This repository has been archived on 2024-12-16. You can view files and clone it, but cannot push or open issues or pull requests.
CodeBlocksPortable/WATCOM/h/nt/wincon.h

450 lines
18 KiB
C
Raw Normal View History

/*
* wincon.h Win32 console functions
*
* =========================================================================
*
* Open Watcom Project
*
* Copyright (c) 2004-2010 The Open Watcom Contributors. All Rights Reserved.
*
* This file is automatically generated. Do not edit directly.
*
* =========================================================================
*/
#ifndef _WINCON_
#define _WINCON_
#ifndef _ENABLE_AUTODEPEND
#pragma read_only_file;
#endif
#include <wingdi.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Control key state flags */
#define RIGHT_ALT_PRESSED 0x00000001L
#define LEFT_ALT_PRESSED 0x00000002L
#define RIGHT_CTRL_PRESSED 0x00000004L
#define LEFT_CTRL_PRESSED 0x00000008L
#define SHIFT_PRESSED 0x00000010L
#define NUMLOCK_ON 0x00000020L
#define SCROLLLOCK_ON 0x00000040L
#define CAPSLOCK_ON 0x00000080L
#define ENHANCED_KEY 0x00000100L
#define NLS_DBCSCHAR 0x00010000L
#define NLS_ALPHANUMERIC 0x00000000L
#define NLS_KATAKANA 0x00020000L
#define NLS_HIRAGANA 0x00040000L
#define NLS_ROMAN 0x00400000L
#define NLS_IME_CONVERSION 0x00800000L
#define NLS_IME_DISABLE 0x20000000L
/* Mouse button state flags */
#define FROM_LEFT_1ST_BUTTON_PRESSED 0x00000001L
#define RIGHTMOST_BUTTON_PRESSED 0x00000002L
#define FROM_LEFT_2ND_BUTTON_PRESSED 0x00000004L
#define FROM_LEFT_3RD_BUTTON_PRESSED 0x00000008L
#define FROM_LEFT_4TH_BUTTON_PRESSED 0x00000010L
/* Mouse event flags */
#define MOUSE_MOVED 0x00000001L
#define DOUBLE_CLICK 0x00000002L
#define MOUSE_WHEELED 0x00000004L
#if (_WIN32_WINNT >= 0x0600)
#define MOUSE_HWHEELED 0x00000008L
#endif
/* Console input event types */
#define KEY_EVENT 0x00000001L
#define MOUSE_EVENT 0x00000002L
#define WINDOW_BUFFER_SIZE_EVENT 0x00000004L
#define MENU_EVENT 0x00000008L
#define FOCUS_EVENT 0x00000010L
/* Console character attributes */
#define FOREGROUND_BLUE 0x00000001L
#define FOREGROUND_GREEN 0x00000002L
#define FOREGROUND_RED 0x00000004L
#define FOREGROUND_INTENSITY 0x00000008L
#define BACKGROUND_BLUE 0x00000010L
#define BACKGROUND_GREEN 0x00000020L
#define BACKGROUND_RED 0x00000040L
#define BACKGROUND_INTENSITY 0x00000080L
#define COMMON_LVB_LEADING_BYTE 0x00000100L
#define COMMON_LVB_TRAILING_BYTE 0x00000200L
#define COMMON_LVB_GRID_HORIZONTAL 0x00000400L
#define COMMON_LVB_GRID_LVERTICAL 0x00000800L
#define COMMON_LVB_GRID_RVERTICAL 0x00001000L
#define COMMON_LVB_REVERSE_VIDEO 0x00004000L
#define COMMON_LVB_UNDERSCORE 0x00008000L
#define COMMON_LVB_SBCSDBCS 0x00000300L
/* Console history flags */
#define HISTORY_NO_DUP_FLAG 0x00000001L
/* Console selection flags */
#if (_WIN32_WINNT >= 0x0500)
#define CONSOLE_NO_SELECTION 0x00000000L
#define CONSOLE_SELECTION_IN_PROGRESS 0x00000001L
#define CONSOLE_SELECTION_NOT_EMPTY 0x00000002L
#define CONSOLE_MOUSE_SELECTION 0x00000004L
#define CONSOLE_MOUSE_DOWN 0x00000008L
#endif
/* Console control events */
#define CTRL_C_EVENT 0L
#define CTRL_BREAK_EVENT 1L
#define CTRL_CLOSE_EVENT 2L
#define CTRL_LOGOFF_EVENT 5L
#define CTRL_SHUTDOWN_EVENT 6L
/* Console input modes */
#define ENABLE_PROCESSED_INPUT 0x00000001L
#define ENABLE_LINE_INPUT 0x00000002L
#define ENABLE_ECHO_INPUT 0x00000004L
#define ENABLE_WINDOW_INPUT 0x00000008L
#define ENABLE_MOUSE_INPUT 0x00000010L
#define ENABLE_INSERT_MODE 0x00000020L
#define ENABLE_QUICK_EDIT_MODE 0x00000040L
#define ENABLE_EXTENDED_FLAGS 0x00000080L
#define ENABLE_AUTO_POSITION 0x00000100L
/* Console output modes */
#define ENABLE_PROCESSED_OUTPUT 0x00000001L
#define ENABLE_WRAP_AT_EOL_OUTPUT 0x00000002L
/* Console display modes */
#if (_WIN32_WINNT >= 0x0500)
#define CONSOLE_FULLSCREEN 1L
#define CONSOLE_FULLSCREEN_HARDWARE 2L
#endif
/* AttachConsole() special value */
#if (_WIN32_WINNT >= 0x0500)
#define ATTACH_PARENT_PROCESS 0xFFFFFFFFL
#endif
/* CreateConsoleScreenBuffer() flags */
#define CONSOLE_TEXTMODE_BUFFER 0x00000001L
/* Special console handle values */
#define CONSOLE_REAL_OUTPUT_HANDLE ((HANDLE)-2)
#define CONSOLE_REAL_INPUT_HANDLE ((HANDLE)-3)
/* Console display mode flags */
#if (_WIN32_WINNT >= 0x0500)
#define CONSOLE_FULLSCREEN_MODE 1L
#define CONSOLE_WINDOWED_MODE 2L
#endif
/* Coordinate for use with the console */
typedef struct _COORD {
SHORT X;
SHORT Y;
} COORD;
typedef COORD *PCOORD;
/* Rectangle for use with the console */
typedef struct _SMALL_RECT {
SHORT Left;
SHORT Top;
SHORT Right;
SHORT Bottom;
} SMALL_RECT;
typedef SMALL_RECT *PSMALL_RECT;
/* Console key event record */
typedef struct _KEY_EVENT_RECORD {
BOOL bKeyDown;
WORD wRepeatCount;
WORD wVirtualKeyCode;
WORD wVirtualScanCode;
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} uChar;
DWORD dwControlKeyState;
} KEY_EVENT_RECORD;
typedef KEY_EVENT_RECORD *PKEY_EVENT_RECORD;
/* Console mouse event record */
typedef struct _MOUSE_EVENT_RECORD {
COORD dwMousePosition;
DWORD dwButtonState;
DWORD dwControlKeyState;
DWORD dwEventFlags;
} MOUSE_EVENT_RECORD;
typedef MOUSE_EVENT_RECORD *PMOUSE_EVENT_RECORD;
/* Console window resize event record */
typedef struct _WINDOW_BUFFER_SIZE_RECORD {
COORD dwSize;
} WINDOW_BUFFER_SIZE_RECORD;
typedef WINDOW_BUFFER_SIZE_RECORD *PWINDOW_BUFFER_SIZE_RECORD;
/* Console menu event record */
typedef struct _MENU_EVENT_RECORD {
UINT dwCommandId;
} MENU_EVENT_RECORD;
typedef MENU_EVENT_RECORD *PMENU_EVENT_RECORD;
/* Console focus event record */
typedef struct _FOCUS_EVENT_RECORD {
BOOL bSetFocus;
} FOCUS_EVENT_RECORD;
typedef FOCUS_EVENT_RECORD *PFOCUS_EVENT_RECORD;
/* Console input record */
typedef struct _INPUT_RECORD {
WORD EventType;
union {
KEY_EVENT_RECORD KeyEvent;
MOUSE_EVENT_RECORD MouseEvent;
WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
MENU_EVENT_RECORD MenuEvent;
FOCUS_EVENT_RECORD FocusEvent;
} Event;
} INPUT_RECORD;
typedef INPUT_RECORD *PINPUT_RECORD;
/* Console character information */
typedef struct _CHAR_INFO {
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes;
} CHAR_INFO;
typedef CHAR_INFO *PCHAR_INFO;
/* Console screen buffer information */
typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO;
typedef CONSOLE_SCREEN_BUFFER_INFO *PCONSOLE_SCREEN_BUFFER_INFO;
/* Console screen buffer information (extended version) */
typedef struct _CONSOLE_SCREEN_BUFFER_INFOEX {
ULONG cbSize;
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
WORD wPopupAttributes;
BOOL bFullscreenSupported;
COLORREF ColorTable[16];
} CONSOLE_SCREEN_BUFFER_INFOEX;
typedef CONSOLE_SCREEN_BUFFER_INFOEX *PCONSOLE_SCREEN_BUFFER_INFOEX;
/* Console cursor information */
typedef struct _CONSOLE_CURSOR_INFO {
DWORD dwSize;
BOOL bVisible;
} CONSOLE_CURSOR_INFO;
typedef CONSOLE_CURSOR_INFO *PCONSOLE_CURSOR_INFO;
/* Console font information */
typedef struct _CONSOLE_FONT_INFO {
DWORD nFont;
COORD dwFontSize;
} CONSOLE_FONT_INFO;
typedef CONSOLE_FONT_INFO *PCONSOLE_FONT_INFO;
/* Console font information (extended version) */
typedef struct _CONSOLE_FONT_INFOEX {
ULONG cbSize;
DWORD nFont;
COORD dwFontSize;
UINT FontFamily;
UINT FontWeight;
WCHAR FaceName[LF_FACESIZE];
} CONSOLE_FONT_INFOEX;
typedef CONSOLE_FONT_INFOEX *PCONSOLE_FONT_INFOEX;
/* Console history information */
typedef struct _CONSOLE_HISTORY_INFO {
UINT cbSize;
UINT HistoryBufferSize;
UINT NumberOfHistoryBuffers;
DWORD dwFlags;
} CONSOLE_HISTORY_INFO;
typedef CONSOLE_HISTORY_INFO *PCONSOLE_HISTORY_INFO;
/* Console selection information */
#if (_WIN32_WINNT >= 0x0500)
typedef struct _CONSOLE_SELECTION_INFO {
DWORD dwFlags;
COORD dwSelectionAnchor;
SMALL_RECT srSelection;
} CONSOLE_SELECTION_INFO;
typedef CONSOLE_SELECTION_INFO *PCONSOLE_SELECTION_INFO;
#endif
/* Console control event handler callback */
typedef BOOL (WINAPI *PHANDLER_ROUTINE)( DWORD );
/* ReadConsole() control information */
typedef struct _CONSOLE_READCONSOLE_CONTROL {
ULONG nLength;
ULONG nInitialChars;
ULONG dwCtrlWakeupMask;
ULONG dwControlKeyState;
} CONSOLE_READCONSOLE_CONTROL;
typedef CONSOLE_READCONSOLE_CONTROL *PCONSOLE_READCONSOLE_CONTROL;
/* Functions in KERNEL32.DLL */
WINBASEAPI BOOL WINAPI AllocConsole( VOID );
WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer( DWORD, DWORD, CONST SECURITY_ATTRIBUTES *, DWORD, LPVOID );
WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE, WORD, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA( HANDLE, CHAR, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterW( HANDLE, WCHAR, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE );
WINBASEAPI BOOL WINAPI FreeConsole( VOID );
WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD, DWORD );
WINBASEAPI UINT WINAPI GetConsoleCP( VOID );
WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE, PCONSOLE_CURSOR_INFO );
WINBASEAPI BOOL WINAPI GetConsoleMode( HANDLE, LPDWORD );
WINBASEAPI UINT WINAPI GetConsoleOutputCP( VOID );
WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE, PCONSOLE_SCREEN_BUFFER_INFO );
WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfoEx( HANDLE, PCONSOLE_SCREEN_BUFFER_INFOEX );
WINBASEAPI DWORD WINAPI GetConsoleTitleA( LPSTR, DWORD );
WINBASEAPI DWORD WINAPI GetConsoleTitleW( LPWSTR, DWORD );
WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize( HANDLE );
WINBASEAPI BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE, LPDWORD );
WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons( LPDWORD );
WINBASEAPI BOOL WINAPI PeekConsoleInputA( HANDLE, PINPUT_RECORD, DWORD, LPDWORD );
WINBASEAPI BOOL WINAPI PeekConsoleInputW( HANDLE, PINPUT_RECORD, DWORD, LPDWORD );
WINBASEAPI BOOL WINAPI ReadConsoleA( HANDLE, LPVOID, DWORD, LPDWORD, PCONSOLE_READCONSOLE_CONTROL );
WINBASEAPI BOOL WINAPI ReadConsoleInputA( HANDLE, PINPUT_RECORD, DWORD, LPDWORD );
WINBASEAPI BOOL WINAPI ReadConsoleInputW( HANDLE, PINPUT_RECORD, DWORD, LPDWORD );
WINBASEAPI BOOL WINAPI ReadConsoleOutputA( HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT );
WINBASEAPI BOOL WINAPI ReadConsoleOutputAttribute( HANDLE, LPWORD, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterA( HANDLE, LPSTR, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterW( HANDLE, LPWSTR, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI ReadConsoleOutputW( HANDLE, PCHAR_INFO, COORD, COORD, PSMALL_RECT );
WINBASEAPI BOOL WINAPI ReadConsoleW( HANDLE, LPVOID, DWORD, LPDWORD, PCONSOLE_READCONSOLE_CONTROL );
WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE, CONST SMALL_RECT *, CONST SMALL_RECT *, COORD, CONST CHAR_INFO * );
WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE, CONST SMALL_RECT *, CONST SMALL_RECT *, COORD, CONST CHAR_INFO * );
WINBASEAPI BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE );
WINBASEAPI BOOL WINAPI SetConsoleCP( UINT );
WINBASEAPI BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE, BOOL );
WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE, CONST CONSOLE_CURSOR_INFO * );
WINBASEAPI BOOL WINAPI SetConsoleCursorPosition( HANDLE, COORD );
WINBASEAPI BOOL WINAPI SetConsoleMode( HANDLE, DWORD );
WINBASEAPI BOOL WINAPI SetConsoleOutputCP( UINT );
WINBASEAPI BOOL WINAPI SetConsoleScreenBufferInfoEx( HANDLE, PCONSOLE_SCREEN_BUFFER_INFOEX );
WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize( HANDLE, COORD );
WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE, WORD );
WINBASEAPI BOOL WINAPI SetConsoleTitleA( LPCSTR );
WINBASEAPI BOOL WINAPI SetConsoleTitleW( LPCWSTR );
WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE, BOOL, CONST SMALL_RECT * );
WINBASEAPI BOOL WINAPI WriteConsoleA( HANDLE, CONST VOID *, DWORD, LPDWORD, LPVOID );
WINBASEAPI BOOL WINAPI WriteConsoleInputA( HANDLE, CONST INPUT_RECORD *, DWORD, LPDWORD );
WINBASEAPI BOOL WINAPI WriteConsoleInputW( HANDLE, CONST INPUT_RECORD *, DWORD, LPDWORD );
WINBASEAPI BOOL WINAPI WriteConsoleOutputA( HANDLE, CONST CHAR_INFO *, COORD, COORD, PSMALL_RECT );
WINBASEAPI BOOL WINAPI WriteConsoleOutputAttribute( HANDLE, CONST WORD *, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterA( HANDLE, LPCSTR, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterW( HANDLE, LPCWSTR, DWORD, COORD, LPDWORD );
WINBASEAPI BOOL WINAPI WriteConsoleOutputW( HANDLE, CONST CHAR_INFO *, COORD, COORD, PSMALL_RECT );
WINBASEAPI BOOL WINAPI WriteConsoleW( HANDLE, CONST VOID *, DWORD, LPDWORD, LPVOID );
#if (_WIN32_WINNT >= 0x0500)
WINBASEAPI BOOL WINAPI AttachConsole( DWORD );
WINBASEAPI BOOL WINAPI GetConsoleDisplayMode( LPDWORD );
WINBASEAPI COORD WINAPI GetConsoleFontSize( HANDLE, DWORD );
WINBASEAPI BOOL WINAPI GetConsoleHistoryInfo( PCONSOLE_HISTORY_INFO );
WINBASEAPI BOOL WINAPI GetConsoleSelectionInfo( PCONSOLE_SELECTION_INFO );
WINBASEAPI HWND WINAPI GetConsoleWindow( VOID );
WINBASEAPI BOOL WINAPI GetCurrentConsoleFont( HANDLE, BOOL, PCONSOLE_FONT_INFO );
WINBASEAPI BOOL WINAPI GetCurrentConsoleFontEx( HANDLE, BOOL, PCONSOLE_FONT_INFOEX );
WINBASEAPI BOOL WINAPI SetConsoleDisplayMode( HANDLE, DWORD, PCOORD );
WINBASEAPI BOOL WINAPI SetConsoleHistoryInfo( PCONSOLE_HISTORY_INFO );
WINBASEAPI BOOL WINAPI SetCurrentConsoleFontEx( HANDLE, BOOL, PCONSOLE_FONT_INFOEX );
#endif
#if (_WIN32_WINNT >= 0x0501)
WINBASEAPI BOOL WINAPI AddConsoleAliasA( LPSTR, LPSTR, LPSTR );
WINBASEAPI BOOL WINAPI AddConsoleAliasW( LPWSTR, LPWSTR, LPWSTR );
WINBASEAPI DWORD WINAPI GetConsoleAliasA( LPSTR, LPSTR, DWORD, LPSTR );
WINBASEAPI DWORD WINAPI GetConsoleAliasExesA( LPSTR, DWORD );
WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthA( VOID );
WINBASEAPI DWORD WINAPI GetConsoleAliasExesLengthW( VOID );
WINBASEAPI DWORD WINAPI GetConsoleAliasExesW( LPWSTR, DWORD );
WINBASEAPI DWORD WINAPI GetConsoleAliasW( LPWSTR, LPWSTR, DWORD, LPWSTR );
WINBASEAPI DWORD WINAPI GetConsoleAliasesA( LPSTR, DWORD, LPSTR );
WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthA( LPSTR );
WINBASEAPI DWORD WINAPI GetConsoleAliasesLengthW( LPWSTR );
WINBASEAPI DWORD WINAPI GetConsoleAliasesW( LPWSTR, DWORD, LPWSTR );
WINBASEAPI DWORD WINAPI GetConsoleProcessList( LPDWORD, DWORD );
#endif
#if (_WIN32_WINNT >= 0x0600)
WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleA( LPSTR, DWORD );
WINBASEAPI DWORD WINAPI GetConsoleOriginalTitleW( LPWSTR, DWORD );
#endif
/* Map generic function names to the appropriate ANSI or Unicode version. */
#ifdef UNICODE
#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
#define GetConsoleTitle GetConsoleTitleW
#define PeekConsoleInput PeekConsoleInputW
#define ReadConsole ReadConsoleW
#define ReadConsoleInput ReadConsoleInputW
#define ReadConsoleOutput ReadConsoleOutputW
#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
#define SetConsoleTitle SetConsoleTitleW
#define WriteConsole WriteConsoleW
#define WriteConsoleInput WriteConsoleInputW
#define WriteConsoleOutput WriteConsoleOutputW
#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
#if (_WIN32_WINNT >= 0x0501)
#define AddConsoleAlias AddConsoleAliasW
#define GetConsoleAlias GetConsoleAliasW
#define GetConsoleAliasExes GetConsoleAliasExesW
#define GetConsoleAliasExesLength GetConsoleAliasExesLengthW
#define GetConsoleAliases GetConsoleAliasesW
#define GetConsoleAliasesLength GetConsoleAliasesLengthW
#endif
#if (_WIN32_WINNT >= 0x0600)
#define GetConsoleOriginalTitle GetConsoleOriginalTitleW
#endif
#else
#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
#define GetConsoleTitle GetConsoleTitleA
#define PeekConsoleInput PeekConsoleInputA
#define ReadConsole ReadConsoleA
#define ReadConsoleInput ReadConsoleInputA
#define ReadConsoleOutput ReadConsoleOutputA
#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
#define SetConsoleTitle SetConsoleTitleA
#define WriteConsole WriteConsoleA
#define WriteConsoleInput WriteConsoleInputA
#define WriteConsoleOutput WriteConsoleOutputA
#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
#if (_WIN32_WINNT >= 0x0501)
#define AddConsoleAlias AddConsoleAliasA
#define GetConsoleAlias GetConsoleAliasA
#define GetConsoleAliasExes GetConsoleAliasExesA
#define GetConsoleAliasExesLength GetConsoleAliasExesLengthA
#define GetConsoleAliases GetConsoleAliasesA
#define GetConsoleAliasesLength GetConsoleAliasesLengthA
#endif
#if (_WIN32_WINNT >= 0x0600)
#define GetConsoleOriginalTitle GetConsoleOriginalTitleA
#endif
#endif
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* _WINCON_ */