272 lines
8 KiB
C++
272 lines
8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/dib.h
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// Purpose: wxDIB class representing Win32 device independent bitmaps
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 03.03.03 (replaces the old file with the same name)
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// Copyright: (c) 1997-2003 wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_DIB_H_
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#define _WX_MSW_DIB_H_
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class WXDLLIMPEXP_FWD_CORE wxPalette;
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#include "wx/msw/private.h"
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#if wxUSE_WXDIB
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#ifdef __WXMSW__
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#include "wx/bitmap.h"
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#endif // __WXMSW__
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// ----------------------------------------------------------------------------
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// wxDIB: represents a DIB section
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxDIB
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{
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public:
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// ctors and such
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// --------------
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// create an uninitialized DIB with the given width, height and depth (only
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// 24 and 32 bpp DIBs are currently supported)
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//
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// after using this ctor, GetData() and GetHandle() may be used if IsOk()
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// returns true
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wxDIB(int width, int height, int depth)
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{ Init(); (void)Create(width, height, depth); }
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#ifdef __WXMSW__
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// create a DIB from the DDB
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wxDIB(const wxBitmap& bmp)
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{ Init(); (void)Create(bmp); }
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#endif // __WXMSW__
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// create a DIB from the Windows DDB
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wxDIB(HBITMAP hbmp)
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{ Init(); (void)Create(hbmp); }
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// load a DIB from file (any depth is supoprted here unlike above)
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//
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// as above, use IsOk() to see if the bitmap was loaded successfully
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wxDIB(const wxString& filename)
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{ Init(); (void)Load(filename); }
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// same as the corresponding ctors but with return value
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bool Create(int width, int height, int depth);
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#ifdef __WXMSW__
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bool Create(const wxBitmap& bmp) { return Create(GetHbitmapOf(bmp)); }
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#endif
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bool Create(HBITMAP hbmp);
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bool Load(const wxString& filename);
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// dtor is not virtual, this class is not meant to be used polymorphically
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~wxDIB();
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// operations
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// ----------
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#ifndef __WXWINCE__
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// create a bitmap compatible with the given HDC (or screen by default) and
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// return its handle, the caller is responsible for freeing it (using
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// DeleteObject())
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HBITMAP CreateDDB(HDC hdc = 0) const;
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#endif // !__WXWINCE__
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// get the handle from the DIB and reset it, i.e. this object won't destroy
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// the DIB after this (but the caller should do it)
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HBITMAP Detach() { HBITMAP hbmp = m_handle; m_handle = 0; return hbmp; }
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#if wxUSE_PALETTE
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// create a palette for this DIB (always a trivial/default one for 24bpp)
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wxPalette *CreatePalette() const;
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#endif // wxUSE_PALETTE
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// save the DIB as a .BMP file to the file with the given name
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bool Save(const wxString& filename);
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// accessors
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// ---------
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// return true if DIB was successfully created, false otherwise
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bool IsOk() const { return m_handle != 0; }
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// get the bitmap size
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wxSize GetSize() const { DoGetObject(); return wxSize(m_width, m_height); }
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int GetWidth() const { DoGetObject(); return m_width; }
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int GetHeight() const { DoGetObject(); return m_height; }
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// get the number of bits per pixel, or depth
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int GetDepth() const { DoGetObject(); return m_depth; }
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// get the DIB handle
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HBITMAP GetHandle() const { return m_handle; }
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// get raw pointer to bitmap bits, you should know what you do if you
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// decide to use it
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unsigned char *GetData() const
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{ DoGetObject(); return (unsigned char *)m_data; }
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// HBITMAP conversion
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// ------------------
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// these functions are only used by wxWidgets internally right now, please
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// don't use them directly if possible as they're subject to change
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#ifndef __WXWINCE__
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// creates a DDB compatible with the given (or screen) DC from either
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// a plain DIB or a DIB section (in which case the last parameter must be
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// non NULL)
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static HBITMAP ConvertToBitmap(const BITMAPINFO *pbi,
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HDC hdc = 0,
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void *bits = NULL);
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// create a plain DIB (not a DIB section) from a DDB, the caller is
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// responsable for freeing it using ::GlobalFree()
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static HGLOBAL ConvertFromBitmap(HBITMAP hbmp);
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// creates a DIB from the given DDB or calculates the space needed by it:
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// if pbi is NULL, only the space is calculated, otherwise pbi is supposed
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// to point at BITMAPINFO of the correct size which is filled by this
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// function (this overload is needed for wxBitmapDataObject code in
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// src/msw/ole/dataobj.cpp)
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static size_t ConvertFromBitmap(BITMAPINFO *pbi, HBITMAP hbmp);
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#endif // __WXWINCE__
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// wxImage conversion
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// ------------------
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#if wxUSE_IMAGE
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// Possible formats for DIBs created by the functions below.
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enum PixelFormat
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{
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PixelFormat_PreMultiplied = 0,
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PixelFormat_NotPreMultiplied = 1
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};
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// Create a DIB from the given image, the DIB will be either 24 or 32 (if
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// the image has alpha channel) bpp.
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//
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// By default the DIB stores pixel data in pre-multiplied format so that it
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// can be used with ::AlphaBlend() but it is also possible to disable
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// pre-multiplication for the DIB to be usable with ImageList_Draw() which
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// does pre-multiplication internally.
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wxDIB(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied)
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{
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Init();
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(void)Create(image, pf);
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}
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// same as the above ctor but with the return code
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bool Create(const wxImage& image, PixelFormat pf = PixelFormat_PreMultiplied);
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// create wxImage having the same data as this DIB
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wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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// helper functions
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// ----------------
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// return the size of one line in a DIB with given width and depth: the
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// point here is that as the scan lines need to be DWORD aligned so we may
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// need to add some padding
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static unsigned long GetLineSize(int width, int depth)
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{
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return ((width*depth + 31) & ~31) >> 3;
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}
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private:
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// common part of all ctors
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void Init();
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// free resources
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void Free();
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// initialize the contents from the provided DDB (Create() must have been
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// already called)
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bool CopyFromDDB(HBITMAP hbmp);
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// the DIB section handle, 0 if invalid
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HBITMAP m_handle;
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// NB: we could store only m_handle and not any of the other fields as
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// we may always retrieve them from it using ::GetObject(), but we
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// decide to still store them for efficiency concerns -- however if we
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// don't have them from the very beginning (e.g. DIB constructed from a
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// bitmap), we only retrieve them when necessary and so these fields
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// should *never* be accessed directly, even from inside wxDIB code
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// function which must be called before accessing any members and which
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// gets their values from m_handle, if not done yet
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void DoGetObject() const;
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// pointer to DIB bits, may be NULL
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void *m_data;
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// size and depth of the image
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int m_width,
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m_height,
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m_depth;
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// in some cases we could be using a handle which we didn't create and in
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// this case we shouldn't free it neither -- this flag tell us if this is
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// the case
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bool m_ownsHandle;
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// DIBs can't be copied
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wxDIB(const wxDIB&);
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wxDIB& operator=(const wxDIB&);
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};
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// ----------------------------------------------------------------------------
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// inline functions implementation
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// ----------------------------------------------------------------------------
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inline
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void wxDIB::Init()
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{
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m_handle = 0;
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m_ownsHandle = true;
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m_data = NULL;
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m_width =
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m_height =
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m_depth = 0;
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}
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inline
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void wxDIB::Free()
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{
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if ( m_handle && m_ownsHandle )
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{
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if ( !::DeleteObject(m_handle) )
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{
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wxLogLastError(wxT("DeleteObject(hDIB)"));
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}
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Init();
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}
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}
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inline wxDIB::~wxDIB()
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{
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Free();
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}
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#endif
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// wxUSE_WXDIB
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#endif // _WX_MSW_DIB_H_
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