51 lines
1,023 B
C++
51 lines
1,023 B
C++
#include <lf/Lightfeather.h>
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using namespace lf;
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render::IRenderWindow* rwin;
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class MyKeyListener : public input::IKeyListener
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{
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public:
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MyKeyListener(){}
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void keyPressed(input::CKeyEvent& event)
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{
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if (event.getKey() == input::KEY_ESCAPE)
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{
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rwin->closeWindow();
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}
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}
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};
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int main(int argc, char *argv[])
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{
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// the engine
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initLF();
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// the render window
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rwin = CLFRender::getInstance().createRenderWindow(
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core::vector2di(0, 0),
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core::vector2di(640, 480),
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32,
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24,
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render::EWCF_AUTOCLOSE /* | render::EWCF_FULLSCREEN */,
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render::EAAF_NONE);
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rwin->setWindowCaption(L"Lightfeather 3D project");
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rwin->setVisible(true);
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// listen to key events
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MyKeyListener listener;
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rwin->addKeyListener(&listener);
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while (CLFRender::getInstance().update())
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{
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// main loop
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}
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// clean up
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deinitLF();
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return 0;
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}
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