* ioquake3 updated to 1.36. Also applied a hack to get better

coverage data.
* Quake 3 wrapper: wrap the dedicated server.

svn path=/nixpkgs/trunk/; revision=25487
This commit is contained in:
Eelco Dolstra 2011-01-10 12:24:48 +00:00
parent 0eaec55235
commit 3792a1ec37
3 changed files with 22 additions and 3 deletions

View file

@ -1,10 +1,10 @@
{stdenv, fetchurl, x11, SDL, mesa, openal}:
{ stdenv, fetchurl, x11, SDL, mesa, openal }:
stdenv.mkDerivation {
name = "ioquake3-1.34-pre-rc3";
name = "ioquake3-1.36";
src = fetchurl {
url = http://ioquake3.org/files/ioquake3_1.34-rc3.tar.bz2;
url = http://ioquake3.org/files/1.36/ioquake3-1.36.tar.bz2; # calls itself "1.34-rc3"
sha256 = "008vah60z0n9h1qp373xbqvhwfbyywbbhd1np0h0yw66g0qzchzv";
};
@ -16,6 +16,10 @@ stdenv.mkDerivation {
url = "http://sources.gentoo.org/viewcvs.py/*checkout*/gentoo-x86/games-fps/quake3/files/quake3-1.34_rc3-gcc42.patch?rev=1.1";
sha256 = "06c9lxfczcby5q29pim231mr2wdkvbv36xp9zbxp9vk0dfs8rv9x";
})
# Do an exit() instead of _exit(). This is nice for gcov.
# Upstream also seems to do this.
./exit.patch
];
buildInputs = [x11 SDL mesa openal];

View file

@ -0,0 +1,12 @@
diff -ru -x '*~' ioquake3_1.34-rc3-orig//code/unix/unix_main.c ioquake3_1.34-rc3//code/unix/unix_main.c
--- code/unix/unix_main.c 2006-11-28 23:05:25.000000000 +0100
+++ code/unix/unix_main.c 2011-01-10 12:43:51.000000000 +0100
@@ -341,7 +341,7 @@
void Sys_Exit( int ex ) {
Sys_ConsoleInputShutdown();
-#ifdef NDEBUG // regular behavior
+#if 0
// We can't do this
// as long as GL DLL's keep installing with atexit...

View file

@ -13,3 +13,6 @@ done
makeWrapper $game/ioquake3.* $out/bin/quake3 \
--suffix-each LD_LIBRARY_PATH ':' "$mesa/lib $gcc/lib" \
--add-flags "+set fs_basepath $out +set r_allowSoftwareGL 1"
makeWrapper $game/ioq3ded.* $out/bin/quake3-server \
--add-flags "+set fs_basepath $out"