One should do this when needed executables at build time. It is more honest and cross-friendly than refering to binutils directly.
24 lines
742 B
Nix
24 lines
742 B
Nix
{ stdenv, steamArch, fetchurl, writeText, python2, dpkg }:
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let input = builtins.getAttr steamArch (import ./runtime-generated.nix { inherit fetchurl; });
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inputFile = writeText "steam-runtime.json" (builtins.toJSON input);
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in stdenv.mkDerivation {
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name = "steam-runtime-2016-08-13";
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nativeBuildInputs = [ python2 dpkg stdenv.cc.bintools ];
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buildCommand = ''
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mkdir -p $out
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python2 ${./build-runtime.py} -i ${inputFile} -r $out
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'';
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meta = with stdenv.lib; {
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description = "The official runtime used by Steam";
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homepage = https://github.com/ValveSoftware/steam-runtime;
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license = licenses.unfreeRedistributable; # Includes NVIDIA CG toolkit
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maintainers = with maintainers; [ hrdinka abbradar ];
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};
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}
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