224 lines
7.2 KiB
Objective-C
224 lines
7.2 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: memory.h
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// Purpose: interface of wxDebugContext
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// Author: wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDebugContext
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A class for performing various debugging and memory tracing operations.
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Full functionality (such as printing out objects currently allocated) is
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only present in a debugging build of wxWidgets, i.e. if the __WXDEBUG__
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symbol is defined. wxDebugContext and related functions and macros can be
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compiled out by setting wxUSE_DEBUG_CONTEXT to 0 is setup.h
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@library{wxbase}
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@category{debugging}
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@see @ref overview_debugging
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*/
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class wxDebugContext
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{
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public:
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/**
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Checks the memory blocks for errors, starting from the currently set
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checkpoint.
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@return Returns the number of errors, so a value of zero represents
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success. Returns -1 if an error was detected that prevents
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further checking.
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*/
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static int Check(bool checkAll = false);
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/**
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Performs a memory dump from the currently set checkpoint, writing to the
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current debug stream. Calls the @b Dump member function for each wxObject
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derived instance.
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@return @true if the function succeeded, @false otherwise.
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*/
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static bool Dump();
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/**
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Returns @true if the memory allocator checks all previous memory blocks for
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errors.
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By default, this is @false since it slows down execution considerably.
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@see SetCheckPrevious()
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*/
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static bool GetCheckPrevious();
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/**
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Returns @true if debug mode is on.
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If debug mode is on, the wxObject new and delete operators store or use
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information about memory allocation. Otherwise, a straight malloc and
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free will be performed by these operators.
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@see SetDebugMode()
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*/
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static bool GetDebugMode();
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/**
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Gets the debug level (default 1).
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The debug level is used by the wxTraceLevel function and the WXTRACELEVEL
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macro to specify how detailed the trace information is; setting a
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different level will only have an effect if trace statements in the
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application specify a value other than one.
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@deprecated
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This is obsolete, replaced by wxLog functionality.
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@see SetLevel()
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*/
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static int GetLevel();
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/**
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Prints a list of the classes declared in this application, giving derivation
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and whether instances of this class can be dynamically created.
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@see PrintStatistics()
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*/
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static bool PrintClasses();
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/**
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Performs a statistics analysis from the currently set checkpoint, writing
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to the current debug stream. The number of object and non-object
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allocations is printed, together with the total size.
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@param detailed
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If @true, the function will also print how many objects of each class
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have been allocated, and the space taken by these class instances.
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@see PrintStatistics()
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*/
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static bool PrintStatistics(bool detailed = true);
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/**
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Tells the memory allocator to check all previous memory blocks for errors.
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By default, this is @false since it slows down execution considerably.
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@see GetCheckPrevious()
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*/
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static void SetCheckPrevious(bool check);
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/**
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Sets the current checkpoint: Dump and PrintStatistics operations will
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be performed from this point on. This allows you to ignore allocations
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that have been performed up to this point.
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@param all
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If @true, the checkpoint is reset to include all memory allocations
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since the program started.
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*/
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static void SetCheckpoint(bool all = false);
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/**
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Sets the debug mode on or off.
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If debug mode is on, the wxObject new and delete operators store or use
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information about memory allocation. Otherwise, a straight malloc and free
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will be performed by these operators.
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By default, debug mode is on if __WXDEBUG__ is defined. If the application
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uses this function, it should make sure that all object memory allocated
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is deallocated with the same value of debug mode. Otherwise, the delete
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operator might try to look for memory information that does not exist.
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@see GetDebugMode()
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*/
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static void SetDebugMode(bool debug);
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/**
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Sets the debug level (default 1).
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The debug level is used by the wxTraceLevel function and the WXTRACELEVEL
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macro to specify how detailed the trace information is; setting
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a different level will only have an effect if trace statements in the
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application specify a value other than one.
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@deprecated
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This is obsolete, replaced by wxLog functionality.
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@see GetLevel()
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*/
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static void SetLevel(int level);
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/**
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Installs a function to be called at the end of wxWidgets shutdown.
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It will be called after all files with global instances of
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wxDebugContextDumpDelayCounter have run their destructors.
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The shutdown function must be take no parameters and return nothing.
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*/
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static void SetShutdownNotifyFunction(wxShutdownNotifyFunction func);
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @addtogroup group_funcmacro_log */
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//@{
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Calls wxTrace() with printf-style variable argument syntax. Output is
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directed to the current output stream (see wxDebugContext).
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@header{wx/memory.h}
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*/
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#define WXTRACE(format, ...)
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Calls wxTraceLevel with printf-style variable argument syntax. Output is
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directed to the current output stream (see wxDebugContext). The first
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argument should be the level at which this information is appropriate. It
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will only be output if the level returned by wxDebugContext::GetLevel is
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equal to or greater than this value.
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@header{wx/memory.h}
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*/
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#define WXTRACELEVEL(level, format, ...)
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Takes printf-style variable argument syntax. Output is directed to the
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current output stream (see wxDebugContext).
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@header{wx/memory.h}
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*/
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void wxTrace(const wxString& format, ...);
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/**
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@deprecated Use one of the wxLogTrace() functions or one of the
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wxVLogTrace() functions instead.
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Takes @e printf() style variable argument syntax. Output is directed to the
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current output stream (see wxDebugContext). The first argument should be
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the level at which this information is appropriate. It will only be output
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if the level returned by wxDebugContext::GetLevel() is equal to or greater
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than this value.
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@header{wx/memory.h}
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*/
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void wxTraceLevel(int level, const wxString& format, ...);
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//@}
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