Ghost One: packaged.

svn path=/nixos/trunk/; revision=25136
This commit is contained in:
Evgeny Egorochkin 2010-12-15 02:19:44 +00:00
parent 37a9ffffb0
commit 652a22f0da
3 changed files with 106 additions and 0 deletions

View file

@ -58,6 +58,7 @@ in
foldingAtHome = 37;
sabnzbd = 38;
kdm = 39;
ghostOne = 40;
# When adding a uid, make sure it doesn't match an existing gid.
nixbld = 30000; # start of range of uids
@ -98,6 +99,7 @@ in
privoxy = 32;
disnix = 33;
osgi = 34;
ghostOne = 40;
# When adding a gid, make sure it doesn't match an existing uid.
users = 100;

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@ -52,6 +52,7 @@
./services/backup/sitecopy-backup.nix
./services/databases/mysql.nix
./services/databases/postgresql.nix
./services/games/ghost-one.nix
./services/hardware/acpid.nix
./services/hardware/bluetooth.nix
./services/hardware/hal.nix

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@ -0,0 +1,103 @@
{pkgs, config, ...}:
with pkgs.lib;
let
cfg = config.services.ghostOne;
ghostUser = "ghostone";
stateDir = "/var/lib/ghost-one";
in
{
###### interface
options = {
services.ghostOne = {
enable = mkOption {
default = false;
description = "Enable Ghost-One Warcraft3 game hosting server.";
};
language = mkOption {
default = "English";
description = "The language of bot messages: English, Spanish, Russian, Serbian or Turkish.";
};
war3path = mkOption {
default = "";
description = ''
The path to your local Warcraft III directory, which must contain war3.exe, storm.dll, and game.dll.
'';
};
mappath = mkOption {
default = "";
description = ''
The path to the directory where you keep your map files. GHost One doesn't require
map files but if it has access to them it can send them to players and automatically
calculate most map config values. GHost One will search [bot_mappath + map_localpath]
for the map file (map_localpath is set in each map's config file).
'';
};
config = mkOption {
default = "";
description = "Extra configuration options.";
};
};
};
###### implementation
config = mkIf cfg.enable {
users.extraUsers = singleton
{ name = ghostUser;
uid = config.ids.uids.ghostOne;
description = "Ghost One game server user";
home = stateDir;
};
users.extraGroups = singleton
{ name = ghostUser;
gid = config.ids.gids.ghostOne;
};
services.ghostOne.config = ''
# bot_log = /dev/stderr
bot_language = ${pkgs.ghostOne}/share/ghost-one/languages/${cfg.language}.cfg
bot_war3path = ${cfg.war3path}
bot_mapcfgpath = mapcfgs
bot_savegamepath = savegames
bot_mappath = ${cfg.mappath}
bot_replaypath = replays
'';
jobs.ghostOne = {
name = "ghost-one";
script = ''
mkdir -p ${stateDir}
cd ${stateDir}
chown ${ghostUser}:${ghostUser} .
mkdir -p mapcfgs
chown ${ghostUser}:${ghostUser} mapcfgs
mkdir -p replays
chown ${ghostUser}:${ghostUser} replays
mkdir -p savegames
chown ${ghostUser}:${ghostUser} savegames
ln -sf ${pkgs.writeText "ghost.cfg" cfg.config} ghost.cfg
ln -sf ${pkgs.ghostOne}/share/ghost-one/ip-to-country.csv
${pkgs.su}/bin/su -s ${pkgs.stdenv.shell} ${ghostUser} \
-c "LANG=C ${pkgs.ghostOne}/bin/ghost++"
'';
};
};
}