/**************************************************************************** * * Open Watcom Project * * Portions Copyright (c) 1983-2002 Sybase, Inc. All Rights Reserved. * * ======================================================================== * * This file contains Original Code and/or Modifications of Original * Code as defined in and that are subject to the Sybase Open Watcom * Public License version 1.0 (the 'License'). You may not use this file * except in compliance with the License. BY USING THIS FILE YOU AGREE TO * ALL TERMS AND CONDITIONS OF THE LICENSE. A copy of the License is * provided with the Original Code and Modifications, and is also * available at www.sybase.com/developer/opensource. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND SYBASE AND ALL CONTRIBUTORS HEREBY DISCLAIM * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR * NON-INFRINGEMENT. Please see the License for the specific language * governing rights and limitations under the License. * * ======================================================================== * * Description: Kitchen furniture interface. * ****************************************************************************/ #include "box.hpp" class cupboard : public box { public: enum handle_position_flag { MIDDLE = 0, LEFT = 1, RIGHT = 2, TOP = 4, BOTTOM = 8 }; private: void build( unsigned pos ); public: cupboard( float width, float depth, float height, unsigned pos ); cupboard( cupboard& left_neighbor, unsigned pos ); }; class fridge : public box { public: enum handle_position { LEFT, RIGHT }; private: void make_fridge( handle_position pos ); public: fridge( float width, float depth, float height, handle_position pos ); }; class table : public box { private: void top_and_four_legs( float leg_width ); public: table( float width, float depth, float height, float leg_width ); }; class chair : public box { public: chair( float width, float depth, float height ); };