outfly/build.rs

51 lines
2.3 KiB
Rust
Raw Normal View History

2024-04-21 16:23:40 +00:00
// ▄████████▄ + ███ + ▄█████████ ███ +
// ███▀ ▀███ + + ███ ███▀ + ███ + +
// ███ + ███ ███ ███ █████████ ███ ███ ███ ███
2024-04-21 17:34:00 +00:00
// ███ +███ ███ ███ ███ ███▐██████ ███ ███ ███
2024-04-21 16:23:40 +00:00
// ███ + ███ ███+ ███ +███ ███ + ███ ███ + ███
// ███▄ ▄███ ███▄ ███ ███ + ███ + ███ ███▄ ███
// ▀████████▀ + ▀███████ ███▄ ███▄ ▀████ ▀███████
// + + + ███
// + ▀████████████████████████████████████████████████████▀
use blend::Blend;
use std::fs::File;
use std::io::Write;
2024-04-19 21:47:40 +00:00
fn main() {
let target = std::env::var("TARGET").unwrap();
if target.contains("windows") {
println!("cargo:warning=Embedding Windows Icon");
2024-05-12 21:15:17 +00:00
embed_resource::compile("build/windows/icon.rc");
2024-04-19 21:47:40 +00:00
}
let file = File::create("src/data/scenes.in");
if let Ok(mut file) = file {
generate_scenes(&mut file, "src/blender/suit_v2.blend");
generate_scenes(&mut file, "src/blender/cruiser.blend");
}
}
fn generate_scenes(stream: &mut File, source_blend_file: &str) {
let blend = Blend::from_path(source_blend_file).expect("error loading blend file");
for obj in blend.root_instances() {
let loc: Vec<f32> = if obj.is_valid("loc") {
obj.get_f32_vec("loc")
} else {
vec![0.0, 0.0, 0.0]
};
let rot: Vec<f32> = if obj.is_valid("rot") {
obj.get_f32_vec("rot")
} else {
vec![0.0, 0.0, 0.0]
};
let name = obj.get("id").get_string("name");
let result = write!(stream, "(\"{}\", {:?}, {:?}),\n", name, loc, rot);
if result.is_err() {
println!("{:?}", result);
break;
}
}
2024-04-19 21:47:40 +00:00
}