/////////////////////////////////////////////////////////////////////////////// // Name: wx/build.h // Purpose: Runtime build options checking // Author: Vadim Zeitlin, Vaclav Slavik // Modified by: // Created: 07.05.02 // Copyright: (c) 2002 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_BUILD_H_ #define _WX_BUILD_H_ #include "wx/version.h" // NB: This file contains macros for checking binary compatibility of libraries // in multilib builds, plugins and user components. // The WX_BUILD_OPTIONS_SIGNATURE macro expands into string that should // uniquely identify binary compatible builds: i.e. if two builds of the // library are binary compatible, their signature string should be the // same; if two builds are binary incompatible, their signatures should // be different. // // Therefore, wxUSE_XXX flags that affect binary compatibility (vtables, // function signatures) should be accounted for here. So should compilers // and compiler versions (but note that binary compatible compiler versions // such as gcc-2.95.2 and gcc-2.95.3 should have same signature!). // ---------------------------------------------------------------------------- // WX_BUILD_OPTIONS_SIGNATURE // ---------------------------------------------------------------------------- #define __WX_BO_STRINGIZE(x) __WX_BO_STRINGIZE0(x) #define __WX_BO_STRINGIZE0(x) #x #if (wxMINOR_VERSION % 2) == 0 #define __WX_BO_VERSION(x,y,z) \ __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) #else #define __WX_BO_VERSION(x,y,z) \ __WX_BO_STRINGIZE(x) "." __WX_BO_STRINGIZE(y) "." __WX_BO_STRINGIZE(z) #endif #if wxUSE_UNICODE_UTF8 #define __WX_BO_UNICODE "UTF-8" #elif wxUSE_UNICODE_WCHAR #define __WX_BO_UNICODE "wchar_t" #else #define __WX_BO_UNICODE "ANSI" #endif // GCC and Intel C++ share same C++ ABI (and possibly others in the future), // check if compiler versions are compatible: #if defined(__GXX_ABI_VERSION) #define __WX_BO_COMPILER \ ",compiler with C++ ABI " __WX_BO_STRINGIZE(__GXX_ABI_VERSION) #elif defined(__GNUG__) #define __WX_BO_COMPILER ",GCC " \ __WX_BO_STRINGIZE(__GNUC__) "." __WX_BO_STRINGIZE(__GNUC_MINOR__) #elif defined(__VISUALC__) // VC15 (a.k.a. MSVS 2017) is ABI-compatible with VC14 (MSVS 2015), so use // the same ABI version for both of them. #if _MSC_VER >= 1900 && _MSC_VER < 2000 #define wxMSVC_ABI_VERSION 1900 #else #define wxMSVC_ABI_VERSION _MSC_VER #endif #define __WX_BO_COMPILER ",Visual C++ " __WX_BO_STRINGIZE(wxMSVC_ABI_VERSION) #elif defined(__INTEL_COMPILER) // Notice that this must come after MSVC check as ICC under Windows is // ABI-compatible with the corresponding version of the MSVC and we want to // allow using it compile the application code using MSVC-built DLLs. #define __WX_BO_COMPILER ",Intel C++" #elif defined(__BORLANDC__) #define __WX_BO_COMPILER ",Borland C++" #elif defined(__DIGITALMARS__) #define __WX_BO_COMPILER ",DigitalMars" #elif defined(__WATCOMC__) #define __WX_BO_COMPILER ",Watcom C++" #else #define __WX_BO_COMPILER #endif // WXWIN_COMPATIBILITY macros affect presence of virtual functions #if WXWIN_COMPATIBILITY_2_6 #define __WX_BO_WXWIN_COMPAT_2_6 ",compatible with 2.6" #else #define __WX_BO_WXWIN_COMPAT_2_6 #endif #if WXWIN_COMPATIBILITY_2_8 #define __WX_BO_WXWIN_COMPAT_2_8 ",compatible with 2.8" #else #define __WX_BO_WXWIN_COMPAT_2_8 #endif // deriving wxWin containers from STL ones changes them completely: #if wxUSE_STD_CONTAINERS #define __WX_BO_STL ",STL containers" #else #define __WX_BO_STL ",wx containers" #endif // This macro is passed as argument to wxConsoleApp::CheckBuildOptions() #define WX_BUILD_OPTIONS_SIGNATURE \ __WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \ " (" __WX_BO_UNICODE \ __WX_BO_COMPILER \ __WX_BO_STL \ __WX_BO_WXWIN_COMPAT_2_6 __WX_BO_WXWIN_COMPAT_2_8 \ ")" // ---------------------------------------------------------------------------- // WX_CHECK_BUILD_OPTIONS // ---------------------------------------------------------------------------- // Use this macro to check build options. Adding it to a file in DLL will // ensure that the DLL checks build options in same way wxIMPLEMENT_APP() does. #define WX_CHECK_BUILD_OPTIONS(libName) \ static struct wxBuildOptionsChecker \ { \ wxBuildOptionsChecker() \ { \ wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ libName); \ } \ } gs_buildOptionsCheck; #endif // _WX_BUILD_H_