//////////////////////////////////////////////////////////////////////////////// // // SFML project wizard // //////////////////////////////////////////////////////////////////////////////// // globals SFMLVersion <- 1 // 0 - SFML 1.6, 1 - SFML 2.0 SFMLLinkType <- 1 // 0 - static library, 1 - dynamic link library SFMLDebugLib <- 0 // 0 - debug libraries are not available, 1 - debug libraries are available // windows globals SFMLPathDefault <- _T("$(#sfml)"); SFMLPathDefaultInc <- _T("$(#sfml.include)"); SFMLPathDefaultLib <- _T("$(#sfml.lib)"); SFMLPath <- _T(""); function BeginWizard() { local intro_msg = _T("Welcome to the new SFML project wizard!\n\n" + "This wizard will guide you to create a new project\n" + "using the Simple and Fast Multimedia Library.\n\n" + "When you are ready to proceed, please click \"Next\"..."); local sfmlpath_descr = _T("Please select the location of SFML on your computer.\n" + "This is the top-level folder where SFML was installed (unpacked).\n" + "To help you, this folder must contain the subfolders\n" + "\"include\" and \"lib\"."); Wizard.AddInfoPage(_T("SFMLIntro"), intro_msg); Wizard.AddGenericSingleChoiceListPage(_T("SFMLVersionPage"), _T("Please select the SFML version you want to use."), _T("SFML 1.6;SFML 2.0"), SFMLVersion); if (PLATFORM == PLATFORM_MSW) Wizard.AddGenericSingleChoiceListPage(_T("SFMLLinkPage"), _T("Please choose the kind of library you want to link to."), _T("Static Library;Dynamic Link Library"), SFMLLinkType); Wizard.AddProjectPathPage(); if (PLATFORM == PLATFORM_MSW) Wizard.AddGenericSelectPathPage(_T("SFMLPath"), sfmlpath_descr, _T("Please select SFML's location:"), SFMLPathDefault); Wizard.AddCompilerPage(_T(""), _T("*"), true, true); } //////////////////////////////////////////////////////////////////////////////// // SFML's path page //////////////////////////////////////////////////////////////////////////////// function OnLeave_SFMLPath(fwd) { if (fwd) { local dir = Wizard.GetTextControlValue(_T("txtFolder")); // txtFolder is the text control in GenericSelectPathPage local dir_nomacro = VerifyDirectory(dir); if (dir_nomacro.IsEmpty()) return false; // verify include dependencies local dir_nomacro_inc = GetCompilerIncludeDir(dir, SFMLPathDefault, SFMLPathDefaultInc); if (dir_nomacro_inc.IsEmpty()) return false; if (!VerifyFile(dir_nomacro_inc, _T("SFML/Config.hpp"), _T("SFML's include"))) return false; if (!VerifyFile(dir_nomacro_inc, _T("SFML/Graphics.hpp"), _T("SFML's include"))) return false; if (!VerifyFile(dir_nomacro_inc, _T("SFML/System.hpp"), _T("SFML's include"))) return false; if (!VerifyFile(dir_nomacro_inc, _T("SFML/Window.hpp"), _T("SFML's include"))) return false; // verify library dependencies local dir_nomacro_lib = GetCompilerLibDir(dir, SFMLPathDefault, SFMLPathDefaultLib); if (dir_nomacro_lib.IsEmpty()) return false; if (!VerifyLibFile(dir_nomacro_lib, _T("sfml-audio"), _T("SFML's"))) return false; if (!VerifyLibFile(dir_nomacro_lib, _T("sfml-graphics"), _T("SFML's"))) return false; if (!VerifyLibFile(dir_nomacro_lib, _T("sfml-network"), _T("SFML's"))) return false; if (!VerifyLibFile(dir_nomacro_lib, _T("sfml-system"), _T("SFML's"))) return false; if (!VerifyLibFile(dir_nomacro_lib, _T("sfml-window"), _T("SFML's"))) return false; if ( SilentVerifyLibFile(dir_nomacro_lib, _T("sfml-window-d")) || SilentVerifyLibFile(dir_nomacro_lib, _T("sfml-window-s-d")) ) { // assume the other debug files exist if these exist SFMLDebugLib = 1; } SFMLPath = dir; // Remember the original selection. local is_macro = _T(""); // try to resolve the include directory as macro is_macro = GetCompilerIncludeMacro(dir, SFMLPathDefault, SFMLPathDefaultInc); if (is_macro.IsEmpty()) { // not possible -> use the real inc path we had computed instead SFMLPathDefaultInc = dir_nomacro_inc; } // try to resolve the library directory as macro is_macro = GetCompilerLibMacro(dir, SFMLPathDefault, SFMLPathDefaultLib); if (is_macro.IsEmpty()) { // not possible -> use the real lib path we had computed instead SFMLPathDefaultLib = dir_nomacro_lib; } } return true; } function OnEnter_SFMLVersionPage(fwd) { if (fwd) { SFMLVersion = Wizard.GetListboxSelection(_T("GenericChoiceList")); } return true; } function OnLeave_SFMLVersionPage(fwd) { if (fwd) { SFMLVersion = Wizard.GetListboxSelection(_T("GenericChoiceList")); } return true; } function OnEnter_SFMLLinkPage(fwd) { if (fwd) { SFMLLinkType = Wizard.GetListboxSelection(_T("GenericChoiceList")); } return true; } function OnLeave_SFMLLinkPage(fwd) { if (fwd) { SFMLLinkType = Wizard.GetListboxSelection(_T("GenericChoiceList")); } return true; } // return the files this project contains function GetFilesDir() { if(SFMLVersion == 1) return _T("sfml/sfml2"); return _T("sfml/sfml1"); } // setup the already created project function SetupProject(project) { if (PLATFORM == PLATFORM_MSW) { project.AddIncludeDir(SFMLPathDefaultInc); project.AddLibDir(SFMLPathDefaultLib); // add link libraries project.AddLinkLib(_T("mingw32")); project.AddLinkLib(_T("user32")); project.AddLinkLib(_T("gdi32")); project.AddLinkLib(_T("winmm")); project.AddLinkLib(_T("dxguid")); if (SFMLLinkType == 0) // static library { project.AddCompilerOption(_T("-DSFML_STATIC")); } } else if (PLATFORM == PLATFORM_MAC) { //project.AddCompilerOption(_T("-D_GNU_SOURCE=1 -D_THREAD_SAFE")); project.AddLinkerOption(_T("-framework SFML")); } else { // unix way // TODO: Enable these once SFML gets a sfml.pc //project.AddCompilerOption(_T("`pkg-config sfml --cflags`")); //project.AddLinkerOption(_T("`pkg-config sfml --libs`")); } // enable compiler warnings (project-wide) WarningsOn(project, Wizard.GetCompilerID()); // Debug local target = project.GetBuildTarget(Wizard.GetDebugName()); if (!IsNull(target)) { target.SetTargetType(ttConsoleOnly); // ttConsoleOnly: console for debugging target.SetOutputFilename(Wizard.GetDebugOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE); local suffix = _T(""); if (SFMLDebugLib == 1) suffix = _T("-d"); if(SFMLLinkType == 1) // DLL library { target.AddLinkLib(_T("sfml-graphics") + suffix); target.AddLinkLib(_T("sfml-window") + suffix); target.AddLinkLib(_T("sfml-system") + suffix); } else // static library { target.AddLinkLib(_T("sfml-graphics-s") + suffix); target.AddLinkLib(_T("sfml-window-s") + suffix); target.AddLinkLib(_T("sfml-system-s") + suffix); target.AddLinkLib(_T("sfml-main") + suffix); } // enable generation of debugging symbols for target DebugSymbolsOn(target, Wizard.GetCompilerID()); } // Release target = project.GetBuildTarget(Wizard.GetReleaseName()); if (!IsNull(target)) { target.SetTargetType(ttExecutable); // ttExecutable: no console target.SetOutputFilename(Wizard.GetReleaseOutputDir() + Wizard.GetProjectName() + DOT_EXT_EXECUTABLE); if(SFMLLinkType == 1) // DLL library { target.AddLinkLib(_T("sfml-graphics")); target.AddLinkLib(_T("sfml-window")); target.AddLinkLib(_T("sfml-system")); } else // static library { target.AddLinkLib(_T("sfml-graphics-s")); target.AddLinkLib(_T("sfml-window-s")); target.AddLinkLib(_T("sfml-system-s")); target.AddLinkLib(_T("sfml-main")); } // enable optimizations for target OptimizationsOn(target, Wizard.GetCompilerID()); } return true; }