93 lines
2.2 KiB
Nix
93 lines
2.2 KiB
Nix
{ lib
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, stdenvNoCC
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, buildDotnetModule
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, fetchFromGitHub
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, makeDesktopItem
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, copyDesktopItems
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, ffmpeg
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, alsa-lib
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, SDL2
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, lttng-ust
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, numactl
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, dotnetCorePackages
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, libglvnd
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, xorg
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, udev
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}:
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buildDotnetModule rec {
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pname = "osu-lazer";
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version = "2022.1228.0";
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src = fetchFromGitHub {
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owner = "ppy";
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repo = "osu";
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rev = version;
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sha256 = "sha256-mFgNNt1+fWDfFZcxtwvoIurAhkCGPCDSXMq/lc8qITo=";
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};
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projectFile = "osu.Desktop/osu.Desktop.csproj";
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nugetDeps = ./deps.nix;
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nativeBuildInputs = [ copyDesktopItems ];
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runtimeDeps = [
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ffmpeg
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alsa-lib
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SDL2
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lttng-ust
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numactl
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# needed to avoid:
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# Failed to create SDL window. SDL Error: Could not initialize OpenGL / GLES library
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libglvnd
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# needed for the window to actually appear
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xorg.libXi
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# needed to avoid in runtime.log:
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# [verbose]: SDL error log [debug]: Failed loading udev_device_get_action: /nix/store/*-osu-lazer-*/lib/osu-lazer/runtimes/linux-x64/native/libSDL2.so: undefined symbol: _udev_device_get_action
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# [verbose]: SDL error log [debug]: Failed loading libudev.so.1: libudev.so.1: cannot open shared object file: No such file or directory
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udev
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];
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executables = [ "osu!" ];
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fixupPhase = ''
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runHook preFixup
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for i in 16 32 48 64 96 128 256 512 1024; do
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install -D ./assets/lazer.png $out/share/icons/hicolor/''${i}x$i/apps/osu\!.png
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done
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ln -sft $out/lib/${pname} ${SDL2}/lib/libSDL2${stdenvNoCC.hostPlatform.extensions.sharedLibrary}
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cp -f ${./osu.runtimeconfig.json} "$out/lib/${pname}/osu!.runtimeconfig.json"
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runHook postFixup
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'';
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desktopItems = [(makeDesktopItem {
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desktopName = "osu!";
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name = "osu";
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exec = "osu!";
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icon = "osu!";
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comment = meta.description;
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type = "Application";
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categories = [ "Game" ];
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})];
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meta = with lib; {
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description = "Rhythm is just a *click* away";
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homepage = "https://osu.ppy.sh";
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license = with licenses; [
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mit
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cc-by-nc-40
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unfreeRedistributable # osu-framework contains libbass.so in repository
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];
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maintainers = with maintainers; [ oxalica thiagokokada ];
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platforms = [ "x86_64-linux" ];
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mainProgram = "osu!";
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};
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passthru.updateScript = ./update.sh;
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}
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