game.json now contains a dictionary of old game hashes. I have added them for the last 3 releases. - add script to generate hashes Makes it much easier to update game.json file. - add updateScript meta This adds some info on the ./update.sh updateScript now available. - cleanup updateScript - Add some more systems - Correctly detect source extensions (.zip or .tar.bz2) - Proper bash quoting - fix update.sh - correctly detect latest df version - append to game.json instead of overwriting it - update hashes for 44.12
43 lines
1.3 KiB
Bash
Executable file
43 lines
1.3 KiB
Bash
Executable file
#!/usr/bin/env nix-shell
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#! nix-shell -i bash -p jq nix coreutils curl
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# systems to generate hashes for
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systems='linux linux32 osx osx32
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win win_s win32 win32_s
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legacy legacy_s legacy32 legacy32_s'
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if [ $# -eq 0 ]; then
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versions="$(curl http://www.bay12games.com/dwarves/ \
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| grep 'DOWNLOAD DWARF FORTRESS' \
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| sed 's/.*DOWNLOAD DWARF FORTRESS \([0-9.]*\) .*/\1/')"
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else
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versions="$@"
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fi
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tmp1="$(mktemp)"
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tmp2="$(mktemp)"
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for version in $versions; do
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for system in $systems; do
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echo -n $version,$system,
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ver=$(echo $version | sed -e s,^0\.,, | tr . _)
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if [[ "$system" = *win* ]] || [[ "$system" = *legacy* ]]; then
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ext=zip
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else
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ext=tar.bz2
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fi
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nix-prefetch-url \
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http://www.bay12games.com/dwarves/df_${ver}_${system}.${ext}
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done
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done | jq --slurp --raw-input \
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'split("\n") | .[:-1] | map(split(",")) |
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map({ "version": .[0], "platform": .[1], "sha256": .[2] }) |
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group_by(.version) |
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map(map({"version": .version, (.platform): .sha256}) | add |
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{(.version): .} | map_values(del(.version))) | add' \
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> "$tmp1"
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# Append $tmp1 to game.json. There should be a better way to handle
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# this but all other attempts failed for me.
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jq -M --argfile a "$tmp1" '. + $a' < "$(dirname "$0")/game.json" > "$tmp2"
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cat "$tmp2" > "$(dirname "$0")/game.json"
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