158 lines
5.7 KiB
Plaintext
158 lines
5.7 KiB
Plaintext
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////////////////////////////////////////////////////////////////////////////////
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//
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// SDL2 project wizard
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//
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////////////////////////////////////////////////////////////////////////////////
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// globals (used under windows only)
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SDL2PathDefault <- _T("$(#sdl2)");
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SDL2PathDefaultInc <- _T("$(#sdl2.include)");
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SDL2PathDefaultLib <- _T("$(#sdl2.lib)");
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SDL2Path <- _T("");
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function BeginWizard()
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{
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local intro_msg = _T("Welcome to the new SDL2 project wizard!\n\n" +
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"This wizard will guide you to create a new project\n" +
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"using the SDL2 library.\n\n" +
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"When you 're ready to proceed, please click \"Next\"...");
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local sdl2path_descr = _T("Please select the folder where SDL2 is installed on your computer.\n" +
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"This is either the i686-w64-mingw32 (32-bit) or the x86_64-w64-mingw32 (64-bit)\n" +
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"folder under the top-level folder where SDL2 was unpacked.\n\n" +
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"To help you, this folder must contain the subfolders \"include\" and \"lib\".");
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Wizard.AddInfoPage(_T("SDL2Intro"), intro_msg);
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Wizard.AddProjectPathPage();
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if (PLATFORM == PLATFORM_MSW)
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Wizard.AddGenericSelectPathPage(_T("SDL2Path"), sdl2path_descr, _T("Please select SDL2's location:"), SDL2PathDefault);
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Wizard.AddCompilerPage(_T(""), _T("*"), true, true);
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}
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////////////////////////////////////////////////////////////////////////////////
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// SDL2's path page
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////////////////////////////////////////////////////////////////////////////////
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function OnLeave_SDL2Path(fwd)
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{
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if (fwd)
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{
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local dir = Wizard.GetTextControlValue(_T("txtFolder")); // txtFolder is the text control in GenericSelectPathPage
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local dir_nomacro = VerifyDirectory(dir);
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if (dir_nomacro.IsEmpty())
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return false;
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// verify include dependencies
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local dir_nomacro_inc = GetCompilerIncludeDir(dir, SDL2PathDefault, SDL2PathDefaultInc);
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if (dir_nomacro_inc.IsEmpty())
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return false;
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if (!IO.FileExists(dir_nomacro_inc + wxFILE_SEP_PATH + _T("SDL.h")))
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{
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if (VerifyFile(dir_nomacro_inc, _T("SDL2/SDL.h"), _T("SDL2's include")))
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SDL2PathDefaultInc = SDL2PathDefaultInc + _T("/SDL2");
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else
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return false;
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}
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// verify library dependencies
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local dir_nomacro_lib = GetCompilerLibDir(dir, SDL2PathDefault, SDL2PathDefaultLib);
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if (dir_nomacro_lib.IsEmpty())
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return false;
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if (!VerifyLibFile(dir_nomacro_lib, _T("SDL2main"), _T("SDL2's")))
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return false;
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if (!VerifyLibFile(dir_nomacro_lib, _T("SDL2.dll"), _T("SDL2's")))
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return false;
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SDL2Path = dir; // Remember the original selection.
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local is_macro = _T("");
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// try to resolve the include directory as macro
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is_macro = GetCompilerIncludeMacro(dir, SDL2PathDefault, SDL2PathDefaultInc);
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if (is_macro.IsEmpty())
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{
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// not possible -> use the real inc path we had computed instead
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SDL2PathDefaultInc = dir_nomacro_inc;
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}
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// try to resolve the library directory as macro
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is_macro = GetCompilerLibMacro(dir, SDL2PathDefault, SDL2PathDefaultLib);
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if (is_macro.IsEmpty())
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{
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// not possible -> use the real lib path we had computed instead
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SDL2PathDefaultLib = dir_nomacro_lib;
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}
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}
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return true;
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}
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// return the files this project contains
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function GetFilesDir()
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{
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return _T("sdl2/files");
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}
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// setup the already created project
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function SetupProject(project)
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{
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if (PLATFORM == PLATFORM_MSW)
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{
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project.AddIncludeDir(SDL2PathDefaultInc);
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project.AddLibDir(SDL2PathDefaultLib);
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// add link libraries
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project.AddLinkLib(_T("mingw32"));
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project.AddLinkLib(_T("SDL2main"));
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project.AddLinkLib(_T("SDL2.dll"));
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project.AddLinkLib(_T("user32"));
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project.AddLinkLib(_T("gdi32"));
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project.AddLinkLib(_T("winmm"));
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project.AddLinkLib(_T("dxguid"));
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project.AddCommandsAfterBuild(_T("XCOPY $(#sdl2)\\bin\\*.dll $(TARGET_OUTPUT_DIR) /D /Y"));
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}
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else if (PLATFORM == PLATFORM_MAC)
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{
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//project.AddCompilerOption(_T("-D_GNU_SOURCE=1 -D_THREAD_SAFE"));
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project.AddLinkerOption(_T("-framework SDL2"));
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// libSDL2main.a does not exist by default, needs to be built from SDL2Main.m:
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project.AddLinkLib(_T("SDL2main"));
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project.AddLinkerOption(_T("-framework Cocoa")); // SDL2 dependency
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}
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else
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{
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// unix way
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project.AddCompilerOption(_T("`sdl2-config --cflags`"));
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project.AddLinkerOption(_T("`sdl2-config --libs`"));
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}
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// enable compiler warnings (project-wide)
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WarningsOn(project, Wizard.GetCompilerID());
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// Debug
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local target = project.GetBuildTarget(Wizard.GetDebugName());
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if (!IsNull(target))
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{
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target.SetTargetType(ttConsoleOnly); // ttConsoleOnly: console for debugging
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target.SetOutputFilename(Wizard.GetDebugOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
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// enable generation of debugging symbols for target
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DebugSymbolsOn(target, Wizard.GetCompilerID());
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}
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// Release
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target = project.GetBuildTarget(Wizard.GetReleaseName());
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if (!IsNull(target))
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{
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target.SetTargetType(ttExecutable); // ttExecutable: no console
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target.SetOutputFilename(Wizard.GetReleaseOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE);
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// enable optimizations for target
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OptimizationsOn(target, Wizard.GetCompilerID());
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}
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return true;
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}
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