293 lines
9.7 KiB
Rust
293 lines
9.7 KiB
Rust
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use bevy::prelude::*;
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use crate::{actor, audio, hud};
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pub struct ChatPlugin;
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impl Plugin for ChatPlugin {
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fn build(&self, app: &mut App) {
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app.register_type::<ChatBranch>();
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app.add_systems(Update, (
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handle_new_conversations,
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handle_send_messages,
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handle_conversations,
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handle_chat_scripts,
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));
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app.add_event::<StartConversationEvent>();
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app.add_event::<SendMessageEvent>();
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app.add_event::<ChatScriptEvent>();
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}
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}
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#[derive(Event)]
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pub struct StartConversationEvent {
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pub talker: Talker,
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}
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#[derive(Event)]
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pub struct SendMessageEvent {
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pub conv_id: String,
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pub conv_label: String,
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pub text: String,
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}
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#[derive(Event)]
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pub struct ChatScriptEvent {
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name: String,
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param: String,
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param2: String,
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}
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#[derive(Debug)]
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#[derive(Component, Reflect, Default)]
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#[reflect(Component)]
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pub struct ChatBranch {
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pub id: String,
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pub name: String,
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pub label: String,
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pub delay: f64,
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pub sound: String,
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pub level: String,
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pub reply: String,
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pub goto: String,
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pub choice: String,
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pub script: String,
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pub script_parameter: String,
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pub script_parameter2: String,
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}
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#[derive(Component)]
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pub struct Chat {
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pub id: String,
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pub label: String,
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pub timer: f64,
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}
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#[derive(Component)]
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#[derive(Clone)]
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pub struct Talker {
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pub pronoun: String,
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pub conv_id: String,
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}
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impl Default for Talker { fn default() -> Self { Self {
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pronoun: "they/them".to_string(),
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conv_id: "error".to_string(),
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}}}
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pub fn handle_new_conversations(
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mut commands: Commands,
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mut er_conv: EventReader<StartConversationEvent>,
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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q_conv: Query<&Chat>,
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time: Res<Time>,
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) {
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let label = "INIT";
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for event in er_conv.read() {
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// check for existing chats with this id
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let id = &event.talker.conv_id;
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let chats: Vec<&Chat> = q_conv.iter().filter(|c| c.id == *id).collect();
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if chats.len() > 0 {
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ew_sfx.send(audio::PlaySfxEvent(audio::Sfx::Ping));
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continue;
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}
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// no existing chats yet, let's create a new one
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commands.spawn(Chat {
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id: id.to_string(),
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label: label.to_string(),
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timer: time.elapsed_seconds_f64(),
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});
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break;
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}
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}
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pub fn handle_send_messages(
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mut commands: Commands,
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mut er_sendmsg: EventReader<SendMessageEvent>,
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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mut ew_chatscript: EventWriter<ChatScriptEvent>,
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mut q_conv: Query<(Entity, &mut Chat)>,
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time: Res<Time>,
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chat_branches: Query<&ChatBranch>,
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mut log: ResMut<hud::Log>,
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) {
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let now = time.elapsed_seconds_f64();
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for event in er_sendmsg.read() {
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for (entity, mut chat) in &mut q_conv {
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if chat.id != event.conv_id {
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continue;
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}
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if event.conv_label == "EXIT" {
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info!("Despawning chat.");
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commands.entity(entity).despawn();
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continue;
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}
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let branches: Vec<&ChatBranch> = chat_branches.iter()
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.filter(|branch| branch.id == event.conv_id
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&& branch.label == event.conv_label
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&& branch.choice == event.text)
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.collect();
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if branches.len() != 1 {
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error!("Expected 1 branch with ID '{}' and label '{}', but got {}! Aborting conversation.", chat.id, chat.label, branches.len());
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continue;
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}
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let branch = branches[0];
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// TODO despawn the choices
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if !branch.reply.is_empty() {
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match branch.level.as_str() {
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"chat" => log.chat(branch.reply.clone(), branch.name.clone()),
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"info" => log.info(branch.reply.clone()),
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"warn" => log.warning(branch.reply.clone()),
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_ => (),
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}
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}
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chat.label = branch.goto.clone();
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chat.timer = now + branch.delay;
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if branch.sound != "" {
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let sfx = audio::str2sfx(branch.sound.as_str());
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ew_sfx.send(audio::PlaySfxEvent(sfx));
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}
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let choices: Vec<&ChatBranch> = chat_branches.iter()
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.filter(|branch| branch.id == chat.id && branch.label == chat.label)
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.collect();
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for choice in choices {
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if choice.choice.as_str() != hud::CHOICE_NONE {
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commands.spawn(hud::ChoiceAvailable {
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conv_id: choice.id.clone(),
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conv_label: choice.label.clone(),
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recipient: choice.name.clone(),
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text: choice.choice.clone(),
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});
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}
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}
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if !branch.script.is_empty() {
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ew_chatscript.send(ChatScriptEvent {
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name: branch.script.clone(),
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param: branch.script_parameter.clone(),
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param2: branch.script_parameter2.clone(),
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});
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}
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}
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break; // let's only handle one of these per frame
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}
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}
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pub fn handle_conversations(
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mut commands: Commands,
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mut log: ResMut<hud::Log>,
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mut q_conv: Query<(Entity, &mut Chat)>,
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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mut ew_chatscript: EventWriter<ChatScriptEvent>,
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time: Res<Time>,
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chat_branches: Query<&ChatBranch>, // TODO: use Table for faster iteration?
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) {
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let now = time.elapsed_seconds_f64();
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for (entity, mut chat) in &mut q_conv {
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if chat.label == "EXIT" {
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info!("Despawning chat.");
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commands.entity(entity).despawn();
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continue;
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}
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if now < chat.timer {
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continue;
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}
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let branches: Vec<&ChatBranch> = chat_branches.iter()
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.filter(|branch| branch.id == chat.id
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&& branch.label == chat.label
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&& branch.choice == "")
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.collect();
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if branches.len() != 1 {
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error!("Expected 1 branch with ID '{}' and label '{}', but got {}! Aborting conversation.", chat.id, chat.label, branches.len());
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continue;
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}
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let branch = branches[0];
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if !branch.reply.is_empty() {
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match branch.level.as_str() {
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"chat" => log.chat(branch.reply.clone(), branch.name.clone()),
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"info" => log.info(branch.reply.clone()),
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"warn" => log.warning(branch.reply.clone()),
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_ => (),
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}
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}
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if chat.label == "EXIT" {
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// TODO: isn't this dead code?
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continue;
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}
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chat.label = branch.goto.clone();
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if branch.sound != "" {
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let sfx = audio::str2sfx(branch.sound.as_str());
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ew_sfx.send(audio::PlaySfxEvent(sfx));
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}
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chat.timer = now + branch.delay;
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let choices: Vec<&ChatBranch> = chat_branches.iter()
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.filter(|branch| branch.id == chat.id && branch.label == chat.label)
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.collect();
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for choice in choices {
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if choice.choice.as_str() != hud::CHOICE_NONE {
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commands.spawn(hud::ChoiceAvailable {
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conv_id: choice.id.clone(),
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conv_label: choice.label.clone(),
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recipient: choice.name.clone(),
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text: choice.choice.clone(),
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});
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}
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}
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if !branch.script.is_empty() {
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ew_chatscript.send(ChatScriptEvent {
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name: branch.script.clone(),
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param: branch.script_parameter.clone(),
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param2: branch.script_parameter2.clone(),
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});
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}
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}
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}
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pub fn handle_chat_scripts(
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mut er_chatscript: EventReader<ChatScriptEvent>,
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mut q_actor: Query<(&mut actor::Actor, &mut actor::Suit), Without<actor::Player>>,
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mut q_player: Query<(&mut actor::Actor, &mut actor::Suit), With<actor::Player>>,
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) {
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for script in er_chatscript.read() {
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match script.name.as_str() {
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"refilloxygen" => if let Ok(mut amount) = script.param.parse::<f32>() {
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for (mut _actor, mut suit) in q_player.iter_mut() {
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if script.param2.is_empty() {
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suit.oxygen = (suit.oxygen + amount).clamp(0.0, suit.oxygen_max);
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}
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else {
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let mut found_other = false;
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info!("param2={}", script.param2);
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for (other_actor, mut other_suit) in q_actor.iter_mut() {
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if !other_actor.id.is_empty() {
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info!("ID={}", other_actor.id);
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}
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if other_actor.id == script.param2 {
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found_other = true;
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amount = amount
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.clamp(0.0, other_suit.oxygen)
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.clamp(0.0, suit.oxygen_max - suit.oxygen);
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other_suit.oxygen = other_suit.oxygen - amount;
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suit.oxygen = (suit.oxygen + amount).clamp(0.0, suit.oxygen_max);
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break;
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}
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}
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if !found_other {
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error!("Script error: could not find actor with ID `{}`", script.param2);
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}
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}
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}
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} else {
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error!("Invalid parameter for command `{}`: `{}`", script.name, script.param);
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}
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_ => {}
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}
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}
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}
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