153 lines
4 KiB
Nix
153 lines
4 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, fetchsvn
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, cmake
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, pkg-config
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, makeWrapper
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, SDL2
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, glew
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, openal
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, OpenAL
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, libvorbis
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, libogg
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, curl
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, freetype
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, libjpeg
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, libpng
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, harfbuzz
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, mcpp
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, wiiuse
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, angelscript
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, libopenglrecorder
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, sqlite
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, Cocoa
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, IOKit
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, IOBluetooth
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, libsamplerate
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, shaderc
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}:
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let
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assets = fetchsvn {
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url = "https://svn.code.sf.net/p/supertuxkart/code/stk-assets";
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rev = "18464";
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sha256 = "1a84j3psl4cxzkn5ynakpjill7i2f9ki2p729bpmbrvg8fki95aa";
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name = "stk-assets";
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};
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# List of bundled libraries in stk-code/lib to keep
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# Those are the libraries that cannot be replaced
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# with system packages.
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bundledLibraries = [
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# Bullet 2.87 is incompatible (bullet 2.79 needed whereas 2.87 is packaged)
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# The api changed in a lot of classes, too much work to adapt
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"bullet"
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# Upstream Libenet doesn't yet support IPv6,
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# So we will use the bundled libenet which
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# has been fixed to support it.
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"enet"
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# Internal library of STK, nothing to do about it
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"graphics_engine"
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# Internal library of STK, nothing to do about it
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"graphics_utils"
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# Internal library.
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"simd_wrapper"
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# This irrlicht is bundled with cmake
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# whereas upstream irrlicht still uses
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# archaic Makefiles, too complicated to switch to.
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"irrlicht"
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# Not packaged to this date
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"libsquish"
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# Not packaged to this date
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"sheenbidi"
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# Not packaged to this date
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"tinygettext"
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# Not packaged to this date (needed on Darwin)
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"mojoal"
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];
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in
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stdenv.mkDerivation rec {
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pname = "supertuxkart";
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version = "1.4";
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src = fetchFromGitHub {
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owner = "supertuxkart";
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repo = "stk-code";
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rev = version;
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hash = "sha256-gqdaVvgNfCN40ZO/9y8+vTeIJPSq6udKxYZ/MAi4ZMM=";
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};
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postPatch = ''
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# Deletes all bundled libs in stk-code/lib except those
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# That couldn't be replaced with system packages
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find lib -maxdepth 1 -type d | egrep -v "^lib$|${(lib.concatStringsSep "|" bundledLibraries)}" | xargs -n1 -L1 -r -I{} rm -rf {}
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# Allow building with system-installed wiiuse on Darwin
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substituteInPlace CMakeLists.txt \
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--replace 'NOT (APPLE OR HAIKU)) AND USE_SYSTEM_WIIUSE' 'NOT (HAIKU)) AND USE_SYSTEM_WIIUSE'
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'';
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nativeBuildInputs = [
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cmake
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pkg-config
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makeWrapper
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];
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buildInputs = [
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shaderc
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SDL2
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glew
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libvorbis
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libogg
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freetype
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curl
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libjpeg
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libpng
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harfbuzz
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mcpp
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wiiuse
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angelscript
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sqlite
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]
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++ lib.optional (stdenv.hostPlatform.isWindows || stdenv.hostPlatform.isLinux) libopenglrecorder
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++ lib.optional stdenv.hostPlatform.isLinux openal
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++ lib.optionals stdenv.hostPlatform.isDarwin [ OpenAL IOKit Cocoa IOBluetooth libsamplerate ];
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cmakeFlags = [
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"-DBUILD_RECORDER=${if (stdenv.hostPlatform.isWindows || stdenv.hostPlatform.isLinux) then "ON" else "OFF"}"
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"-DUSE_SYSTEM_ANGELSCRIPT=ON"
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"-DCHECK_ASSETS=OFF"
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"-DUSE_SYSTEM_WIIUSE=ON"
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"-DOpenGL_GL_PREFERENCE=GLVND"
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];
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# Extract binary from built app bundle
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postInstall = lib.optionalString stdenv.hostPlatform.isDarwin ''
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mkdir $out/bin
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mv $out/{supertuxkart.app/Contents/MacOS,bin}/supertuxkart
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rm -rf $out/supertuxkart.app
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'';
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# Obtain the assets directly from the fetched store path, to avoid duplicating assets across multiple engine builds
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preFixup = ''
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wrapProgram $out/bin/supertuxkart \
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--set-default SUPERTUXKART_ASSETS_DIR "${assets}" \
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--set-default SUPERTUXKART_DATADIR "$out/share/supertuxkart" \
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'';
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meta = with lib; {
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description = "A Free 3D kart racing game";
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longDescription = ''
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SuperTuxKart is a Free 3D kart racing game, with many tracks,
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characters and items for you to try, similar in spirit to Mario
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Kart.
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'';
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homepage = "https://supertuxkart.net/";
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ pyrolagus peterhoeg ];
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platforms = with platforms; unix;
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changelog = "https://github.com/supertuxkart/stk-code/blob/${version}/CHANGELOG.md";
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};
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}
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