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cb-legacy-dev/installers/wizard/wxwidgets/wxfb/frame/GUIFrame.h
2023-11-18 17:56:10 +01:00

59 lines
2 KiB
C++

///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Feb 17 2007)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __GUIFrame__
#define __GUIFrame__
// Define WX_GCH in order to support precompiled headers with GCC compiler.
// You have to create the header "wx_pch.h" and include all files needed
// for compile your gui inside it.
// Then, compile it and place the file "wx_pch.h.gch" into the same
// directory that "wx_pch.h".
#ifdef WX_GCH
#include <wx_pch.h>
#else
#include <wx/wx.h>
#endif
#include <wx/menu.h>
///////////////////////////////////////////////////////////////////////////
#define idMenuQuit 1000
#define idMenuAbout 1001
///////////////////////////////////////////////////////////////////////////////
/// Class GUIFrame
///////////////////////////////////////////////////////////////////////////////
class GUIFrame : public wxFrame
{
DECLARE_EVENT_TABLE()
private:
// Private event handlers
void _wxFB_OnClose( wxCloseEvent& event ){ OnClose( event ); }
void _wxFB_OnQuit( wxCommandEvent& event ){ OnQuit( event ); }
void _wxFB_OnAbout( wxCommandEvent& event ){ OnAbout( event ); }
protected:
wxMenuBar* mbar;
wxStatusBar* statusBar;
// Virtual event handlers, overide them in your derived class
virtual void OnClose( wxCloseEvent& event ){ event.Skip(); }
virtual void OnQuit( wxCommandEvent& event ){ event.Skip(); }
virtual void OnAbout( wxCommandEvent& event ){ event.Skip(); }
public:
GUIFrame( wxWindow* parent, int id = wxID_ANY, wxString title = wxT("wxWidgets Application Template"), wxPoint pos = wxDefaultPosition, wxSize size = wxSize( 481,466 ), int style = wxDEFAULT_FRAME_STYLE|wxTAB_TRAVERSAL );
};
#endif //__GUIFrame__