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CodeBlocksPortable/wxWidgets-3.0.5/include/wx/dlist.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/dlist.h
// Purpose: wxDList<T> which is a template version of wxList
// Author: Robert Roebling
// Created: 18.09.2008
// Copyright: (c) 2008 wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DLIST_H_
#define _WX_DLIST_H_
#include "wx/defs.h"
#include "wx/utils.h"
#if wxUSE_STD_CONTAINERS
#include "wx/beforestd.h"
#include <algorithm>
#include <iterator>
#include <list>
#include "wx/afterstd.h"
template<typename T>
class wxDList: public std::list<T*>
{
private:
bool m_destroy;
typedef std::list<T*> BaseListType;
typedef wxDList<T> ListType;
public:
typedef typename BaseListType::iterator iterator;
class compatibility_iterator
{
private:
/* Workaround for broken VC6 nested class name resolution */
typedef typename BaseListType::iterator iterator;
friend class wxDList<T>;
iterator m_iter;
ListType *m_list;
public:
compatibility_iterator()
: m_iter(), m_list( NULL ) {}
compatibility_iterator( ListType* li, iterator i )
: m_iter( i ), m_list( li ) {}
compatibility_iterator( const ListType* li, iterator i )
: m_iter( i ), m_list( const_cast<ListType*>(li) ) {}
compatibility_iterator* operator->() { return this; }
const compatibility_iterator* operator->() const { return this; }
bool operator==(const compatibility_iterator& i) const
{
wxASSERT_MSG( m_list && i.m_list,
"comparing invalid iterators is illegal" );
return (m_list == i.m_list) && (m_iter == i.m_iter);
}
bool operator!=(const compatibility_iterator& i) const
{ return !( operator==( i ) ); }
operator bool() const
{ return m_list ? m_iter != m_list->end() : false; }
bool operator !() const
{ return !( operator bool() ); }
T* GetData() const { return *m_iter; }
void SetData( T* e ) { *m_iter = e; }
compatibility_iterator GetNext() const
{
iterator i = m_iter;
return compatibility_iterator( m_list, ++i );
}
compatibility_iterator GetPrevious() const
{
if ( m_iter == m_list->begin() )
return compatibility_iterator();
iterator i = m_iter;
return compatibility_iterator( m_list, --i );
}
int IndexOf() const
{
return *this ? std::distance( m_list->begin(), m_iter )
: wxNOT_FOUND;
}
};
public:
wxDList() : m_destroy( false ) {}
~wxDList() { Clear(); }
compatibility_iterator Find( const T* e ) const
{
return compatibility_iterator( this,
std::find( const_cast<ListType*>(this)->begin(),
const_cast<ListType*>(this)->end(), e ) );
}
bool IsEmpty() const
{ return this->empty(); }
size_t GetCount() const
{ return this->size(); }
compatibility_iterator Item( size_t idx ) const
{
iterator i = const_cast<ListType*>(this)->begin();
std::advance( i, idx );
return compatibility_iterator( this, i );
}
T* operator[](size_t idx) const
{
return Item(idx).GetData();
}
compatibility_iterator GetFirst() const
{
return compatibility_iterator( this, const_cast<ListType*>(this)->begin() );
}
compatibility_iterator GetLast() const
{
iterator i = const_cast<ListType*>(this)->end();
return compatibility_iterator( this, !(this->empty()) ? --i : i );
}
compatibility_iterator Member( T* e ) const
{ return Find( e ); }
compatibility_iterator Nth( int n ) const
{ return Item( n ); }
int IndexOf( T* e ) const
{ return Find( e ).IndexOf(); }
compatibility_iterator Append( T* e )
{
this->push_back( e );
return GetLast();
}
compatibility_iterator Insert( T* e )
{
this->push_front( e );
return compatibility_iterator( this, this->begin() );
}
compatibility_iterator Insert( compatibility_iterator & i, T* e )
{
return compatibility_iterator( this, this->insert( i.m_iter, e ) );
}
compatibility_iterator Insert( size_t idx, T* e )
{
return compatibility_iterator( this,
this->insert( Item( idx ).m_iter, e ) );
}
void DeleteContents( bool destroy )
{ m_destroy = destroy; }
bool GetDeleteContents() const
{ return m_destroy; }
void Erase( const compatibility_iterator& i )
{
if ( m_destroy )
delete i->GetData();
this->erase( i.m_iter );
}
bool DeleteNode( const compatibility_iterator& i )
{
if( i )
{
Erase( i );
return true;
}
return false;
}
bool DeleteObject( T* e )
{
return DeleteNode( Find( e ) );
}
void Clear()
{
if ( m_destroy )
{
iterator it, en;
for ( it = this->begin(), en = this->end(); it != en; ++it )
delete *it;
}
this->clear();
}
};
#else // !wxUSE_STD_CONTAINERS
template <typename T>
class wxDList
{
public:
class Node
{
public:
Node(wxDList<T> *list = NULL,
Node *previous = NULL,
Node *next = NULL,
T *data = NULL)
{
m_list = list;
m_previous = previous;
m_next = next;
m_data = data;
if (previous)
previous->m_next = this;
if (next)
next->m_previous = this;
}
~Node()
{
// handle the case when we're being deleted from the list by
// the user (i.e. not by the list itself from DeleteNode) -
// we must do it for compatibility with old code
if (m_list != NULL)
m_list->DetachNode(this);
}
void DeleteData()
{
delete m_data;
}
Node *GetNext() const { return m_next; }
Node *GetPrevious() const { return m_previous; }
T *GetData() const { return m_data; }
T **GetDataPtr() const { return &(wx_const_cast(nodetype*,this)->m_data); }
void SetData( T *data ) { m_data = data; }
int IndexOf() const
{
wxCHECK_MSG( m_list, wxNOT_FOUND,
"node doesn't belong to a list in IndexOf" );
int i;
Node *prev = m_previous;
for( i = 0; prev; i++ )
prev = prev->m_previous;
return i;
}
private:
T *m_data; // user data
Node *m_next, // next and previous nodes in the list
*m_previous;
wxDList<T> *m_list; // list we belong to
friend class wxDList<T>;
};
typedef Node nodetype;
class compatibility_iterator
{
public:
compatibility_iterator(nodetype *ptr = NULL) : m_ptr(ptr) { }
nodetype *operator->() const { return m_ptr; }
operator nodetype *() const { return m_ptr; }
private:
nodetype *m_ptr;
};
private:
void Init()
{
m_nodeFirst =
m_nodeLast = NULL;
m_count = 0;
m_destroy = false;
}
void DoDeleteNode( nodetype *node )
{
if ( m_destroy )
node->DeleteData();
// so that the node knows that it's being deleted by the list
node->m_list = NULL;
delete node;
}
size_t m_count; // number of elements in the list
bool m_destroy; // destroy user data when deleting list items?
nodetype *m_nodeFirst, // pointers to the head and tail of the list
*m_nodeLast;
public:
wxDList()
{
Init();
}
wxDList( const wxDList<T>& list )
{
Init();
Assign(list);
}
wxDList( size_t count, T *elements[] )
{
Init();
size_t n;
for (n = 0; n < count; n++)
Append( elements[n] );
}
wxDList& operator=( const wxDList<T>& list )
{
if (&list != this)
Assign(list);
return *this;
}
~wxDList()
{
nodetype *each = m_nodeFirst;
while ( each != NULL )
{
nodetype *next = each->GetNext();
DoDeleteNode(each);
each = next;
}
}
void Assign(const wxDList<T> &list)
{
wxASSERT_MSG( !list.m_destroy,
"copying list which owns it's elements is a bad idea" );
Clear();
m_destroy = list.m_destroy;
m_nodeFirst = NULL;
m_nodeLast = NULL;
nodetype* node;
for (node = list.GetFirst(); node; node = node->GetNext() )
Append(node->GetData());
wxASSERT_MSG( m_count == list.m_count, "logic error in Assign()" );
}
nodetype *Append( T *object )
{
nodetype *node = new nodetype( this, m_nodeLast, NULL, object );
if ( !m_nodeFirst )
{
m_nodeFirst = node;
m_nodeLast = m_nodeFirst;
}
else
{
m_nodeLast->m_next = node;
m_nodeLast = node;
}
m_count++;
return node;
}
nodetype *Insert( T* object )
{
return Insert( NULL, object );
}
nodetype *Insert( size_t pos, T* object )
{
if (pos == m_count)
return Append( object );
else
return Insert( Item(pos), object );
}
nodetype *Insert( nodetype *position, T* object )
{
wxCHECK_MSG( !position || position->m_list == this, NULL,
"can't insert before a node from another list" );
// previous and next node for the node being inserted
nodetype *prev, *next;
if ( position )
{
prev = position->GetPrevious();
next = position;
}
else
{
// inserting in the beginning of the list
prev = NULL;
next = m_nodeFirst;
}
nodetype *node = new nodetype( this, prev, next, object );
if ( !m_nodeFirst )
m_nodeLast = node;
if ( prev == NULL )
m_nodeFirst = node;
m_count++;
return node;
}
nodetype *GetFirst() const { return m_nodeFirst; }
nodetype *GetLast() const { return m_nodeLast; }
size_t GetCount() const { return m_count; }
bool IsEmpty() const { return m_count == 0; }
void DeleteContents(bool destroy) { m_destroy = destroy; }
bool GetDeleteContents() const { return m_destroy; }
nodetype *Item(size_t index) const
{
for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
{
if ( index-- == 0 )
return current;
}
wxFAIL_MSG( "invalid index in Item()" );
return NULL;
}
T *operator[](size_t index) const
{
nodetype *node = Item(index);
return node ? node->GetData() : NULL;
}
nodetype *DetachNode( nodetype *node )
{
wxCHECK_MSG( node, NULL, "detaching NULL wxNodeBase" );
wxCHECK_MSG( node->m_list == this, NULL,
"detaching node which is not from this list" );
// update the list
nodetype **prevNext = node->GetPrevious() ? &node->GetPrevious()->m_next
: &m_nodeFirst;
nodetype **nextPrev = node->GetNext() ? &node->GetNext()->m_previous
: &m_nodeLast;
*prevNext = node->GetNext();
*nextPrev = node->GetPrevious();
m_count--;
// mark the node as not belonging to this list any more
node->m_list = NULL;
return node;
}
void Erase( nodetype *node )
{
DeleteNode(node);
}
bool DeleteNode( nodetype *node )
{
if ( !DetachNode(node) )
return false;
DoDeleteNode(node);
return true;
}
bool DeleteObject( T *object )
{
for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
{
if ( current->GetData() == object )
{
DeleteNode(current);
return true;
}
}
// not found
return false;
}
nodetype *Find(const T *object) const
{
for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
{
if ( current->GetData() == object )
return current;
}
// not found
return NULL;
}
int IndexOf(const T *object) const
{
int n = 0;
for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
{
if ( current->GetData() == object )
return n;
n++;
}
return wxNOT_FOUND;
}
void Clear()
{
nodetype *current = m_nodeFirst;
while ( current )
{
nodetype *next = current->GetNext();
DoDeleteNode(current);
current = next;
}
m_nodeFirst =
m_nodeLast = NULL;
m_count = 0;
}
void Reverse()
{
nodetype * node = m_nodeFirst;
nodetype* tmp;
while (node)
{
// swap prev and next pointers
tmp = node->m_next;
node->m_next = node->m_previous;
node->m_previous = tmp;
// this is the node that was next before swapping
node = tmp;
}
// swap first and last node
tmp = m_nodeFirst; m_nodeFirst = m_nodeLast; m_nodeLast = tmp;
}
void DeleteNodes(nodetype* first, nodetype* last)
{
nodetype * node = first;
while (node != last)
{
nodetype* next = node->GetNext();
DeleteNode(node);
node = next;
}
}
void ForEach(wxListIterateFunction F)
{
for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
(*F)(current->GetData());
}
T *FirstThat(wxListIterateFunction F)
{
for ( nodetype *current = GetFirst(); current; current = current->GetNext() )
{
if ( (*F)(current->GetData()) )
return current->GetData();
}
return NULL;
}
T *LastThat(wxListIterateFunction F)
{
for ( nodetype *current = GetLast(); current; current = current->GetPrevious() )
{
if ( (*F)(current->GetData()) )
return current->GetData();
}
return NULL;
}
/* STL interface */
public:
typedef size_t size_type;
typedef int difference_type;
typedef T* value_type;
typedef value_type& reference;
typedef const value_type& const_reference;
class iterator
{
public:
typedef nodetype Node;
typedef iterator itor;
typedef T* value_type;
typedef value_type* ptr_type;
typedef value_type& reference;
Node* m_node;
Node* m_init;
public:
typedef reference reference_type;
typedef ptr_type pointer_type;
iterator(Node* node, Node* init) : m_node(node), m_init(init) {}
iterator() : m_node(NULL), m_init(NULL) { }
reference_type operator*() const
{ return *m_node->GetDataPtr(); }
// ptrop
itor& operator++() { m_node = m_node->GetNext(); return *this; }
const itor operator++(int)
{ itor tmp = *this; m_node = m_node->GetNext(); return tmp; }
itor& operator--()
{
m_node = m_node ? m_node->GetPrevious() : m_init;
return *this;
}
const itor operator--(int)
{
itor tmp = *this;
m_node = m_node ? m_node->GetPrevious() : m_init;
return tmp;
}
bool operator!=(const itor& it) const
{ return it.m_node != m_node; }
bool operator==(const itor& it) const
{ return it.m_node == m_node; }
};
class const_iterator
{
public:
typedef nodetype Node;
typedef T* value_type;
typedef const value_type& const_reference;
typedef const_iterator itor;
typedef value_type* ptr_type;
Node* m_node;
Node* m_init;
public:
typedef const_reference reference_type;
typedef const ptr_type pointer_type;
const_iterator(Node* node, Node* init)
: m_node(node), m_init(init) { }
const_iterator() : m_node(NULL), m_init(NULL) { }
const_iterator(const iterator& it)
: m_node(it.m_node), m_init(it.m_init) { }
reference_type operator*() const
{ return *m_node->GetDataPtr(); }
// ptrop
itor& operator++() { m_node = m_node->GetNext(); return *this; }
const itor operator++(int)
{ itor tmp = *this; m_node = m_node->GetNext(); return tmp; }
itor& operator--()
{
m_node = m_node ? m_node->GetPrevious() : m_init;
return *this;
}
const itor operator--(int)
{
itor tmp = *this;
m_node = m_node ? m_node->GetPrevious() : m_init;
return tmp;
}
bool operator!=(const itor& it) const
{ return it.m_node != m_node; }
bool operator==(const itor& it) const
{ return it.m_node == m_node; }
};
class reverse_iterator
{
public:
typedef nodetype Node;
typedef T* value_type;
typedef reverse_iterator itor;
typedef value_type* ptr_type;
typedef value_type& reference;
Node* m_node;
Node* m_init;
public:
typedef reference reference_type;
typedef ptr_type pointer_type;
reverse_iterator(Node* node, Node* init)
: m_node(node), m_init(init) { }
reverse_iterator() : m_node(NULL), m_init(NULL) { }
reference_type operator*() const
{ return *m_node->GetDataPtr(); }
// ptrop
itor& operator++()
{ m_node = m_node->GetPrevious(); return *this; }
const itor operator++(int)
{ itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }
itor& operator--()
{ m_node = m_node ? m_node->GetNext() : m_init; return *this; }
const itor operator--(int)
{
itor tmp = *this;
m_node = m_node ? m_node->GetNext() : m_init;
return tmp;
}
bool operator!=(const itor& it) const
{ return it.m_node != m_node; }
bool operator==(const itor& it) const
{ return it.m_node == m_node; }
};
class const_reverse_iterator
{
public:
typedef nodetype Node;
typedef T* value_type;
typedef const_reverse_iterator itor;
typedef value_type* ptr_type;
typedef const value_type& const_reference;
Node* m_node;
Node* m_init;
public:
typedef const_reference reference_type;
typedef const ptr_type pointer_type;
const_reverse_iterator(Node* node, Node* init)
: m_node(node), m_init(init) { }
const_reverse_iterator() : m_node(NULL), m_init(NULL) { }
const_reverse_iterator(const reverse_iterator& it)
: m_node(it.m_node), m_init(it.m_init) { }
reference_type operator*() const
{ return *m_node->GetDataPtr(); }
// ptrop
itor& operator++()
{ m_node = m_node->GetPrevious(); return *this; }
const itor operator++(int)
{ itor tmp = *this; m_node = m_node->GetPrevious(); return tmp; }
itor& operator--()
{ m_node = m_node ? m_node->GetNext() : m_init; return *this;}
const itor operator--(int)
{
itor tmp = *this;
m_node = m_node ? m_node->GetNext() : m_init;
return tmp;
}
bool operator!=(const itor& it) const
{ return it.m_node != m_node; }
bool operator==(const itor& it) const
{ return it.m_node == m_node; }
};
wxEXPLICIT wxDList(size_type n, const_reference v = value_type())
{ assign(n, v); }
wxDList(const const_iterator& first, const const_iterator& last)
{ assign(first, last); }
iterator begin() { return iterator(GetFirst(), GetLast()); }
const_iterator begin() const
{ return const_iterator(GetFirst(), GetLast()); }
iterator end() { return iterator(NULL, GetLast()); }
const_iterator end() const { return const_iterator(NULL, GetLast()); }
reverse_iterator rbegin()
{ return reverse_iterator(GetLast(), GetFirst()); }
const_reverse_iterator rbegin() const
{ return const_reverse_iterator(GetLast(), GetFirst()); }
reverse_iterator rend() { return reverse_iterator(NULL, GetFirst()); }
const_reverse_iterator rend() const
{ return const_reverse_iterator(NULL, GetFirst()); }
void resize(size_type n, value_type v = value_type())
{
while (n < size())
pop_back();
while (n > size())
push_back(v);
}
size_type size() const { return GetCount(); }
size_type max_size() const { return INT_MAX; }
bool empty() const { return IsEmpty(); }
reference front() { return *begin(); }
const_reference front() const { return *begin(); }
reference back() { iterator tmp = end(); return *--tmp; }
const_reference back() const { const_iterator tmp = end(); return *--tmp; }
void push_front(const_reference v = value_type())
{ Insert(GetFirst(), v); }
void pop_front() { DeleteNode(GetFirst()); }
void push_back(const_reference v = value_type())
{ Append( v ); }
void pop_back() { DeleteNode(GetLast()); }
void assign(const_iterator first, const const_iterator& last)
{
clear();
for(; first != last; ++first)
Append(*first);
}
void assign(size_type n, const_reference v = value_type())
{
clear();
for(size_type i = 0; i < n; ++i)
Append(v);
}
iterator insert(const iterator& it, const_reference v)
{
if (it == end())
Append( v );
else
Insert(it.m_node,v);
iterator itprev(it);
return itprev--;
}
void insert(const iterator& it, size_type n, const_reference v)
{
for(size_type i = 0; i < n; ++i)
Insert(it.m_node, v);
}
void insert(const iterator& it, const_iterator first, const const_iterator& last)
{
for(; first != last; ++first)
Insert(it.m_node, *first);
}
iterator erase(const iterator& it)
{
iterator next = iterator(it.m_node->GetNext(), GetLast());
DeleteNode(it.m_node); return next;
}
iterator erase(const iterator& first, const iterator& last)
{
iterator next = last; ++next;
DeleteNodes(first.m_node, last.m_node);
return next;
}
void clear() { Clear(); }
void splice(const iterator& it, wxDList<T>& l, const iterator& first, const iterator& last)
{ insert(it, first, last); l.erase(first, last); }
void splice(const iterator& it, wxDList<T>& l)
{ splice(it, l, l.begin(), l.end() ); }
void splice(const iterator& it, wxDList<T>& l, const iterator& first)
{
iterator tmp = first; ++tmp;
if(it == first || it == tmp) return;
insert(it, *first);
l.erase(first);
}
void remove(const_reference v)
{ DeleteObject(v); }
void reverse()
{ Reverse(); }
/* void swap(list<T>& l)
{
{ size_t t = m_count; m_count = l.m_count; l.m_count = t; }
{ bool t = m_destroy; m_destroy = l.m_destroy; l.m_destroy = t; }
{ wxNodeBase* t = m_nodeFirst; m_nodeFirst = l.m_nodeFirst; l.m_nodeFirst = t; }
{ wxNodeBase* t = m_nodeLast; m_nodeLast = l.m_nodeLast; l.m_nodeLast = t; }
{ wxKeyType t = m_keyType; m_keyType = l.m_keyType; l.m_keyType = t; }
} */
};
#endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
#endif // _WX_DLIST_H_