Done with the help of https://github.com/Mindavi/nixpkgs-mark-broken Tool is still WIP but this is one of the first results. I manually audited the results and removed some results that were not valid. Note that some of these packages maybe should have more constrained platforms set instead of broken set, but I think not being perfectly correct is better than just keep trying to build all these things and never succeeding. Some observations: - Some darwin builds require XCode tools - aarch64-linux builds sometimes suffer from using gcc9 - gcc9 is getting older and misses some new libraries/features - Sometimes tools try to do system detection or expect some explicit settings for platforms that are not x86_64-linux
41 lines
1.2 KiB
Nix
41 lines
1.2 KiB
Nix
{ lib, stdenv, fetchurl, fftwSinglePrec, freetype, SDL, SDL_ttf }:
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stdenv.mkDerivation rec {
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pname = "quantumminigolf";
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version = "1.1.1";
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src = fetchurl {
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url = "mirror://sourceforge/project/quantumminigolf/quantumminigolf/${version}/quantumminigolf-${version}.src.tar.gz";
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sha256 = "sha256-Y3LUGk6pAuNGVOYkc0WYDbgJFtwJJn+aLRHmCKY7W5k=";
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};
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buildInputs = [
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fftwSinglePrec
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freetype
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SDL
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SDL_ttf
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];
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preBuild = ''
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export NIX_CFLAGS_COMPILE="$NIX_CFLAGS_COMPILE -I${lib.getDev SDL}/include/SDL -I${SDL_ttf}/include/SDL"
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sed -re 's@"(gfx|fonts|tracks)/@"'"$out"'/share/quantumminigolf/\1/@g' -i *.cpp
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'';
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installPhase = ''
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mkdir -p "$out"/{share/doc,share/quantumminigolf,bin}
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cp README THANKS LICENSE "$out/share/doc"
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cp -r fonts gfx tracks "$out/share/quantumminigolf"
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cp quantumminigolf "$out/bin"
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'';
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meta = with lib; {
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description = "Quantum mechanics-based minigolf-like game";
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license = licenses.gpl2;
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maintainers = with maintainers; [ raskin ];
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platforms = platforms.linux;
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# never built on aarch64-linux since first introduction in nixpkgs
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broken = stdenv.isLinux && stdenv.isAarch64;
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};
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}
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