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CodeBlocksPortable/share/CodeBlocks/templates/glfw-static.cbp

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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="2" />
<Project>
<Option title="GLFW Application" />
<Option pch_mode="0" />
<Option compiler="0" />
<Build>
<Target title="default">
<Option output="glfw.exe" />
<Option type="0" />
<Option compiler="0" />
<Option includeInTargetAll="1" />
<Option projectResourceIncludeDirsRelation="0" />
</Target>
</Build>
<Compiler>
<Add directory="$(#glfw.include)" />
</Compiler>
<Linker>
<Add library="glfw" />
<Add library="opengl32" />
<Add library="glu32" />
<Add library="user32" />
<Add library="kernel32" />
<Add library="gdi32" />
<Add directory="$(#glfw.lib)" />
</Linker>
</Project>
</CodeBlocks_project_file>