All mods and engines were failing to build due to path issues after package name changes.
26 lines
835 B
Bash
26 lines
835 B
Bash
#!/usr/bin/env bash
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show_error() {
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if command -v zenity > /dev/null; then
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zenity --no-wrap --no-markup --error --title "OpenRA - @title@" --text "$1" 2>/dev/null
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else
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printf "$1\n" >&2
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fi
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exit 1
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}
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pushd "@out@/lib/openra_2019-@name@" > /dev/null
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# Check for missing assets
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assetsError='@assetsError@'
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if [[ -n "$assetsError" && ! -d "$HOME/.openra/Content/@name@" ]]; then
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show_error "$assetsError"
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fi
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# Run the game
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mono --debug OpenRA.Game.exe Game.Mod=@name@ Engine.LaunchPath="@out@/bin/openra-@name@" Engine.ModSearchPaths="@out@/lib/openra_2019-@name@/mods" "$@"
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# Show a crash dialog if something went wrong
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if (( $? != 0 && $? != 1 )); then
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show_error $'OpenRA - @title@ has encountered a fatal error.\nPlease refer to the crash logs for more information.\n\nLog files are located in ~/.openra/Logs'
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fi
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