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CodeBlocksPortable/share/CodeBlocks/templates/wizard/opengl/wizard.script

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////////////////////////////////////////////////////////////////////////////////
//
// OpenGL project wizard
//
////////////////////////////////////////////////////////////////////////////////
function BeginWizard()
{
local intro_msg = _T("Welcome to the new OpenGL project wizard!\n\n" +
"This wizard will guide you to create a new project\n" +
"using OpenGL.\n\n" +
"When you 're ready to proceed, please click \"Next\"...");
Wizard.AddInfoPage(_T("OpenGLIntro"), intro_msg);
Wizard.AddProjectPathPage();
Wizard.AddCompilerPage(_T(""), _T("*"), true, true);
}
// return the files this project contains
function GetFilesDir()
{
local result = _T("opengl/files_win");
if (PLATFORM != PLATFORM_MSW)
result = _T("opengl/files_unix");
return result;
}
// setup the already created project
function SetupProject(project)
{
if (PLATFORM != PLATFORM_MSW)
{
// add link libraries
project.AddLinkLib(_T("GL"));
project.AddLinkLib(_T("X11"));
}
else
{
// add link libraries
project.AddLinkLib(_T("opengl32"));
project.AddLinkLib(_T("glu32"));
project.AddLinkLib(_T("gdi32"));
if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("msvc*")))
{
project.AddLinkLib(_T("user32"));
}
else if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("bcc")))
{
project.AddLinkLib(_T("cw32mt.lib"));
project.AddLinkLib(_T("import32.lib"));
}
}
// enable compiler warnings (project-wide)
WarningsOn(project, Wizard.GetCompilerID());
// Debug
local target = project.GetBuildTarget(Wizard.GetDebugName());
if (!IsNull(target))
{
if (GetCompilerFactory().CompilerInheritsFrom(Wizard.GetCompilerID(), _T("gcc")))
target.SetTargetType(ttConsoleOnly); // ttConsoleOnly: console for debugging
else
target.SetTargetType(ttExecutable); // For others, keep it GUI
target.SetOutputFilename(Wizard.GetDebugOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
// enable generation of debugging symbols for target
DebugSymbolsOn(target, Wizard.GetCompilerID());
}
// Release
target = project.GetBuildTarget(Wizard.GetReleaseName());
if (!IsNull(target))
{
target.SetTargetType(ttExecutable); // ttExecutable: no console
target.SetOutputFilename(Wizard.GetReleaseOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
// enable optimizations for target
OptimizationsOn(target, Wizard.GetCompilerID());
}
return true;
}