66 lines
2.3 KiB
C++
66 lines
2.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: interface/wx/nonownedwnd.h
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// Purpose: wxNonOwnedWindow class documentation
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// Author: Vadim Zeitlin
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// Created: 2011-10-09
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// Copyright: (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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/**
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Styles that can be used with any wxNonOwnedWindow:
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*/
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#define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
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/**
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Common base class for all non-child windows.
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This is the common base class of wxTopLevelWindow and wxPopupWindow and is
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not used directly.
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Currently the only additional functionality it provides, compared to base
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wxWindow class, is the ability to set the window shape.
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@since 2.9.3
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*/
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class wxNonOwnedWindow : public wxWindow
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{
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public:
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/**
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If the platform supports it, sets the shape of the window to that
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depicted by @a region. The system will not display or respond to any
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mouse event for the pixels that lie outside of the region. To reset the
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window to the normal rectangular shape simply call SetShape() again with
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an empty wxRegion. Returns @true if the operation is successful.
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This method is available in this class only since wxWidgets 2.9.3,
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previous versions only provided it in wxTopLevelWindow.
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*/
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bool SetShape(const wxRegion& region);
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/**
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Set the window shape to the given path.
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Set the window shape to the interior of the given path and also draw
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the window border along the specified path.
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For example, to make a clock-like circular window you could use
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@code
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wxSize size = GetSize();
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wxGraphicsPath
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path = wxGraphicsRenderer::GetDefaultRenderer()->CreatePath();
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path.AddCircle(size.x/2, size.y/2, 30);
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SetShape(path);
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@endcode
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As the overload above, this method is not guaranteed to work on all
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platforms but currently does work in wxMSW, wxOSX/Cocoa and wxGTK (with
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the appropriate but almost always present X11 extensions) ports.
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@since 2.9.3
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*/
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bool SetShape(const wxGraphicsPath& path);
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};
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