obs-studio-plugins.obs-vkcapture: enable 32bit support (#188699)
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@ -1,4 +1,4 @@
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{ callPackage, libsForQt5 }:
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{ callPackage, libsForQt5, pkgsi686Linux }:
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{
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obs-gstreamer = callPackage ./obs-gstreamer.nix {};
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@ -10,6 +10,8 @@
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looking-glass-obs = callPackage ./looking-glass-obs.nix {};
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obs-nvfbc = callPackage ./obs-nvfbc.nix {};
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obs-pipewire-audio-capture = callPackage ./obs-pipewire-audio-capture.nix {};
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obs-vkcapture = callPackage ./obs-vkcapture.nix {};
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obs-vkcapture = callPackage ./obs-vkcapture.nix {
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obs-vkcapture32 = pkgsi686Linux.obs-studio-plugins.obs-vkcapture;
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};
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obs-backgroundremoval = callPackage ./obs-backgroundremoval.nix {};
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}
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@ -9,6 +9,7 @@
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, vulkan-headers
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, vulkan-loader
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, libGL
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, obs-vkcapture32
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}:
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stdenv.mkDerivation rec {
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@ -22,8 +23,29 @@ stdenv.mkDerivation rec {
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hash = "sha256-yaN0am24p9gC+s64Rop+jQ3952UOtZund/KttnVxP48=";
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};
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cmakeFlags = lib.optionals stdenv.isi686 [
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# We don't want to build the plugin for 32bit. The library integrates with
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# the 64bit plugin but it's necessary to be loaded into 32bit games.
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"-DBUILD_PLUGIN=OFF"
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];
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nativeBuildInputs = [ cmake ninja ];
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buildInputs = [ libGL libX11 obs-studio vulkan-headers vulkan-loader wayland ];
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buildInputs = [
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libGL
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libX11
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vulkan-headers
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vulkan-loader
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wayland
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]
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++ lib.optionals (!stdenv.isi686) [
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obs-studio
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];
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# Support 32bit Vulkan applications by linking in the 32bit Vulkan layer
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postInstall = lib.optionalString (stdenv.hostPlatform.system == "x86_64-linux") ''
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ln -s ${obs-vkcapture32}/share/vulkan/implicit_layer.d/obs_vkcapture_32.json \
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"$out/share/vulkan/implicit_layer.d/"
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'';
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meta = with lib; {
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description = "OBS Linux Vulkan/OpenGL game capture";
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