gamenetworkingsockets: propagate OpenSSL
We need to propagate OpenSSL for using CMake's find_package.
This commit is contained in:
parent
b127a6f81a
commit
23805c77bc
|
@ -18,7 +18,8 @@ stdenv.mkDerivation rec {
|
|||
# tmp home for go
|
||||
preBuild = "export HOME=\"$TMPDIR\"";
|
||||
|
||||
buildInputs = [ protobuf openssl ];
|
||||
buildInputs = [ protobuf ];
|
||||
propagatedBuildInputs = [ openssl ];
|
||||
|
||||
meta = with lib; {
|
||||
description = "GameNetworkingSockets is a basic transport layer for games";
|
||||
|
|
Loading…
Reference in a new issue