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CodeBlocksPortable/Borland/BCC55/Include/scrnsave.h

199 lines
8.3 KiB
C

/*****************************************************************************\
* *
* scrnsave.h Windows NT 3.1 screensaver defines and definitions. *
* *
* Version 1.0 *
* *
* NOTE: windows.h must be #included first *
* *
* Windows NT NOTE: (Differences from Win 3.1 Screensavers) *
* *
* All Screensavers are required to have a Description string *
* of no more than 25 chars for display by the Control Panel's *
* Desktop applet. This is string 1 in the resource string *
* table of the Windows 32-bit screen saver .SCR (.EXE) file. *
* *
* Passwords for Windows NT Screen Savers are handled by the *
* Winlogon process. If the registry value: *
* *
* HKEY_CURRENT_USER\Control Panel\Desktop\ScreenSaverIsSecure *
* *
* is nonzero, Winlogon will ask for the User's login password *
* before allowing the Screen Saver to exit. All password data *
* and dialogs have been removed from individual Screensavers. *
* *
* *
* Copyright (c) 1992-1999, Microsoft Corp. All rights reserved. *
* *
\*****************************************************************************/
#ifndef _INC_SCRNSAVE
#pragma option push -b -a8 -pc -A- /*P_O_Push*/
#define _INC_SCRNSAVE
#if _MSC_VER > 1000
#pragma once
#endif
#include <pshpack1.h> /* Assume byte packing throughout */
#ifdef __cplusplus
extern "C" { /* Assume C declarations for C++ */
#endif /* __cplusplus */
/* MANDATORY string required in .RC file
* This string should contain a less than 25 char name/description of the
* screen saver. This string is what will be seen by the user in the Control
* Panel's Desktop applet screen saver listbox.
*/
#define IDS_DESCRIPTION 1
/* Icon resource ID.
*
* This should be the first icon used and must have this resource number.
* This is needed as the first icon in the file will be grabbed
*/
#define ID_APP 100
#define DLG_SCRNSAVECONFIGURE 2003
#define idsIsPassword 1000
#define idsIniFile 1001
#define idsScreenSaver 1002
#define idsPassword 1003
#define idsDifferentPW 1004
#define idsChangePW 1005
#define idsBadOldPW 1006
#define idsAppName 1007
#define idsNoHelpMemory 1008
#define idsHelpFile 1009
#define idsDefKeyword 1010
/* This function is the Window Procedure for the screen saver. It is
* up to the programmer to handle any of the messages that wish to be
* interpretted. Any unused messages are then passed back to
* DefScreenSaverProc if desired which will take default action on any
* unprocessed message...
*/
#ifdef UNICODE
LRESULT WINAPI ScreenSaverProcW (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
# define ScreenSaverProc ScreenSaverProcW
#else
LRESULT WINAPI ScreenSaverProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
#endif
/* This function performs default message processing. Currently handles
* the following messages:
*
* WM_SYSCOMMAND: return FALSE if wParam is SC_SCREENSAVE or SC_CLOSE
*
* WM_DESTROY: PostQuitMessage(0)
*
* WM_SETCURSOR: By default, this will set the cursor to a null cursor,
* thereby removing it from the screen.
*
* WM_LBUTTONDOWN:
* WM_MBUTTONDOWN:
* WM_RBUTTONDOWN:
* WM_KEYDOWN:
* WM_KEYUP:
* WM_MOUSEMOVE: By default, these will cause the program to terminate.
* Unless the password option is enabled. In that case
* the DlgGetPassword() dialog box is brought up.
*
* WM_NCACTIVATE:
* WM_ACTIVATEAPP:
* WM_ACTIVATE: By default, if the wParam parameter is FALSE (signifying
* that transfer is being taken away from the application),
* then the program will terminate. Termination is
* accomplished by generating a WM_CLOSE message. This way,
* if the user sets something up in the WM_CREATE, a
* WM_DESTROY will be generated and it can be destroyed
* properly.
* This message is ignored, however is the password option
* is enabled.
*/
LRESULT WINAPI DefScreenSaverProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
/* A function is also needed for configuring the screen saver. The function
* should be exactly like it is below and must be exported such that the
* program can use MAKEPROCINSTANCE on it and call up a dialog box. Further-
* more, the template used for the dialog must be called
* ScreenSaverConfigure to allow the main function to access it...
*/
BOOL WINAPI ScreenSaverConfigureDialog (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
/* To allow the programmer the ability to register child control windows, this
* function is called prior to the creation of the dialog box. Any
* registering that is required should be done here, or return TRUE if none
* is needed...
*/
BOOL WINAPI RegisterDialogClasses (HANDLE hInst);
/* The following functions are called by DefScreenSaverProc and must
* be exported by all screensavers using this model.
*/
/*
* There are only three other points that should be of notice:
* 1) The screen saver must have a string declared as 'szAppName' contaning the
* name of the screen saver, and it must be declared as a global.
* 2) The screen saver EXE file should be renamed to a file with a SCR
* extension so that the screen saver dialog from the control panel can
* find it when is searches for screen savers.
*/
#define WS_GT (WS_GROUP | WS_TABSTOP)
#define MAXFILELEN 13
#define TITLEBARNAMELEN 40
#define APPNAMEBUFFERLEN 40
#define BUFFLEN 255
/* The following globals are defined in scrnsave.lib */
extern HINSTANCE hMainInstance;
extern HWND hMainWindow;
extern BOOL fChildPreview;
extern TCHAR szName[TITLEBARNAMELEN];
extern TCHAR szAppName[APPNAMEBUFFERLEN];
extern TCHAR szIniFile[MAXFILELEN];
extern TCHAR szScreenSaver[22];
extern TCHAR szHelpFile[MAXFILELEN];
extern TCHAR szNoHelpMemory[BUFFLEN];
extern UINT MyHelpMessage;
/* OPTIONAL - Win95 Only */
#define SCRM_VERIFYPW WM_APP
/*
* This message is sent to the main screen saver window when password
* protection is enabled and the user is trying to close the screen saver. You
* can process this message and provide your own validation technology. If you
* process this message, you should also support the ScreenSaverChangePassword
* function, described below. Return zero from this message if the password
* check failed. Return nonzero for success. If you run out of memory or
* encounter a similar class of error, return non-zero so the user isn't left
* out in the cold. The default action is to call the Windows Master
* Password Router to validate the user's password.
*/
void WINAPI ScreenSaverChangePassword( HWND hParent );
/*
* You supply this if you provide your own authentication. Windows will call
* it when the user wants to change the password. An implementation of this
* function should present password change UI to the user.
* You should only supply this function if you also hook the SCRM_VERIFYPW
* message to validate passwords.
* The default action is to call the Windows Master Password Router.
*/
#ifdef __cplusplus
}
#endif /* __cplusplus */
#include <poppack.h>
#pragma option pop /*P_O_Pop*/
#endif /* !_INC_SCRNSAVE */