65 lines
2.6 KiB
C++
65 lines
2.6 KiB
C++
//-----------------------------------------------------------------------------
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// Name: myframe.h
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// Purpose: XML resources sample: A derived frame, called MyFrame
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// Author: Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik
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// Copyright: (c) Robert O'Connor and Vaclav Slavik
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// Licence: wxWindows licence
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Begin single inclusion of this .h file condition
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//-----------------------------------------------------------------------------
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#ifndef _MYFRAME_H_
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#define _MYFRAME_H_
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//-----------------------------------------------------------------------------
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// Headers
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//-----------------------------------------------------------------------------
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#include "wx/frame.h"
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//-----------------------------------------------------------------------------
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// Class definition: MyFrame
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//-----------------------------------------------------------------------------
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// Define a new frame type: this is going to be our main frame
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class MyFrame : public wxFrame
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{
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public:
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// Constructor.
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MyFrame( wxWindow* parent=(wxWindow *)NULL);
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private:
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// Event handlers (these functions should _not_ be virtual)
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void OnUnloadResourceMenuCommand(wxCommandEvent& event);
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void OnReloadResourceMenuCommand(wxCommandEvent& event);
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void OnExitToolOrMenuCommand(wxCommandEvent& event);
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void OnAboutToolOrMenuCommand(wxCommandEvent& event);
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void OnNonDerivedDialogToolOrMenuCommand(wxCommandEvent& event);
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void OnDerivedDialogToolOrMenuCommand(wxCommandEvent& event);
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void OnControlsToolOrMenuCommand(wxCommandEvent& event);
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void OnUncenteredToolOrMenuCommand(wxCommandEvent& event);
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void OnObjRefToolOrMenuCommand(wxCommandEvent& event);
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void OnCustomClassToolOrMenuCommand(wxCommandEvent& event);
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void OnPlatformPropertyToolOrMenuCommand(wxCommandEvent& event);
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void OnArtProviderToolOrMenuCommand(wxCommandEvent& event);
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void OnVariableExpansionToolOrMenuCommand(wxCommandEvent& event);
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void OnVariants(wxCommandEvent& event);
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void OnRecursiveLoad(wxCommandEvent& event);
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void OnAnimationCtrlPlay(wxCommandEvent& event);
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// Any class wishing to process wxWidgets events must use this macro
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wxDECLARE_EVENT_TABLE();
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};
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//-----------------------------------------------------------------------------
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// End single inclusion of this .h file condition
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//-----------------------------------------------------------------------------
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#endif // _MYFRAME_H_
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