313 lines
14 KiB
C
313 lines
14 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: const_cpp.h
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// Purpose: Preprocessor symbols
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// Author: Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page page_cppconst Preprocessor Symbols
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@tableofcontents
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These are preprocessor symbols used in the wxWidgets source, grouped by
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category (and sorted by alphabetical order inside each category). All of these
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macros except for the @c wxUSE_XXX variety is defined if the corresponding
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condition is @true and undefined if it isn't, so they should be always tested
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using @ifdef_ and not @if_.
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@section page_cppconst_guisystem GUI system
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@beginDefList
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@itemdef{__WXBASE__, Only wxBase, no GUI features (same as @c wxUSE_GUI == 0)}
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@itemdef{__WXCOCOA__, OS X using wxCocoa Port}
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@itemdef{__WXDFB__, wxUniversal using DirectFB}
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@itemdef{__WXWINCE__, Windows CE}
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@itemdef{__WXGTK__, GTK+}
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@itemdef{__WXGTK12__, GTK+ 1.2 or higher}
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@itemdef{__WXGTK20__, GTK+ 2.0 or higher}
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@itemdef{__WXGTK24__, GTK+ 2.4 or higher}
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@itemdef{__WXGTK26__, GTK+ 2.6 or higher}
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@itemdef{__WXGTK210__, GTK+ 2.10 or higher}
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@itemdef{__WXMAC__, old define, same as @c __WXOSX__}
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@itemdef{__WXMOTIF__, Motif}
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@itemdef{__WXMOTIF20__, Motif 2.0 or higher}
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@itemdef{__WXMSW__, GUI using <a href="http://en.wikipedia.org/wiki/Windows_User">Windows Controls</a>.
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Notice that for compatibility reasons, this symbol is defined for console
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applications under Windows as well, but it should only be used in the GUI code
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while @c __WINDOWS__ should be used for the platform tests.}
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@itemdef{__WXOSX__, OS X GUI using any Apple widget framework (Carbon, AppKit or UIKit)}
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@itemdef{__WXOSX_IPHONE__, OS X iPhone (UIKit)}
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@itemdef{__WXOSX_CARBON__, Mac OS X using Carbon}
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@itemdef{__WXOSX_COCOA__, Mac OS X using Cocoa (AppKit)}
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@itemdef{__WXOSX_MAC__, Mac OS X (Carbon or Cocoa)}
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@itemdef{__WXOSX_OR_COCOA__, Any Mac OS X port (wxOSX-Carbon, wxOSX-Cocoa or
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wxCocoa)}
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@itemdef{__WXPM__, OS/2 native Presentation Manager}
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@itemdef{__WXSTUBS__, Stubbed version ('template' wxWin implementation)}
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@itemdef{__WXXT__, Xt; mutually exclusive with WX_MOTIF, not implemented in wxWidgets 2.x}
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@itemdef{__WXX11__, wxX11 (__WXUNIVERSAL__ will be also defined)}
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@itemdef{__WXWINE__, WINE (i.e. WIN32 on Unix)}
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@itemdef{__WXUNIVERSAL__, wxUniversal port, always defined in addition
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to one of the symbols above so this should be tested first.}
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@itemdef{__X__, any X11-based GUI toolkit except GTK+}
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@endDefList
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There are two wxWidgets ports to Mac OS X. One of them, wxOSX is the successor of the
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venerable wxMac, it currently exists in three versions: Carbon and Cocoa for the
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desktop and a very early iPhone port. And there is the Cocoa port named wxCocoa
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which has not been updated very actively since beginning 2008. To summarize:
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@li If you want to test for wxOSX on the desktop, use
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@c __WXOSX_MAC__.
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@li If you want to test for wxOSX on the iPhone, use
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@c __WXOSX_IPHONE__.
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@li If you want to test for any GUI Mac port under OS X, use
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@c __WXOSX_OR_COCOA__.
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@li If you want to test for any port under Mac OS X, including, for
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example, wxGTK and also wxBase, use @c __DARWIN__ (see below).
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The convention is to use the @c __WX prefix for these
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symbols, although this has not always been followed.
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@section page_cppconst_os Operating Systems
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@beginDefList
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@itemdef{__APPLE__, any Mac OS version}
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@itemdef{__AIX__, AIX}
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@itemdef{__BSD__, Any *BSD system}
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@itemdef{__CYGWIN__, Cygwin: Unix on Win32}
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@itemdef{__DARWIN__, Mac OS X (with BSD C library), using any port (see also @c __WXOSX__)}
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@itemdef{__DATA_GENERAL__, DG-UX}
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@itemdef{__FREEBSD__, FreeBSD}
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@itemdef{__HPUX__, HP-UX (Unix)}
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@itemdef{__GNU__, GNU Hurd}
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@itemdef{__LINUX__, Linux}
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@itemdef{__MACH__, Mach-O Architecture (Mac OS X only builds)}
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@itemdef{__OSF__, OSF/1}
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@itemdef{__QNX__, QNX Neutrino RTOS}
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@itemdef{__SGI__, IRIX}
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@itemdef{__SOLARIS__, Solaris}
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@itemdef{__SUN__, Any Sun}
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@itemdef{__SUNOS__, Sun OS}
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@itemdef{__SVR4__, SystemV R4}
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@itemdef{__SYSV__, SystemV generic}
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@itemdef{__ULTRIX__, Ultrix}
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@itemdef{__UNIX__, any Unix}
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@itemdef{__UNIX_LIKE__, Unix, BeOS or VMS}
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@itemdef{__VMS__, VMS}
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@itemdef{__WINDOWS__, Any Windows platform, using any port (see also @c __WXMSW__)}
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@itemdef{__WIN16__, Win16 API (not supported since wxWidgets 2.6)}
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@itemdef{__WIN32__, Win32 API}
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@itemdef{__WIN64__, Win64 (mostly same as Win32 but data type sizes are different)}
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@itemdef{__WINE__, Wine}
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@itemdef{_WIN32_WCE, Windows CE version}
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@endDefList
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@section page_cppconst_cpu Hardware Architectures (CPU)
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Note that not all of these symbols are always defined, it depends on the
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compiler used.
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@beginDefList
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@itemdef{__ALPHA__, DEC Alpha architecture}
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@itemdef{__INTEL__, Intel i386 or compatible}
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@itemdef{__IA64__, Intel 64 bit architecture}
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@itemdef{__POWERPC__, Motorola Power PC}
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@endDefList
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@section page_cppconst_hardware Hardware Type
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@beginDefList
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@itemdef{__SMARTPHONE__, Generic mobile devices with phone buttons and a small display}
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@itemdef{__PDA__, Personal digital assistant, usually with touch screen}
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@itemdef{__HANDHELD__, Small but powerful computer, usually with a keyboard}
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@itemdef{__POCKETPC__, Microsoft-powered PocketPC devices with touch-screen}
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@itemdef{__WINCE_STANDARDSDK__, Microsoft-powered Windows CE devices, for generic Windows CE applications}
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@itemdef{__WINCE_NET__, Microsoft-powered Windows CE .NET devices (_WIN32_WCE is 400 or greater)}
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@itemdef{WIN32_PLATFORM_WFSP, Microsoft-powered smartphone}
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@endDefList
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@section page_cppconst_compiler Compilers
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@beginDefList
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@itemdef{__BORLANDC__, Borland C++. The value of the macro corresponds
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to the compiler version: 500 is 5.0.}
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@itemdef{__DJGPP__, DJGPP}
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@itemdef{__DIGITALMARS__, Digital Mars}
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@itemdef{__EVC4__, Embedded Visual C++ 4 (can be only used for building wxWinCE)}
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@itemdef{__GNUG__, Gnu C++ on any platform, see also wxCHECK_GCC_VERSION}
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@itemdef{__GNUWIN32__, Gnu-Win32 compiler, see also wxCHECK_W32API_VERSION}
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@itemdef{__INTELC__, Intel C++ compiler}
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@itemdef{__MINGW32__, Either MinGW32 or MinGW-w64 in either 32 or 64 bits}
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@itemdef{__MINGW32_TOOLCHAIN, MinGW32 only (32 bits only right now)}
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@itemdef{__MINGW64__, MinGW-w64 in 64 bit builds}
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@itemdef{__MINGW64_TOOLCHAIN__, MinGW-w64 in either 32 or 64 bit builds}
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@itemdef{__SUNCC__, Sun CC, see also wxCHECK_SUNCC_VERSION}
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@itemdef{__SYMANTECC__, Symantec C++}
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@itemdef{__VISAGECPP__, IBM Visual Age (OS/2)}
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@itemdef{__VISUALC__, Microsoft Visual C++, see also ::wxCHECK_VISUALC_VERSION.
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The value of this macro corresponds to the compiler version:
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@c 1020 for @c 4.2 (the first supported version), @c 1100 for
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@c 5.0, @c 1200 for @c 6.0 and so on. For convenience, the symbols
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__VISUALCn__ are also defined for each major compiler version from
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5 to 12, i.e. you can use tests such @ifdef_ __VISUALC7__ to test
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for compiler version being precisely 7.}
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@itemdef{__XLC__, AIX compiler}
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@itemdef{__WATCOMC__, Watcom C++. The value of this macro corresponds to
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the compiler version, @c 1100 is @c 11.0 and @c 1200 is OpenWatcom.}
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@endDefList
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@section page_cppconst_featuretests Feature Tests
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Some library features may not be always available even if they were selected
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by the user. To make it possible to check if this is the case, the library
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predefines the symbols in the form @c wxHAS_FEATURE. Unlike
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@c wxUSE_FEATURE symbols which are defined by the library user (directly
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in @c setup.h or by running configure script) and which must be always
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defined as either 0 or 1, the @c wxHAS symbols are only defined if
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the corresponding feature is available and not defined at all otherwise.
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Currently the following symbols exist:
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@beginDefList
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@itemdef{wxHAS_3STATE_CHECKBOX, Defined if wxCheckBox supports wxCHK_3STATE
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flag, i.e. is capable of showing three states and not only the usual two.
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Currently defined for almost all ports.}
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@itemdef{wxHAS_ATOMIC_OPS, Defined if wxAtomicInc() and wxAtomicDec() functions
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have an efficient (CPU-specific) implementation. Notice that the functions
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themselves are always available but can be prohibitively slow to use when
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implemented in a generic way, using a critical section.}
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@itemdef{wxHAS_BITMAPTOGGLEBUTTON, Defined in @c wx/tglbtn.h if
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wxBitmapToggleButton class is available in addition to wxToggleButton.}
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@itemdef{wxHAS_CONFIG_TEMPLATE_RW, Defined if the currently used compiler
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supports template Read() and Write() methods in wxConfig.}
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@itemdef{wxHAS_LARGE_FILES, Defined if wxFile supports files more than 4GB in
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size (notice that you must include @c wx/filefn.h before testing for this
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symbol).}
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@itemdef{wxHAS_LARGE_FFILES, Defined if wxFFile supports files more than 4GB in
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size (notice that you must include @c wx/filefn.h before testing for this
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symbol).}
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@itemdef{wxHAS_LONG_LONG_T_DIFFERENT_FROM_LONG, Defined if compiler supports a
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64 bit integer type (available as @c wxLongLong_t) and this type is
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different from long. Notice that, provided wxUSE_LONGLONG is not turned
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off, some 64 bit type is always available to wxWidgets programs and this
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symbol only indicates a presence of such primitive type. It is useful to
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decide whether some function should be overloaded for both
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<code>long</code> and <code>long long</code> types.}
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@itemdef{wxHAS_MULTIPLE_FILEDLG_FILTERS, Defined if wxFileDialog supports multiple ('|'-separated) filters.}
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@itemdef{wxHAS_IMAGES_IN_RESOURCES, Defined if <a href="http://en.wikipedia.org/wiki/Resource_(Windows)">
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Windows resource files</a> or OS/2 resource files are available on the current platform.}
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@itemdef{wxHAS_POWER_EVENTS, Defined if wxPowerEvent are ever generated on the current platform.}
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@itemdef{wxHAS_RADIO_MENU_ITEMS,
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Defined if the current port supports radio menu items (see wxMenu::AppendRadioItem).}
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@itemdef{wxHAS_RAW_BITMAP, Defined if direct access to bitmap data using the classes in @c wx/rawbmp.h is supported.}
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@itemdef{wxHAS_RAW_KEY_CODES, Defined if raw key codes (see wxKeyEvent::GetRawKeyCode are supported.}
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@itemdef{wxHAS_REGEX_ADVANCED, Defined if advanced syntax is available in wxRegEx.}
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@itemdef{wxHAS_TASK_BAR_ICON, Defined if wxTaskBarIcon is available on the current platform.}
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@endDefList
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@section page_cppconst_msvc_setup_h Library Selection for MSVC
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Microsoft Visual C++ users may use the special @c wx/setup.h file for this
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compiler in @c include/msvc subdirectory. This file implicitly links in all the
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wxWidgets libraries using MSVC-specific pragmas which usually is much more
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convenient than manually specifying the libraries list in all of the project
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configurations. However sometimes linking with all the libraries is not
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desirable, for example because some of them were not built and this is where
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the symbols in this section can be helpful: defining them allows to not link
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with the corresponding library. The following symbols are honoured:
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- wxNO_ADV_LIB
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- wxNO_AUI_LIB
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- wxNO_HTML_LIB
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- wxNO_MEDIA_LIB
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- wxNO_NET_LIB
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- wxNO_PROPGRID_LIB
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- wxNO_QA_LIB
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- wxNO_RICHTEXT_LIB
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- wxNO_WEBVIEW_LIB
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- wxNO_XML_LIB
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- wxNO_REGEX_LIB
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- wxNO_EXPAT_LIB
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- wxNO_JPEG_LIB
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- wxNO_PNG_LIB
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- wxNO_TIFF_LIB
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- wxNO_ZLIB_LIB
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Notice that the base library is always included and the core is always included
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for the GUI applications (i.e. those which don't define @c wxUSE_GUI as 0).
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If the makefiles have been used to build the libraries from source and the @c CFG
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variable has been set to specify a different output path for that particular
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configuration of build then the @c wxCFG preprocessor symbol should be set in
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the project that uses wxWidgets to the same value as the @c CFG variable in
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order for the correct @c wx/setup.h file to automatically be included for that
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configuration.
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@section page_cppconst_miscellaneous Miscellaneous
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@beginDefList
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@itemdef{__WXWINDOWS__,
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always defined in wxWidgets applications, see also wxCHECK_VERSION}
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@itemdef{wxDEBUG_LEVEL, defined as 1 by default, may be pre-defined as 0 before
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including wxWidgets headers to disable generation of any code at all
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for the assertion macros, see @ref overview_debugging}
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@itemdef{__WXDEBUG__, defined if wxDEBUG_LEVEL is 1 or more, undefined otherwise}
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@itemdef{wxUSE_XXX,
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if defined as 1, feature XXX is active, see the
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@ref page_wxusedef (the symbols of this form are always defined,
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use @if_ and not @ifdef_ to test for them)}
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@itemdef{WX_PRECOMP,
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is defined if precompiled headers (PCH) are in use. In
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this case, @c wx/wxprec.h includes @c wx/wx.h which, in turn,
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includes a number of wxWidgets headers thus making it unnecessary to include
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them explicitly. However if this is not defined, you do need to include them
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and so the usual idiom which allows to support both cases is to first include
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@c wx/wxprec.h} and then, inside @ifndef_ WX_PRECOMP, individual
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headers you need.}
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@itemdef{_UNICODE and UNICODE, both are defined if wxUSE_UNICODE is set to @c 1}
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@itemdef{wxUSE_GUI,
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this particular feature test macro is defined to 1
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when compiling or using the library with the GUI features activated,
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if it is defined as @c 0, only wxBase is available.}
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@itemdef{wxUSE_BASE,
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only used by wxWidgets internally (defined as 1 when
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building wxBase code, either as a standalone library or as part of the
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monolithic wxWidgets library, defined as 0 when building GUI library only)}
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@itemdef{wxNO_RTTI, is defined if the compiler RTTI support has been switched off}
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@itemdef{wxNO_EXCEPTIONS,
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is defined if the compiler support for C++ exceptions has been switched off}
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@itemdef{wxNO_THREADS,
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if this macro is defined, the compilation options
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don't include compiler flags needed for multithreaded code generation. This
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implies that wxUSE_THREADS is 0 and also that other (non-wx-based) threading
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packages cannot be used neither.}
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@itemdef{WXMAKINGDLL_XXX,
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used internally and defined when building the
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library @c XXX as a DLL; when a monolithic wxWidgets build is used only a
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single @c WXMAKINGDLL symbol is defined}
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@itemdef{WXUSINGDLL,
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defined when compiling code which uses wxWidgets as a DLL/shared library}
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@itemdef{WXBUILDING,
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defined when building wxWidgets itself, whether as a static or shared library}
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@endDefList
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*/
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