- Mutes music by default (you can still unmute it)
- Enables "dev mode", which changes the game slightly:
- Enables additional cheats (see source code)
- Speeds up dialogs
- Adds additional debugging features
- Enables dynamic linking for faster compile times. Note that this makes it harder to run the game directly with `./outfly`, please use `cargo run` instead.
- Enables bevy's "file watcher" feature that auto-reloads changed assets while the game is running. This obviously works only if the assets are not embedded directly into the binary with the `embed_assets` feature. Since `embed_assets` is enabled by default, you must customize your compile features in order to use the file watcher feature, e.g. like: `--no-default-features --features "dev x11"`
To build release versions optimized for final deployment, build with the following features: (see also [pack.sh](https://codeberg.org/hut/outfly/src/branch/main/build/pack.sh))