/****************************************************************************/ /* */ /* DISPDIB.H - Include file for DisplayDib() function. */ /* */ /* Note: You must include WINDOWS.H before including this file. */ /* */ /* Copyright (c) 1990-1995, Microsoft Corp. All rights reserved. */ /* */ /****************************************************************************/ #ifndef __DISPDIB_H__ #pragma option push -b -a8 -pc -A- /*P_O_Push*/ #define __DISPDIB_H__ // DisplayDib() error return codes #define DISPLAYDIB_NOERROR 0x0000 // success #define DISPLAYDIB_NOTSUPPORTED 0x0001 // function not supported #define DISPLAYDIB_INVALIDDIB 0x0002 // null or invalid DIB header #define DISPLAYDIB_INVALIDFORMAT 0x0003 // invalid DIB format #define DISPLAYDIB_INVALIDTASK 0x0004 // not called from current task #define DISPLAYDIB_STOP 0x0005 // stop requested #define DISPLAYDIB_NOTACTIVE 0x0006 // DisplayDibWindow not foreground #define DISPLAYDIB_BADSIZE 0x0007 // // flags for parameter of DisplayDib() #define DISPLAYDIB_NOPALETTE 0x0010 // don't set palette #define DISPLAYDIB_NOCENTER 0x0020 // don't center image #define DISPLAYDIB_NOWAIT 0x0040 // don't wait before returning #define DISPLAYDIB_NOIMAGE 0x0080 // don't draw image #define DISPLAYDIB_ZOOM2 0x0100 // stretch by 2 #define DISPLAYDIB_DONTLOCKTASK 0x0200 // don't lock current task #define DISPLAYDIB_TEST 0x0400 // testing the command #define DISPLAYDIB_NOFLIP 0x0800 // dont page flip #define DISPLAYDIB_BEGIN 0x8000 // start of multiple calls #define DISPLAYDIB_END 0x4000 // end of multiple calls #define DISPLAYDIB_MODE 0x000F // mask for display mode #define DISPLAYDIB_MODE_DEFAULT 0x0000 // default display mode #define DISPLAYDIB_MODE_320x200x8 0x0001 // 320-by-200 #define DISPLAYDIB_MODE_320x240x8 0x0005 // 320-by-240 // // a Win32 app must use the window class the function // versions are not available // #ifndef _WIN32 // function prototypes UINT FAR PASCAL DisplayDib(LPBITMAPINFOHEADER lpbi, LPSTR lpBits, WORD wFlags); UINT FAR PASCAL DisplayDibEx(LPBITMAPINFOHEADER lpbi, int x, int y, LPSTR lpBits, WORD wFlags); #define DisplayDibBegin() DisplayDib(NULL, NULL, DISPLAYDIB_BEGIN|DISPDIB_NOWAIT) #define DisplayDibEnd() DisplayDib(NULL, NULL, DISPLAYDIB_END|DISPDIB_NOWAIT) #endif // // DisplayDibWindow class. // // simple interface to DISPDIB as a window class. // draw images and create a fullscreen window in one easy step. // // advantages over calling the APIs directly. // // if you show the window it will handle enabling/disabling // fullscreen mode when it has a activation. // // while in fullscreen mode, window will be sized to // cover entire display preventing other apps from getting // clicked on. (when visible) // // if window looses activation, fullscreen mode will be disabled // DDM_DRAW will return DISPLAYDIB_NOTACTIVE if you try to draw // // forwards all mouse and keyboard events to owner, easy way // to take over entire screen. // // alows interop with a Win32 application (via WM_COPYDATA) // NOTE WM_COPYDATA does not actualy copy anything if the // window belongs to the calling thread. it will do a copy // if the window is owned by another thread.... // // you can use a DisplayDibWindow in two ways..... // // hidden window // // if the window is hidden, you must use the // DDM_BEGIN and DDM_END message to enable/disable // fullscreen mode manualy when your app is activated deactivated. // // visible toplevel window // // if you show the window it will take over the entire screen // and forward all mouse/keyboard input to its owner. // // it will enter fullscreen automaticly when it is shown. // // it will leave fullscreen and hide it self it another app // grabs the focus. // // class name: "DisplayDibWindow" // class is registered when DISPDIB.DLL is loaded. // as a global class. // // messages: // // DDM_SETFMT set new DIB format or program a new palette // // fullscreen mode, will use best mode // for displaying the passed DIB format. // defaul is 320x240x8 tripple buffered // // the palette will be programed with the color // table of the passed BITMAPINFOHEADER. // // the format is a BITMAPINFOHEADER followed by a color table. // // you must set a format before doing a begin, end or draw // you can set a 320x200 or a 320x24 mode by selecting // a DIB of the format you want. // // if you do a setfmt while fullscreen mode is active only the // the palette will be changed the new size (if any) wont // happen until the next begin. // // wParam = 0 // lParam = LPBITMAPINFOHEADER // // returns 0 if success else DISPLAYDIB_* error code. // // DDM_DRAW draws DIB data to fullscreen // format is assumed the same as format passed to // DDM_BEGIN or DDM_FMT // // wParam = flags // lParam = bits pointer. // // returns 0 if success else DISPLAYDIB_* error code. // // DDM_CLOSE destroy window *and* free the DLL // // DDM_BEGIN enter DISPDIB mode. // wParam = flags // lParam = 0 // // returns 0 if success else DISPLAYDIB_* error code. // // DDM_END leave DISPDIB mode. // wParam = flags // lParam = 0 // // returns 0 if success else DISPLAYDIB_* error code. // // WM_COPYDATA allows a Win32 app to send a DDM_ message, that requires // a pointer. // // wParam = hwnd of sender // lParam = PCOPYDATASTRUCT // dwData - LOWORD: DDM_* message value. // dwData - HIWORD: wParam for message // lpData - lParam (pointer to a BITMAPINFOHEADER or bits) // cbData - size of data // // returns 0 if success else DISPLAYDIB_* error code. // #define DISPLAYDIB_WINDOW_CLASS "DisplayDibWindow" #define DISPLAYDIB_DLL "DISPDIB.DLL" #define DDM_SETFMT WM_USER+0 #define DDM_DRAW WM_USER+1 #define DDM_CLOSE WM_USER+2 #define DDM_BEGIN WM_USER+3 #define DDM_END WM_USER+4 // // inline function to send a message to a DisplayDibWindow // __inline UINT DisplayDibWindowMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, DWORD cbSize) { #if defined(_WIN32) || defined(WIN32) COPYDATASTRUCT cds; cds.dwData = MAKELONG(msg, wParam); cds.cbData = lParam ? cbSize : 0; cds.lpData = (LPVOID)lParam; return (UINT)SendMessage(hwnd, WM_COPYDATA, (WPARAM)(HWND)NULL, (LPARAM)(LPVOID)&cds); #else return (UINT)SendMessage(hwnd, msg, wParam, lParam); #endif } // // inline function to create a DisplayDibWindow // __inline HWND DisplayDibWindowCreateEx(HWND hwndParent, HINSTANCE hInstance, DWORD dwStyle) { #if defined(_WIN32) || defined(WIN32) DWORD show = 2; DWORD zero = 0; LPVOID params[4] = {NULL, &zero, &show, 0}; if ((UINT)LoadModule(DISPLAYDIB_DLL, ¶ms) < (UINT)HINSTANCE_ERROR) return NULL; // loading DISPDIB did not work #else if ((UINT)LoadLibrary(DISPLAYDIB_DLL) < (UINT)HINSTANCE_ERROR) return NULL; // loading DISPDIB did not work #endif return CreateWindow(DISPLAYDIB_WINDOW_CLASS,"",dwStyle,0, 0, GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN), hwndParent, NULL, (hInstance ? hInstance : GetWindowInstance(hwndParent)), NULL); } // // helper macros for a DisplayDibWindow // // DisplayDibWindowCreate // // used to create a toplevel WS_POPUP window. // // DisplayDibWindowCreateEx // // used to create a non-toplevel window, of a custom style. // // DisplayDibWindowSetFmt // // macro to send the DDM_SETFMT message. // // DisplayDibWindowDraw // // macro to send the DDM_DRAW message // // DisplayDibWindowBegin // // macro used to show the window // // DisplayDibWindowEnd // // macro used to hide the window // // DisplayDibWindowBeginEx // // macro used to send a DDM_BEGIN message, used with hidden windows // // DisplayDibWindowEndEx // // macro used to send a DDM_END message, used with hidden windows // // DisplayDibWindowClose // // macro used to send a DDM_CLOSE message // this will destroy the window and free the DLL. // // NOTES // warning DisplayDibWindowBegin/End will show the DisplayDibWindow // this will steal actiation away from your app. all mouse keyboard // input will go to the dispdib window and it will forward it to // its owner (make sure you set the right owner on create) // // this may cause a problem for your app, you can keep the window // hidden be using the DDM_BEGIN/END messages in this case. // #define DisplayDibWindowCreate(hwndP, hInstance) DisplayDibWindowCreateEx(hwndP, hInstance, WS_POPUP) #define DisplayDibWindowSetFmt(hwnd, lpbi) DisplayDibWindowMessage(hwnd, DDM_SETFMT, 0, (LPARAM)(LPVOID)(lpbi), sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)) #define DisplayDibWindowDraw(hwnd, flags, bits, size) DisplayDibWindowMessage(hwnd, DDM_DRAW, (WPARAM)(UINT)(flags), (LPARAM)(LPVOID)(bits), (DWORD)(size)) #ifdef __cplusplus #define DisplayDibWindowBegin(hwnd) ::ShowWindow(hwnd, SW_SHOWNORMAL) #define DisplayDibWindowEnd(hwnd) ::ShowWindow(hwnd, SW_HIDE) #define DisplayDibWindowBeginEx(hwnd, f) ::SendMessage(hwnd, DDM_BEGIN, (WPARAM)(UINT)(f), 0) #define DisplayDibWindowEndEx(hwnd) ::SendMessage(hwnd, DDM_END, 0, 0) #define DisplayDibWindowClose(hwnd) ::SendMessage(hwnd, DDM_CLOSE, 0, 0) #else #define DisplayDibWindowBegin(hwnd) ShowWindow(hwnd, SW_SHOWNORMAL) #define DisplayDibWindowEnd(hwnd) ShowWindow(hwnd, SW_HIDE) #define DisplayDibWindowBeginEx(hwnd) SendMessage(hwnd, DDM_BEGIN, 0, 0) #define DisplayDibWindowEndEx(hwnd) SendMessage(hwnd, DDM_END, 0, 0) #define DisplayDibWindowClose(hwnd) SendMessage(hwnd, DDM_CLOSE, 0, 0) #endif #pragma option pop /*P_O_Pop*/ #endif // _DISPDIB_H