This is safe, because there is no procedure with parameter
|
||
|
-- Wide_Character_Set of mode "out" or "in out".
|
||
|
|
||
|
else
|
||
|
return (AF.Controlled with
|
||
|
Set => new Wide_Character_Ranges'(1 => Span));
|
||
|
end if;
|
||
|
end To_Set;
|
||
|
|
||
|
-- Case of wide string input
|
||
|
|
||
|
function To_Set
|
||
|
(Sequence : Wide_Character_Sequence) return Wide_Character_Set
|
||
|
is
|
||
|
R : Wide_Character_Ranges (1 .. Sequence'Length);
|
||
|
|
||
|
begin
|
||
|
for J in R'Range loop
|
||
|
R (J) := (Sequence (J), Sequence (J));
|
||
|
end loop;
|
||
|
|
||
|
return To_Set (R);
|
||
|
end To_Set;
|
||
|
|
||
|
-- Case of single wide character input
|
||
|
|
||
|
function To_Set
|
||
|
(Singleton : Wide_Character) return Wide_Character_Set
|
||
|
is
|
||
|
begin
|
||
|
return
|
||
|
(AF.Controlled with
|
||
|
Set => new Wide_Character_Ranges'(1 => (Singleton, Singleton)));
|
||
|
end To_Set;
|
||
|
|
||
|
-----------
|
||
|
-- Value --
|
||
|
-----------
|
||
|
|
||
|
function Value
|
||
|
(Map : Wide_Character_Mapping;
|
||
|
Element : Wide_Character) return Wide_Character
|
||
|
is
|
||
|
L, R, M : Natural;
|
||
|
|
||
|
MV : constant Wide_Character_Mapping_Values_Access := Map.Map;
|
||
|
|
||
|
begin
|
||
|
L := 1;
|
||
|
R := MV.Domain'Last;
|
||
|
|
||
|
-- Binary search loop
|
||
|
|
||
|
loop
|
||
|
-- If not found, identity
|
||
|
|
||
|
if L > R then
|
||
|
return Element;
|
||
|
|
||
|
-- Otherwise do binary divide
|
||
|
|
||
|
else
|
||
|
M := (L + R) / 2;
|
||
|
|
||
|
if Element < MV.Domain (M) then
|
||
|
R := M - 1;
|
||
|
|
||
|
elsif Element > MV.Domain (M) then
|
||
|
L := M + 1;
|
||
|
|
||
|
else -- Element = MV.Domain (M) then
|
||
|
return MV.Rangev (M);
|
||
|
end if;
|
||
|
end if;
|
||
|
end loop;
|
||
|
end Value;
|
||
|
|
||
|
end Ada.Strings.Wide_Maps;
|