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CodeBlocksPortable/share/CodeBlocks/templates/fluid.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="4" />
<Project>
<Option title="FLTK Application" />
<Option pch_mode="0" />
<Option compiler="gcc" />
<Build>
<Target title="default">
<Option output="fltk.exe" />
<Option type="0" />
<Option compiler="gcc" />
<Option includeInTargetAll="1" />
</Target>
<Environment>
<Variable name="FLTK_DIR" value="C:\fltk-1.1.6" />
</Environment>
</Build>
<Compiler>
<Add option="-pedantic" />
<Add option="-Wall" />
<Add option="-mms-bitfields" />
<Add option="-DWIN32" />
<Add directory="$(FLTK_DIR)\include" />
</Compiler>
<Linker>
<Add library="fltk" />
<Add library="gdi32" />
<Add library="user32" />
<Add library="kernel32" />
<Add library="ole32" />
<Add library="uuid" />
<Add library="comctl32" />
<Add library="wsock32" />
<Add library="m" />
<Add directory="$(FLTK_DIR)\lib" />
</Linker>
<Unit filename="main.cpp">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="main_ui.cxx">
<Option compilerVar="CPP" />
<Option target="default" />
</Unit>
<Unit filename="main_ui.h">
<Option compilerVar="CPP" />
<Option compile="0" />
<Option link="0" />
<Option target="default" />
</Unit>
</Project>
</CodeBlocks_project_file>