Tryna get pitch

This commit is contained in:
Benjamin Bädorf 2019-06-07 18:31:53 +02:00
parent f30115f411
commit ede4449de8

View file

@ -1,12 +1,24 @@
import p5 from 'p5';
import 'p5/lib/addons/p5.sound';
import './index.scss';
const VOLUME_NORMALIZATION = 1000;
const THRESHOLD = 5 / VOLUME_NORMALIZATION;
const VOLUME_THRESHOLD = 0;
const FFT_SIZE = 1024;
function getColorValue(volume) {
return Math.floor(volume * VOLUME_NORMALIZATION * 256);
const normalizedVolume = volume * VOLUME_NORMALIZATION;
const color = Math.floor(normalizedVolume);
const opacity = (normalizedVolume > VOLUME_MAX ? normalizedVolume : VOLUME_MAX) / 100;
return `rgba(${color}, ${color}, ${color}, ${opacity})`;
}
function getRMS(spectrum) {
let rms = 0;
for (let i = 0; i < spectrum.length; i++) {
rms += spectrum[i] * spectrum[i];
}
rms /= spectrum.length;
rms = Math.sqrt(rms);
return rms;
}
function getWidth(volume) {
@ -23,8 +35,38 @@ function getRandomY() {
async function main() {
const mic = new p5.AudioIn();
mic.start();
const audioCtx = new AudioContext();
const microphone = await navigator.mediaDevices.getUserMedia({ audio: true });
const analyser = new AnalyserNode(audioCtx);
let fresh = false;
let spectrum = [];
let volume = 0;
analyser.smoothingTimeConstant = 0.2;
analyser.fftSize = FFT_SIZE;
const audioProcessor = audioCtx.createScriptProcessor(FFT_SIZE*2, 1, 1);
audioProcessor.onaudioprocess = () => {
fresh = true;
// bitcount returns array which is half the FFT_SIZE
spectrum = new Uint8Array(analyser.frequencyBinCount);
// getByteFrequencyData returns amplitude for each bin
// analyser.getByteFrequencyData(spectrum);
// getByteTimeDomainData gets volumes over the sample time
// analyser.getByteTimeDomainData(self.spectrum);
volume = getRMS(spectrum);
// get peak - a hack when our volumes are low
if (volume > VOLUME_THRESHOLD) VOLUME_THRESHOLD = volume;
volume = self.vol;
}
const input = audioCtx.createMediaStreamSource(microphone);
input.connect(analyser);
analyser.connect(audioProcessor);
// audioProcessor.connect(audioCtx.destination);
const instance = new p5(( sketch ) => {
sketch.setup = () => {
@ -39,27 +81,16 @@ async function main() {
let bars = [];
sketch.draw = () => {
if (!fresh) {
return;
}
fresh = false;
sketch.background(0);
const volume = mic.getLevel();
const x = getRandomX();
bars.push({
volume,
// pitch,
x,
});
const newBars = [];
for (const bar of bars) {
bar.volume = bar.volume / 1.5;
if (bar.volume <= THRESHOLD) {
continue;
for (const pitch of spectrum) {
}
drawBar(bar);
newBars.push(bar);
};
bars = newBars;
};
});
}