/// Black and white effect compositor B&W { technique { // Temporary textures texture scene target_width target_height PF_A8R8G8B8 target scene { // Render output from previous compositor (or original scene) input previous } target_output { // Start with clear output input none // Draw a fullscreen quad with the black and white image pass render_quad { // Renders a fullscreen quad with a material material Ogre/Compositor/BlackAndWhite input 0 scene } } } }