ioquake3: 2017-07-25 -> 2018-02-23

This commit is contained in:
Nikolay Amiantov 2018-02-25 20:15:27 +03:00
parent 72d4625218
commit c8d520cb80

View file

@ -1,20 +1,23 @@
{ lib, stdenv, fetchFromGitHub, which, pkgconfig, xlibsWrapper, SDL2, mesa, openalSoft
, curl, speex, opusfile, libogg, libopus, libjpeg, mumble, freetype
{ stdenv, fetchFromGitHub, which, pkgconfig, SDL2, mesa, openalSoft
, curl, speex, opusfile, libogg, libvorbis, libopus, libjpeg, mumble, freetype
}:
stdenv.mkDerivation rec {
name = "ioquake3-git-${version}";
version = "2017-07-25";
version = "2018-02-23";
src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
rev = "356ae10ef65d4401958d50f03288dcb22d957c96";
sha256 = "0dz4zqlb9n3skaicj0vfvq4nr3ig80s8nwj9m87b39wc9wq34c5j";
rev = "0d6edd227a13f1447938da1d1b020303c2545eb2";
sha256 = "1nsagyzrai8cxhabcv2my8bbwmwckvri288j6x4qi5bmp78xl4hx";
};
nativeBuildInputs = [ which pkgconfig ];
buildInputs = [ xlibsWrapper SDL2 mesa openalSoft curl speex opusfile libogg libopus libjpeg freetype mumble ];
buildInputs = [
SDL2 mesa openalSoft curl speex opusfile libogg libvorbis libopus libjpeg
freetype mumble
];
enableParallelBuilding = true;
@ -28,11 +31,11 @@ stdenv.mkDerivation rec {
mkdir -p $out/baseq3
'';
meta = {
meta = with stdenv.lib; {
homepage = https://ioquake3.org/;
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
license = lib.licenses.gpl2;
platforms = lib.platforms.linux;
maintainers = [ lib.maintainers.eelco lib.maintainers.abbradar ];
license = licenses.gpl2;
platforms = platforms.linux;
maintainers = with maintainers; [ eelco abbradar ];
};
}