65 lines
2 KiB
C
65 lines
2 KiB
C
/*
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* wsipx.h
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*
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* Microsoft Windows
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* Copyright (C) Microsoft Corporation, 1992-1999.
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*
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* Windows Sockets include file for IPX/SPX. This file contains all
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* standardized IPX/SPX information. Include this header file after
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* winsock.h.
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*
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* To open an IPX socket, call socket() with an address family of
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* AF_IPX, a socket type of SOCK_DGRAM, and protocol NSPROTO_IPX.
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* Note that the protocol value must be specified, it cannot be 0.
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* All IPX packets are sent with the packet type field of the IPX
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* header set to 0.
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*
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* To open an SPX or SPXII socket, call socket() with an address
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* family of AF_IPX, socket type of SOCK_SEQPACKET or SOCK_STREAM,
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* and protocol of NSPROTO_SPX or NSPROTO_SPXII. If SOCK_SEQPACKET
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* is specified, then the end of message bit is respected, and
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* recv() calls are not completed until a packet is received with
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* the end of message bit set. If SOCK_STREAM is specified, then
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* the end of message bit is not respected, and recv() completes
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* as soon as any data is received, regardless of the setting of the
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* end of message bit. Send coalescing is never performed, and sends
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* smaller than a single packet are always sent with the end of
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* message bit set. Sends larger than a single packet are packetized
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* with the end of message bit set on only the last packet of the
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* send.
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*
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*/
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#ifndef _WSIPX_
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#pragma option push -b -a8 -pc -A- /*P_O_Push*/
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#define _WSIPX_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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/*
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* This is the structure of the SOCKADDR structure for IPX and SPX.
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*
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*/
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typedef struct sockaddr_ipx {
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short sa_family;
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char sa_netnum[4];
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char sa_nodenum[6];
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unsigned short sa_socket;
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} SOCKADDR_IPX, *PSOCKADDR_IPX,FAR *LPSOCKADDR_IPX;
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/*
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* Protocol families used in the "protocol" parameter of the socket() API.
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*
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*/
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#define NSPROTO_IPX 1000
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#define NSPROTO_SPX 1256
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#define NSPROTO_SPXII 1257
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#pragma option pop /*P_O_Pop*/
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#endif
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