71 lines
2.7 KiB
Plaintext
71 lines
2.7 KiB
Plaintext
/*
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* This file is part of the Code::Blocks IDE and licensed under the GNU General Public License, version 3
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* http://www.gnu.org/licenses/gpl-3.0.html
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*
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* $Revision: 7443 $
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* $Id: edit_startup_script.script 7443 2011-09-01 16:29:16Z mortenmacfly $
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* $HeadURL: https://mortenmacfly@svn.code.sf.net/p/codeblocks/code/branches/release-20.03/src/scripts/edit_startup_script.script $
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*/
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//
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// Sample script that opens the "startup.script" file for editing
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// (check startup.script which registers this script under the menu "Settings->Edit startup script")
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//
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// In order to open the startup.script file, we first have to locate it.
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// Code::Blocks looks for scripts in two places:
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// 1) the per-user scripts dir
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// 2) the global scripts dir
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//
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// One way to achieve this is to use the following lines:
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//
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// // search for "startup.script" in scripts folders (user and global)
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// local f = LocateDataFile(_T("startup.script"), sdScriptsUser | sdScriptsGlobal);
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//
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// LocateDataFile() looks in the specified dirs for the file in question.
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// Per-user directories *always* have precedence in this function so if the file
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// exists both in the global dirs as well as in the user directory, the file in
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// the user directory will be returned.
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//
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// In this sample script though, we 'll follow a different procedure. We will manually
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// ask for the user scripts dir and try to open the file there. If it is not opened
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// (which means it doesn't exist), we will copy the script from the global scripts dir
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// and then attempt to open it again.
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// This will make sure that the startup.script to edit is the one the user used to use
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// until the moment this script runs.
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// get user scripts dir
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local scriptsDir = GetFolder(sdScriptsUser);
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// try to open it in the editor
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local ed = GetEditorManager().Open(scriptsDir + _T("/startup.script"));
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// if it succeeded, we 're done here
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if (!IsNull(ed))
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return;
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// log a message
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LogDebug(_T("First time editing startup.script: copying from global to user scripts dir"));
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// nope, we must copy the global script
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local scriptsGlobalDir = GetFolder(sdScriptsGlobal);
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// don't try to copy over itself (in case something's wrong)
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if (scriptsGlobalDir == scriptsDir)
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return;
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IO.CopyFile(scriptsGlobalDir + _T("/startup.script"), // source file
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scriptsDir + _T("/startup.script"), // destination file
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false); // don't overwrite (well, we know it's not there but better safe than sorry)
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// and try again to open it in the editor
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ed = GetEditorManager().Open(scriptsDir + _T("/startup.script"));
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// we don't check anything more because the user's system is too borked to bother :)
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// just display a message if all our efforts have failed
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if (IsNull(ed))
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ShowError(_T("Could not locate startup.script anywhere on this system..."));
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