/*++ BUILD Version: 0001 // Increment this if a change has global effects Copyright (c) 1995-1996, Microsoft Corporation Module Name: wownt16.h Abstract: Procedure declarations for functions in WOW32.DLL callable by 3rd-party 16-bit thunking code. --*/ #ifndef _WOWNT16_ #define _WOWNT16_ #ifdef __cplusplus extern "C" { #endif // // 16:16 -> 0:32 Pointer translation. // // GetVDMPointer32W will convert the passed in 16-bit address // to the equivalent 32-bit flat pointer. The upper 16 bits // of the address are treated according to the value passed in // fMode: if fMode = 1, then the hiword of vp is used as a // protected mode selector. Otherwise it is used as a real mode // segment value. // The lower 16 bits are treated as the offset. // // The return value is 0 if the selector is invalid. // // NOTE: Limit checking is not performed in the retail build // of Windows NT. It is performed in the checked (debug) build // of WOW32.DLL, which will cause 0 to be returned when the // limit is exceeded by the supplied offset. // DWORD FAR PASCAL GetVDMPointer32W(LPVOID vp, UINT fMode); // // Win32 module management. // // The following routines accept parameters that correspond directly // to the respective Win32 API function calls that they invoke. Refer // to the Win32 reference documentation for more detail. DWORD FAR PASCAL LoadLibraryEx32W(LPCSTR lpszLibFile, DWORD hFile, DWORD dwFlags); DWORD FAR PASCAL GetProcAddress32W(DWORD hModule, LPCSTR lpszProc); DWORD FAR PASCAL FreeLibrary32W(DWORD hLibModule); // // Generic Thunk Routine: // // CallProc32W // // Transitions to 32 bits and calls specified routine // // This routine can pass a variable number of arguments, up to 32, to the // target 32-bit routine. These arguments are given to CallProc32W following // the 3 required parameters. // // DWORD cParams - Number of optional DWORD parameters (0-32) // // LPVOID fAddressConvert - Bit Field, for 16:16 address Convertion. The // optional parameters can be automatically converted // from a 16:16 address format to flat by specifying // a 1 bit in the corresponding position in this mask. // eg (bit 1 means convert parameter 1 from 16:16 // to flat address before calling routine) // // DWORD lpProcAddress - 32 bit native address to call (use LoadLibraryEx32W // and GetProcAddress32W to get this address). // // Returns: // What ever the API returned on 32 bit side in AX:DX // // Error Returns: // AX = 0, more than 32 parameters. // // // The function prototype must be declared by the application source code // in the following format: // // DWORD FAR PASCAL CallProc32W( DWORD p1, ... , DWORD lpProcAddress, // DWORD fAddressConvert, DWORD cParams); // // where the value in cParams must match the actual number of optional // parameters (p1-pn) given AND the "DWORD p1, ..." must be replaced by // the correct number of parameters being passed. For example, passing 3 // parameter would simply require the removal of the ... and it insertion of // "DWORD p2, DWORD p3" instead. The fAddressConvert parameter uses bit 1 // for the last parameter (p3 in our example), with bit 2 for the next to last, // etc. // // Generic Thunk Routine: // // CallProcEx32W // // Transitions to 32 bits and calls specified routine // // Similar to the CallProc32W function, the CallProcEx32W is an equivalent // function that is C calling convention and allows easier and more flexible // prototyping. See the prototype below. The fAddressConvert parameter uses // bit 1 for the 1st parameter, bit 2 for the 2nd parameter, etc. // // Both CallProc32W and CallProcEx32W accept a flag OR'd with the parameter // count to indicate the calling convention of the function in 32 bits. // For example, to call a cdecl function in 32-bits with 1 parameter, it would // look like this: // // dwResult = CallProcEx32W( CPEX_DEST_CDECL | 1, 0, dwfn32, p1 ); // DWORD FAR CDECL CallProcEx32W( DWORD, DWORD, DWORD, ... ); #define CPEX_DEST_STDCALL 0x00000000L #define CPEX_DEST_CDECL 0x80000000L #ifdef __cplusplus } #endif #endif /* !_WOWNT16_ */