avoid errors during player death
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@ -32,7 +32,7 @@ impl Plugin for ActorPlugin {
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update_power,
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handle_wants_maxrotation,
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handle_wants_maxvelocity,
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handle_wants_lookat,
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handle_wants_lookat.run_if(alive),
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),
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);
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app.add_systems(
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@ -567,7 +567,6 @@ fn handle_wants_lookat(
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let player_pos = if let Ok(player_pos) = q_playercam.get_single() {
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player_pos
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} else {
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error!("Can't find player position");
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return;
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};
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