diff --git a/pkgs/tools/graphics/directx-shader-compiler/default.nix b/pkgs/tools/graphics/directx-shader-compiler/default.nix index 31102443d85..192dd7e88f7 100644 --- a/pkgs/tools/graphics/directx-shader-compiler/default.nix +++ b/pkgs/tools/graphics/directx-shader-compiler/default.nix @@ -2,7 +2,7 @@ stdenv.mkDerivation rec { pname = "directx-shader-compiler"; - version = "1.7.2207"; + version = "1.7.2212"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. @@ -12,7 +12,7 @@ stdenv.mkDerivation rec { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${version}"; - hash = "sha256-yvhraZPJ6ocsg7/22/AzDbl/Rz7qXRQiXBxE1zB1QPA="; + hash = "sha256-/FuG6ThvA3XMlHhnshRJpKC+vf4LM8/hurUoPagpTqA="; fetchSubmodules = true; };