steam: add udev to non-game-sepcific deps for SteamVR
SteamVR is arguably part of Steam and udev should already exist on every system anyways, so closure size increase is minimal.
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@ -131,6 +131,9 @@ in buildFHSUserEnv rec {
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tbb
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zlib
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# SteamVR
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udev
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# Other things from runtime
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glib
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gtk2
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@ -177,7 +180,6 @@ in buildFHSUserEnv rec {
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xorg.xkeyboardconfig
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xorg.libpciaccess
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xorg.libXScrnSaver # Dead Cells
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udev # Shadow of the Tomb Raider
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icu # dotnet runtime, e.g. Stardew Valley
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# screeps dependencies
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