nixpkgs/pkgs/games/vintagestory/default.nix
2023-07-18 01:34:28 +03:00

114 lines
3 KiB
Nix

{ lib
, stdenv
, fetchurl
, makeWrapper
, makeDesktopItem
, copyDesktopItems
, mono
, xorg
, gtk2
, sqlite
, openal
, cairo
, libGLU
, SDL2
, freealut
, libglvnd
, pipewire
, libpulseaudio
, experimental ? false
, dotnet-runtime_7
}:
stdenv.mkDerivation rec {
pname = "vintagestory";
version = if experimental then "1.18.6" else "1.18.6";
src =
if experimental
then
(fetchurl {
url = "https://cdn.vintagestory.at/gamefiles/net7/vs_client_linux-x64_${version}.tar.gz";
sha256 = "sha256-h4TyMDFid3eB6oPJix92/tmS0v+Ox6CFSRyn/JRNbxg=";
})
else
(fetchurl {
url = "https://cdn.vintagestory.at/gamefiles/stable/vs_archive_${version}.tar.gz";
sha256 = "sha256-Sa5R/Msg36pKRpZJXXJgM4lcCADJX9x81fMnTD3tjAI=";
});
nativeBuildInputs = [ makeWrapper copyDesktopItems ];
buildInputs =
if experimental then [
dotnet-runtime_7
] else [
mono
];
runtimeLibs = lib.makeLibraryPath ([
gtk2
sqlite
openal
cairo
libGLU
SDL2
freealut
libglvnd
pipewire
libpulseaudio
] ++ (with xorg; [
libX11
libXi
]));
desktopItems = makeDesktopItem {
name = "vintagestory";
desktopName = if experimental then "Vintage Story Experimental .net 7" else "Vintage Story";
exec = "vintagestory";
icon = "vintagestory";
comment = "Innovate and explore in a sandbox world";
categories = [ "Game" ];
};
installPhase = ''
runHook preInstall
mkdir -p $out/share/vintagestory $out/bin $out/share/pixmaps $out/share/fonts/truetype
cp -r * $out/share/vintagestory
cp $out/share/vintagestory/assets/gameicon.xpm $out/share/pixmaps/vintagestory.xpm
cp $out/share/vintagestory/assets/game/fonts/*.ttf $out/share/fonts/truetype
runHook postInstall
'';
preFixup = (if experimental then ''
makeWrapper ${dotnet-runtime_7}/bin/dotnet $out/bin/vintagestory \
--prefix LD_LIBRARY_PATH : "${runtimeLibs}" \
--add-flags $out/share/vintagestory/Vintagestory.dll
makeWrapper ${dotnet-runtime_7}/bin/dotnet $out/bin/vintagestory-server \
--prefix LD_LIBRARY_PATH : "${runtimeLibs}" \
--add-flags $out/share/vintagestory/VintagestoryServer.dll
'' else ''
makeWrapper ${mono}/bin/mono $out/bin/vintagestory \
--prefix LD_LIBRARY_PATH : "${runtimeLibs}" \
--add-flags $out/share/vintagestory/Vintagestory.exe
makeWrapper ${mono}/bin/mono $out/bin/vintagestory-server \
--prefix LD_LIBRARY_PATH : "${runtimeLibs}" \
--add-flags $out/share/vintagestory/VintagestoryServer.exe
'') + ''
find "$out/share/vintagestory/assets/" -not -path "*/fonts/*" -regex ".*/.*[A-Z].*" | while read -r file; do
local filename="$(basename -- "$file")"
ln -sf "$filename" "''${file%/*}"/"''${filename,,}"
done
'';
meta = with lib; {
description = "An in-development indie sandbox game about innovation and exploration";
homepage = "https://www.vintagestory.at/";
license = licenses.unfree;
maintainers = with maintainers; [ artturin gigglesquid ];
};
}