We could use our own libc++ here, but it is probably best to use the provided one to ensure consistency. This fixes some C++ programs when running aarch64-apple-ios-clang++.
62 lines
1.7 KiB
Nix
62 lines
1.7 KiB
Nix
{ targetPlatform
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, clang-unwrapped
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, binutils-unwrapped
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, runCommand
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, wrapBintoolsWith
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, wrapCCWith
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, buildIosSdk, targetIosSdkPkgs
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, xcode
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, lib
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}:
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let
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minSdkVersion = targetPlatform.minSdkVersion or "9.0";
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in
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rec {
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sdk = rec {
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name = "ios-sdk";
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type = "derivation";
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outPath = xcode + "/Contents/Developer/Platforms/${platform}.platform/Developer/SDKs/${platform}${version}.sdk";
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platform = targetPlatform.xcodePlatform;
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version = targetPlatform.sdkVer;
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};
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binutils = wrapBintoolsWith {
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libc = targetIosSdkPkgs.libraries;
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bintools = binutils-unwrapped;
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};
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clang = (wrapCCWith {
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cc = clang-unwrapped;
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bintools = binutils;
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libc = targetIosSdkPkgs.libraries;
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extraPackages = [ "${sdk}/System" ];
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extraBuildCommands = ''
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tr '\n' ' ' < $out/nix-support/cc-cflags > cc-cflags.tmp
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mv cc-cflags.tmp $out/nix-support/cc-cflags
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echo "-target ${targetPlatform.config}" >> $out/nix-support/cc-cflags
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echo "-isystem ${sdk}/usr/include${lib.optionalString (lib.versionAtLeast "10" sdk.version) " -isystem ${sdk}/usr/include/c++/4.2.1/ -stdlib=libstdc++"}" >> $out/nix-support/cc-cflags
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${lib.optionalString (lib.versionAtLeast sdk.version "14") "echo -isystem ${xcode}/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1 >> $out/nix-support/cc-cflags"}
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'';
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}) // {
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inherit sdk;
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};
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libraries = let sdk = buildIosSdk; in runCommand "libSystem-prebuilt" {
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passthru = {
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inherit sdk;
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};
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} ''
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if ! [ -d ${sdk} ]; then
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echo "You must have version ${sdk.version} of the ${sdk.platform} sdk installed at ${sdk}" >&2
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exit 1
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fi
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ln -s ${sdk}/usr $out
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'';
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}
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