#include #include char *status[2] = { "disabled", "enabled" }; void main() { unsigned int fp_cw = 0; unsigned int fp_mask = 0; unsigned int bits; fp_cw = _controlfp( fp_cw, fp_mask ); printf( "Interrupt Exception Masks\n" ); bits = fp_cw & MCW_EM; printf( " Invalid Operation exception %s\n", status[ (bits & EM_INVALID) == 0 ] ); printf( " Denormalized exception %s\n", status[ (bits & EM_DENORMAL) == 0 ] ); printf( " Divide-By-Zero exception %s\n", status[ (bits & EM_ZERODIVIDE) == 0 ] ); printf( " Overflow exception %s\n", status[ (bits & EM_OVERFLOW) == 0 ] ); printf( " Underflow exception %s\n", status[ (bits & EM_UNDERFLOW) == 0 ] ); printf( " Precision exception %s\n", status[ (bits & EM_PRECISION) == 0 ] ); printf( "Infinity Control = " ); bits = fp_cw & MCW_IC; if( bits == IC_AFFINE ) printf( "affine\n" ); if( bits == IC_PROJECTIVE ) printf( "projective\n" ); printf( "Rounding Control = " ); bits = fp_cw & MCW_RC; if( bits == RC_NEAR ) printf( "near\n" ); if( bits == RC_DOWN ) printf( "down\n" ); if( bits == RC_UP ) printf( "up\n" ); if( bits == RC_CHOP ) printf( "chop\n" ); printf( "Precision Control = " ); bits = fp_cw & MCW_PC; if( bits == PC_24 ) printf( "24 bits\n" ); if( bits == PC_53 ) printf( "53 bits\n" ); if( bits == PC_64 ) printf( "64 bits\n" ); }