208 lines
7.5 KiB
Objective-C
208 lines
7.5 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: convauto.h
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// Purpose: interface of wxConvAuto
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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Constants representing various BOM types.
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BOM is an abbreviation for "Byte Order Mark", a special Unicode character
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which may be inserted into the beginning of a text stream to indicate its
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encoding.
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@since 2.9.3
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*/
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enum wxBOM
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{
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/**
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Unknown BOM.
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This is returned if BOM presence couldn't be determined and normally
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happens because not enough bytes of input have been analysed.
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*/
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wxBOM_Unknown = -1,
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/**
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No BOM.
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The stream doesn't contain BOM character at all.
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*/
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wxBOM_None,
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/**
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UTF-32 big endian BOM.
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The stream is encoded in big endian variant of UTF-32.
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*/
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wxBOM_UTF32BE,
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/**
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UTF-32 little endian BOM.
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The stream is encoded in little endian variant of UTF-32.
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*/
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wxBOM_UTF32LE,
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/**
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UTF-16 big endian BOM.
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The stream is encoded in big endian variant of UTF-16.
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*/
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wxBOM_UTF16BE,
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/**
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UTF-16 little endian BOM.
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The stream is encoded in little endian variant of UTF-16.
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*/
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wxBOM_UTF16LE,
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/**
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UTF-8 BOM.
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The stream is encoded in UTF-8.
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Notice that contrary to a popular belief, it's perfectly possible and,
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n fact, common under Microsoft Windows systems, to have a BOM in an
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UTF-8 stream: while it's not used to indicate the endianness of UTF-8
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stream (as it's byte-oriented), the BOM can still be useful just as an
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unambiguous indicator of UTF-8 being used.
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*/
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wxBOM_UTF8
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};
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/**
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@class wxConvAuto
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This class implements a Unicode to/from multibyte converter capable of
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automatically recognizing the encoding of the multibyte text on input. The
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logic used is very simple: the class uses the BOM (byte order mark) if it's
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present and tries to interpret the input as UTF-8 otherwise. If this fails,
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the input is interpreted as being in the default multibyte encoding which
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can be specified in the constructor of a wxConvAuto instance and, in turn,
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defaults to the value of GetFallbackEncoding() if not explicitly given.
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For the conversion from Unicode to multibyte, the same encoding as was
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previously used for multibyte to Unicode conversion is reused. If there had
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been no previous multibyte to Unicode conversion, UTF-8 is used by default.
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Notice that once the multibyte encoding is automatically detected, it
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doesn't change any more, i.e. it is entirely determined by the first use of
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wxConvAuto object in the multibyte-to-Unicode direction. However creating a
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copy of wxConvAuto object, either via the usual copy constructor or
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assignment operator, or using wxMBConv::Clone(), resets the automatically
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detected encoding so that the new copy will try to detect the encoding of
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the input on first use.
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This class is used by default in wxWidgets classes and functions reading
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text from files such as wxFile, wxFFile, wxTextFile, wxFileConfig and
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various stream classes so the encoding set with its SetFallbackEncoding()
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method will affect how these classes treat input files. In particular, use
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this method to change the fall-back multibyte encoding used to interpret
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the contents of the files whose contents isn't valid UTF-8 or to disallow
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it completely.
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@library{wxbase}
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@category{data}
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@see @ref overview_mbconv
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*/
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class wxConvAuto : public wxMBConv
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{
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public:
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/**
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Constructs a new wxConvAuto instance. The object will try to detect the
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input of the multibyte text given to its wxMBConv::ToWChar() method
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automatically but if the automatic detection of Unicode encodings
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fails, the fall-back encoding @a enc will be used to interpret it as
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multibyte text.
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The default value of @a enc, @c wxFONTENCODING_DEFAULT, means that the
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global default value (which can be set using SetFallbackEncoding())
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should be used. As with that method, passing @c wxFONTENCODING_MAX
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inhibits using this encoding completely so the input multibyte text
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will always be interpreted as UTF-8 in the absence of BOM and the
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conversion will fail if the input doesn't form valid UTF-8 sequence.
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Another special value is @c wxFONTENCODING_SYSTEM which means to use
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the encoding currently used on the user system, i.e. the encoding
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returned by wxLocale::GetSystemEncoding(). Any other encoding will be
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used as is, e.g. passing @c wxFONTENCODING_ISO8859_1 ensures that
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non-UTF-8 input will be treated as latin1.
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*/
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wxConvAuto(wxFontEncoding enc = wxFONTENCODING_DEFAULT);
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/**
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Return the detected BOM type.
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The BOM type is detected after sufficiently many initial bytes have
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passed through this conversion object so it will always return
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wxBOM_Unknown immediately after the object creation but may return a
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different value later.
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@since 2.9.3
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*/
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wxBOM GetBOM() const;
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/**
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Return a pointer to the characters that makes up this BOM.
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The returned character count is 2, 3 or 4, or undefined if the return
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value is NULL.
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@param bom
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A valid BOM type, i.e. not wxBOM_Unknown or wxBOM_None.
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@param count
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A non-@NULL pointer receiving the number of characters in this BOM.
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@return
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Pointer to characters composing the BOM or @NULL if BOM is unknown
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or invalid. Notice that the returned string is not NUL-terminated
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and may contain embedded NULs so @a count must be used to handle it
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correctly.
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@since 2.9.3
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*/
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const char* GetBOMChars(wxBOM bom, size_t* count);
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/**
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Disable the use of the fall back encoding: if the input doesn't have a
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BOM and is not valid UTF-8, the conversion will fail.
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*/
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static void DisableFallbackEncoding();
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/**
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Returns the encoding used by default by wxConvAuto if no other encoding
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is explicitly specified in constructor. By default, returns
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@c wxFONTENCODING_ISO8859_1 but can be changed using
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SetFallbackEncoding().
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*/
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static wxFontEncoding GetFallbackEncoding();
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/**
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Changes the encoding used by default by wxConvAuto if no other encoding
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is explicitly specified in constructor. The default value, which can be
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retrieved using GetFallbackEncoding(), is @c wxFONTENCODING_ISO8859_1.
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Special values of @c wxFONTENCODING_SYSTEM or @c wxFONTENCODING_MAX can
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be used for the @a enc parameter to use the encoding of the current
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user locale as fall back or not use any encoding for fall back at all,
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respectively (just as with the similar constructor parameter). However,
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@c wxFONTENCODING_DEFAULT can't be used here.
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*/
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static void SetFallbackEncoding(wxFontEncoding enc);
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/**
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Return the BOM type of this buffer.
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This is a helper function which is normally only used internally by
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wxConvAuto but provided for convenience of the code that wants to
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detect the encoding of a stream by checking it for BOM presence on its
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own.
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@since 2.9.3
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*/
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static wxBOM DetectBOM(const char *src, size_t srcLen);
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};
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