109 lines
3.2 KiB
Rust
109 lines
3.2 KiB
Rust
|
use crate::camera;
|
||
|
use bevy::prelude::*;
|
||
|
use bevy::core_pipeline::Skybox;
|
||
|
use bevy::asset::LoadState;
|
||
|
use bevy::render::{
|
||
|
render_resource::{TextureViewDescriptor, TextureViewDimension},
|
||
|
renderer::RenderDevice,
|
||
|
texture::CompressedImageFormats,
|
||
|
};
|
||
|
|
||
|
#[derive(Resource)]
|
||
|
pub struct Cubemap {
|
||
|
is_loaded: bool,
|
||
|
index: usize,
|
||
|
image_handle: Handle<Image>,
|
||
|
}
|
||
|
|
||
|
const CUBEMAPS: &[(&str, CompressedImageFormats)] = &[
|
||
|
(
|
||
|
"textures/stars_cubemap.png",
|
||
|
CompressedImageFormats::NONE,
|
||
|
),
|
||
|
];
|
||
|
|
||
|
pub fn setup(
|
||
|
mut commands: Commands,
|
||
|
asset_server: Res<AssetServer>,
|
||
|
) {
|
||
|
let skybox_handle = asset_server.load(CUBEMAPS[0].0);
|
||
|
commands.spawn((
|
||
|
Camera3dBundle {
|
||
|
transform: Transform::from_xyz(0.0, 0.0, 8.0).looking_at(Vec3::ZERO, Vec3::Y),
|
||
|
..default()
|
||
|
},
|
||
|
camera::CameraController::default(),
|
||
|
Skybox {
|
||
|
image: asset_server.load(CUBEMAPS[0].0).clone(),
|
||
|
brightness: 150.0,
|
||
|
},
|
||
|
));
|
||
|
commands.spawn((
|
||
|
Skybox {
|
||
|
image: skybox_handle.clone(),
|
||
|
brightness: 150.0,
|
||
|
},
|
||
|
));
|
||
|
commands.insert_resource(Cubemap {
|
||
|
is_loaded: false,
|
||
|
index: 0,
|
||
|
image_handle: skybox_handle,
|
||
|
});
|
||
|
}
|
||
|
|
||
|
pub fn load_cubemap_asset(
|
||
|
mut cubemap: ResMut<Cubemap>,
|
||
|
asset_server: Res<AssetServer>,
|
||
|
render_device: Res<RenderDevice>,
|
||
|
) {
|
||
|
let supported_compressed_formats =
|
||
|
CompressedImageFormats::from_features(render_device.features());
|
||
|
|
||
|
let mut new_index = cubemap.index;
|
||
|
for _ in 0..CUBEMAPS.len() {
|
||
|
new_index = (new_index + 1) % CUBEMAPS.len();
|
||
|
if supported_compressed_formats.contains(CUBEMAPS[new_index].1) {
|
||
|
break;
|
||
|
}
|
||
|
info!("Skipping unsupported format: {:?}", CUBEMAPS[new_index]);
|
||
|
}
|
||
|
|
||
|
// Skip swapping to the same texture. Useful for when ktx2, zstd, or compressed texture support
|
||
|
// is missing
|
||
|
if new_index == cubemap.index {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
cubemap.index = new_index;
|
||
|
cubemap.image_handle = asset_server.load(CUBEMAPS[cubemap.index].0);
|
||
|
cubemap.is_loaded = false;
|
||
|
}
|
||
|
|
||
|
|
||
|
pub fn asset_loaded(
|
||
|
asset_server: Res<AssetServer>,
|
||
|
mut images: ResMut<Assets<Image>>,
|
||
|
mut cubemap: ResMut<Cubemap>,
|
||
|
mut skyboxes: Query<&mut Skybox>,
|
||
|
) {
|
||
|
if !cubemap.is_loaded && asset_server.load_state(&cubemap.image_handle) == LoadState::Loaded {
|
||
|
info!("Swapping to {}...", CUBEMAPS[cubemap.index].0);
|
||
|
let image = images.get_mut(&cubemap.image_handle).unwrap();
|
||
|
// NOTE: PNGs do not have any metadata that could indicate they contain a cubemap texture,
|
||
|
// so they appear as one texture. The following code reconfigures the texture as necessary.
|
||
|
if image.texture_descriptor.array_layer_count() == 1 {
|
||
|
image.reinterpret_stacked_2d_as_array(image.height() / image.width());
|
||
|
image.texture_view_descriptor = Some(TextureViewDescriptor {
|
||
|
dimension: Some(TextureViewDimension::Cube),
|
||
|
..default()
|
||
|
});
|
||
|
}
|
||
|
|
||
|
for mut skybox in &mut skyboxes {
|
||
|
skybox.image = cubemap.image_handle.clone();
|
||
|
}
|
||
|
|
||
|
cubemap.is_loaded = true;
|
||
|
}
|
||
|
}
|