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CodeBlocksPortable/wxWidgets-3.0.5/include/wx/osx/srchctrl.h

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C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/srchctrl.h
// Purpose: mac carbon wxSearchCtrl class
// Author: Vince Harron
// Created: 2006-02-19
// Copyright: Vince Harron
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SEARCHCTRL_H_
#define _WX_SEARCHCTRL_H_
#if wxUSE_SEARCHCTRL
class wxSearchWidgetImpl;
class WXDLLIMPEXP_CORE wxSearchCtrl : public wxSearchCtrlBase
{
public:
// creation
// --------
wxSearchCtrl();
wxSearchCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxSearchCtrlNameStr);
virtual ~wxSearchCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxSearchCtrlNameStr);
// get/set search button menu
// --------------------------
virtual void SetMenu( wxMenu* menu );
virtual wxMenu* GetMenu();
// get/set search options
// ----------------------
virtual void ShowSearchButton( bool show );
virtual bool IsSearchButtonVisible() const;
virtual void ShowCancelButton( bool show );
virtual bool IsCancelButtonVisible() const;
// TODO: In 2.9 these should probably be virtual, and declared in the base class...
void SetDescriptiveText(const wxString& text);
wxString GetDescriptiveText() const;
virtual bool HandleSearchFieldSearchHit() ;
virtual bool HandleSearchFieldCancelHit() ;
wxSearchWidgetImpl * GetSearchPeer() const;
protected:
wxSize DoGetBestSize() const;
void Init();
wxMenu *m_menu;
wxString m_descriptiveText;
private:
DECLARE_DYNAMIC_CLASS(wxSearchCtrl)
DECLARE_EVENT_TABLE()
};
#endif // wxUSE_SEARCHCTRL
#endif // _WX_SEARCHCTRL_H_